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Zilean 2

Zilean BloodMoonSkin

There is no greater grief than for a loss that is yet to come.

Summary

In the wastelands of Urtistan, there was once a great city. It perished long ago in a terrible Rune War, like most of the lands below the Great Barrier. Nevertheless, one man survived: a sorcerer named Zilean. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower. As the havoc of the war neared his home, Zilean experimented with powerful temporal magic to divine all possible futures, hoping to discover a peaceful solution. But Zilean's enchantments affected his perception of the passage of time, and he was in a contemplative stasis when Urtistan was set upon by an entire phalanx of dark knights of unknown affiliation. By the time he realized his error, Urtistan was nothing more than smoldering debris. Those responsible for its destruction had wisely left the Clock Tower unharmed, both to avoid drawing Zilean's attention and to torment him for his oversight.

Zilean barely had time to grieve the momentous loss before he learned that his dangerous research had a cruel side effect: chrono-displasia. This mystical disease granted him immortality, but detached his consciousness from its anchor in the present time. He now mentally drifts through time, from any point he has already lived to the present, unable to impact the events which unfold. The most torturous aspect of this curse is that Zilean sometimes experiences Urtistan as it once was and the rest of the time resides in its lonely ruins. Zilean quests for a cure, and thereafter a way to save his people.

Powers and Stats

Tier: Low 7-C | At least High 6-A, possibly 5-C

Name: Zilean, the Chronokeeper

Origin: League of Legends

Gender: Male

Age: Unknown (Appears to be in his late 60s, but is likely far older)

Classification: Magically Altered Human, Chrono Mage, Inventor | Face of the Cult of the Blood Moon

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1), Regeneration (Mid-Low), Flight, Time Manipulation (Can speed up and slow time, stop time, Time Travel, Bring people back to life by reversing time, Amplify his speed, and even Manipulate the concept of time to an extent)

Attack Potency: Small Town level+ (Can fight on-par with Garen, and similarly powerful champions) | At least Multi-Continent level, possibly Moon level (Forced an eclipse to occur in an unknown timeframe)

Speed: Hypersonic+ with Massively Hypersonic+ reactions and combat speed (Can keep up with champions like Kled and Garen, as well as close range lightning/light-based attacks)

Lifting Strength: Class 1 (Totes a giant clock on his back with no notable strain)

Striking Strength: Small Town Class+ | At least Multi-Continent Class, possibly Moon Class

Durability: Small Town level+ | At least Multi-Continent level, possibly Moon level

Stamina: Superhuman

Range: Several meters to several kilometers with Chronomancy | Planetary

Standard Equipment: Starting/Essential Items (Talisman of Ascension, Health Potions, Ruby Sightstone, Ionian Boots of Lucidity, Seraph's Embrace, Rabadon's Deathcap, Warding Totem)

Intelligence: Very High (A Highly skilled inventor and Chronomancer, Due to his Chrono-Displasia he has witnessed and gained extensive knowledge of both past and future events, stated by Vel'Koz to have a vast amount of hidden knowledge)

Weaknesses: Has a limited supply of mana with which to cast spells, his spells have cooldown periods, during which time they cannot be cast (Both are highly exaggerated in-game for gameplay balance purposes; for instance, Ekko is shown to be able to use his ultimate ability in rapid succession in his cinematic)

Notable Attacks/Techniques:

  • Basic Attack: Zilean throws a magically empowered gear at the opponent, dealing physical damage.
  • Time in a Bottle: Zilean generates experience every 5 seconds, which does not advance his own level. When he has enough to level up an allied champion and is out of combat in the last 10 seconds, he can initiate a 1 second channel, after which he grants them enough experience to finish their level. Zilean receives the same amount. If the channel is interrupted, Time in a Bottle goes on cooldown for 2 seconds.
  • Time Bomb: Zilean throws a ticking time bomb to the target location that detonates after 3 seconds, dealing magic damage to all surrounding enemies. If a unit is near a Time Bomb as it lands or has already landed, they pick it up and become the holder, causing it to detonate at their location at the end of its duration. If a bomb holder picks up another Time Bomb, the first bomb immediately detonates and briefly stuns all affected enemies.
  • Rewind: Zilean reduces Time Bomb and Time Warp's cooldowns by 10 seconds.
  • Time Warp: Zilean bends time around the target champion, slowing them if they are an enemy or granting them bonus movement speed if they are an ally for 2.5 seconds.
  • Chronoshift: Zilean places a protective time rune on the target ally champion or himself for 5 seconds. If the target takes fatal damage during that time, they are instead put in stasis for 2 seconds and are revived with a set amount of health.
  • Heightened Learning: Zilean and nearby allied champions gain 8% additional experience from all sources.
  • Time Twister: Zilean unleashes an area of effect debuff on enemy units in a single location. Every 2.5 seconds, Time Twister stuns targets for 1 second while dealing damage.
  • Temporal Stasis Bubble: A device that can temporarily stop time over a set area. Zilean is currently the only person capable of using this device, and it was powerful enough to halt the war in Kalamanda.
  • Time Travel: A side effect of Zilean's Chrono-Displasia grants him the ability to travel to any point in time whenever he pleases. He can also increase, decrease, and completely stop the flow of time, as well as reverse it entirely.

Items

  • Talisman of Ascension: Grants bonus armor, mana regeneration, health regeneration, and cooldown reduction. Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health. Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
    • Unique: Grants nearby allies +40% movement speed for 3 seconds.
  • Health Potion: Regenerates health every half-second for 15 seconds. Limited to 5 at one time.
  • Ruby Sightstone: Grants bonus health and reduces item cooldowns.
    • Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges. Limited to 3 Stealth Wards active at a time.
  • Ionian Boots of Lucidity: Grants bonus movement speed and cooldown reduction.
  • Seraph's Embrace: Grants bonus mana and ability power equal to 3% of maximum mana. Refunds 25% of mana spent.
    • Mana Shield: Drains 20% of the wielders current mana to shield them for an equal amount plus 150 for 3 seconds.
  • Rabadon's Deathcap: Grants bonus ability power.
  • Warding Totem: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 120 seconds. Stores one charge every 90 seconds, up to 2 maximum charges. Limited to 3 Stealth Wards active at a time.

Key: Base | Blood Moon Zilean

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: