So yeah, Spyro Reignited Trilogy has been out for a bit. Thing is nobody bothered to check anything about it even after a series of calc requests. Without further ado, I pretty much have to do things myself.
The first thing we need to do is compare Spyro with a llama from the GBA games. Llamas have a height of 1.7 to 1.8 meters. Let's compare that to Spyro.
Llama's Height: 204 px
Spyro's Height: 149 px
Spyro's Height (Low End): (149/204)*1.7=1.2417 meters
Spyro's Height (High End): (149/204)*1.8=1.3147 meters
While Spyro has no official height measurement, Spyro appears to be 1.2417 to 1.3147 meters tall. That's excluding Spyro's horns (because they're a bit behind the leg I measured Spyro from). Spyro's height will be needed in order to measure Spyro's wingspan, which will be the most important factor of this calc.
Despite Spyro's position not being too ideal, it is noted that Spyro's wingspan is 166.6 pixels as opposed to his height of 117 pixels. Note that I had the video in standard view, which is 854x480. Let's determine how wide his wingspan is, becuase we'll be needing that for the entryway of the building. Yes, this building used the same barricade as the building that was jammed with explosives. Anyway...
Spyro's Height: 117 px; 1.2417 to 1.3147 meters
Spyro's Wingspan: 166.6 px
Spyro's Wingspan (Low End): (166.6/117)*1.2417=1.768 meters
Spyro's Height (High End): (166.6/117)*1.3147=1.8721 meters
Spyro's wingspan is around 1.768 to 1.8721 meters. Now that I got the preliminaries out of the way, it's time I split up the low ends and the high ends.
As usual, let's start with the low end.
I measured the door at the chain link at the bottom because it appeared to be the widest part of the door measurable. There, the door is 454 pixels wide. Let's compare this to Spyro's wings.
Spyro's Wingspan: 166.6 px; 1.768 meters
Width of Door: 454 px
Width of Door: (454/166.6)*1.768=4.8181 meters
On the low end, the door is about 4.8181 meters wide. Who planned these buildings anyhow?
Thing was the only thing that seems uniform about these buildings are the barricades, which all have a big lowercase "Y" on them.
Should the door be 91.5 pixels wide, the Big Y at its longest section would be 100.2 pixels long. Let's check that out.
Width of Door: 91.5 px; 4.8181 meters
Length of Big Y: 100.2 px
Length of Big Y: (100.2/91.5)*4.8181=5.2762 meters
By the looks of things, the Big Y is 5.2762 meters long at its longest segment. Now that we got that down, let's measure the munitions building itself.
Every measurement I've made is done from the visible gap showing where the floor is, and the floor of the building is the thing that survives. I've made two height measurements for the building: a functional height (the building has a lopsided brim) and a true height. The true height will determine the width of the building from the side rather than the front (measured in the picture to the right). The functional height, however, will be used to help determine how much explosives the building held without spilling, and mind you, the building is stuffed to the brim with explosives (aside from Corporal Glug).
I had to use a different view for the other part of the munitions building. You can see all of the TNT they stuffed the building with (and yes, it was specified that the stuff used is TNT; why else would the TNT label be plastered all over the place?) from that side of the building.
With those measurements out of the way, let's determine the volume of the building. First, we shall figure out the length of all the dimensions of the building.
Length of Big Y: 83.6 px; 5.2762 meters
Width of Building: 183 px
Height of Building (Functional): 201 px
Height of Building (True): 246 px
Width of Building: (183/83.6)*5.2762=11.5496 meters
Height of Building (Functional): (201/83.6)*5.2762=12.6856 meters
Height of Building (True): (246/83.6)*5.2762=15.5257 meters
All that was just for Picture #1. Let's get into picture #2 now.
Height of Building (True): 143 px; 15.5257 meters
Length of Building: 100 px
Length of Building: (100/143)*15.5257=10.8571 meters
Well, that was certainly roundabout. After all this, we can determine the volume of the building. The building itself seems rectangular, so let's go off that.
Volume: 11.5496*10.8571*12.6856=1590.7147 cubic meters
Let's give Corporal Glug some breathing room since he's in the building too. He's kind of a fat slug, so let's assume 8 cubic meters (a 2x2x2 space) of space for him is necessary. If we take that amount of free space off, we have a final volume of 1582.7147 cubic meters. It's pretty outstanding to have a building that big filled to the brim with explosives.
It was specified that the explosives used are made with TNT. TNT has a density of 1654 kilograms per cubic meter. Since TNT is used as a baseline for energy output, we'll use the mass of the TNT in the building to determine the TNT's energy output.
Density of TNT: 1654 kg/m³
Volume: 1582.7147 m³
Mass: 1654*1582.7147=2617810.1915 kg
That's 2617810.1915 kg, or 2.6178 kilotons of TNT. The TNT equivalent for that is nearly half the minimum requirement for Town Level. How is Corporal Glug still alive?
That's only the low end. Let's do the same for the High End.
Spyro's Wingspan: 166.6 px; 1.8721 meters
Width of Door: 454 px
Width of Door: (454/166.6)*1.8721=5.1015 meters
5.1015 meters for the door's width. That's kinda significant. Now, let's measure the Big Y again.
Width of Door: 91.5 px; 5.1015 meters
Length of Big Y: 100.2 px
Length of Big Y: (100.2/91.5)*5.1015=5.5866 meters.
Now, let's determine the building's dimensions again.
Picture 1
Length of Big Y: 83.6 px; 5.5866 meters
Width of Building: 183 px
Height of Building (Functional): 201 px
Height of Building (True): 246 px
Width of Building: (183/83.6)*5.2762=12.229 meters
Height of Building (Functional): (201/83.6)*5.2762=13.4318 meters
Height of Building (True): (246/83.6)*5.2762=16.4389 meters
Picture 2
Height of Building (True): 143 px; 16.4389 meters
Length of Building: 100 px
Length of Building: (100/143)*15.5257=11.4958 meters
Now that that is over with, let's determine the volume of the building.
Volume: 12.229*11.4958*13.4318=1888.2655 cubic meters
Take 8 cubic meters of breathing space off that and you get a volume of 1880.2655 cubic meters. The density of TNT is still the same (1654 kg/m³), so let's plug that in and see what we got.
Density of TNT: 1654 kg/m³
Volume: 1880.2655 m³
Mass: 1654*1880.2655=3109959.138 kg
On the high end, we got a value of 3109959.138 kg, or 3.11 kilotons of TNT. That guy should be dead.
With that said, we can finally upgrade Spyro and the classic Spyro universe now. A fodder character just tanked a Tier Low-7C explosion! Might be an outlier, but nobody calc'd Ripto destroying the final boss arena in Spyro 2 yet. Either way, it's finally done.
Final Tally[]
Corporal Glug Tanks a Filled Building's Worth of Explosions: 2.6178 to 3.11 kilotons of TNT