Zombies (Treyarch)
You drove them deep into the heart of the Reich. You thought they were dead. You were wrong.
~ Nacht Der Untoten level description

Hellhound BO3

Tz origins templar zombie by josael281999-d7qjy2v

Brutus model BOII

Russian Mangler Soldier BOIII

C zom mech body zps4f208d83
I curse the day I created that suit.
~ Primis Rictofen in regards to the Panzer Soldat


This Zombie is a by-product of Element 115 radiation, that has mutated the cells of a dead human being. Each zombie is somewhat guided/controlled by whatever entity has their soul inside of the M.P.D.

Powers and Stats

Tier: 9-B | At least 9-B | At least 9-B

Name: Zombie, The Undead, Freakbags, Brainmaggots, Bonebag, Fleshaddict

Origin: Call of Duty: Zombies

Gender: Varies

Age: Varies

Population: Unknown, however in cases like the original timeline they had overwhelmed the Earth

Classification: Zombie, Mutation

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 7 and 8), Resurrection. | All previous abilities, Flame Projection, Electricity Projection, Status Effect Inducement (Stunning and setting beings on fire), Temporary Flight. | All previous abilities, Explosion upon death (From Hellhounds and Napalm Zombies), Toxic Gas Explosion after Death (From Nova Crawlers), Teleportation (From the Cosmonaut, Moon's Nova Crawlers, and Hellhounds), Sound Manipulation (From Screeching Zombies), Energy Projection from Russian Manglers, Electric Aura (From Templar Zombies and Jumping Jacks), Rage Power (From George Romero Zombie), Resistance to Acid Manipulation (From Brutus), Technology Negation (From Brutus), Status Effect Inducement (Dazes and distorts vision, from Space Monkeys and Screeching Zombies), Magic (from Shangri-La Monkeys), Spores can corrupt and zombify a person who breathes them in thus turning them into a Thrasher (From a Thrasher).

Attack Potency: Wall level (Can easily knock out people like Nikolai in two to three hits, can tear off heads from fresh corpses after the zombie had been imprisoned and decayed for centuries.) | At least Wall level (Significantly superior to a normal zombie due to the suit enhancing the zombie physically.) | At least Wall level

Speed: Ranges from Below Average Human travel speed, to Peak Human travel speed. | Peak human speed. | Superhuman speed (Comes from the Hellhound zombie.)

Lifting Strength: At least Regular Human (A regular zombie easily lifted George A. Romero) | Likely Superhuman (through sheer size as a Giant Thrasher.)

Striking Strength: Wall Class | At least Wall Class | At least Wall Class

Durability: Likely Wall level (Can easily shrug off most shots by normal weapons although can still be damaged by them, immortality makes them slightly harder to kill.) | At least Wall level (Extremely hard to damage with normal weaponry, armor protects the zombie inside, making him significantly harder to kill.) | At least Wall level

Stamina: Unlimited (Due to being undead)

Range: Human melee range | Human Melee range, Extended Melee with Flamethrower, and Several Meters via Electricity Projectiles and Extendable Claw. | Should have the same range as the previous zombies, but has slightly extended melee range when explodes releasing a gas as a Thraser, dozens of meters with Teleportation.

Standard Equipment: None notable | His Panzer armor | Sickles, Arm Cannon

Intelligence: In both Call of Duty: World at War and Call of Duty: Black Ops, zombies retain some vestiges of human behaviour and intelligence. They are capable of limited speech, including shouting the words "Sam" when attacking the player, or "Monkey" when presented with a Monkey Bomb. Also, the Nazi zombies sometimes appear to march, and the Russian Zombies from Ascension will sometimes roll or sidestep to avoid being shot, a Spetsnaz battle maneuver.

Weaknesses: They are quickly downed by repeated shots to the head, weak in small numbers can be distracted (monkey bombs, Lil’ Arnie etc.), drops power-ups that could benefit attackers, struggle to move in Zero G environments.


  • Can sometimes survive for a small amount of time without a head.
  • Can spread infection by biting, or exposure to element 115.
  • When destroying both of a zombie's legs, the zombie can crawl at quite high speeds.
  • Can leap about 4 meters high despite only having arms and no legs.

Key: Normal Treyarch Zombies | PanzerSoldat (Origins and BO3 versions) | Composite Zombie


Notable Victories:

Notable Losses:

Inconclusive Matches: