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ZeldrisRender

Summary

Zeldris also known as Zeldris the Piety is Meliodas' younger brother and one of the Ten Commandments that answer directly to the Demon King. He was granted the Commandment of Piety, and is responsible for the ransacking of Camelot and the enslavement of its citizens as well as the denizens of Liones.

Powers and Stats

Tier: 6-B physically, High 6-B with God

Name: Zeldris

Origin: Nanatsu no Taizai

Gender: Male

Age: Over 3,000 (252 biologically)

Classification: Demon, Commandment of Piety, Demon King's Representative, Executioner

Powers and Abilities: Superhuman Physical Characteristics, Magic, Extrasensory Perception, Expert Swordsmanship, Darkness Manipulation (Can generate and manipulate solid darkness from his body to form various constructs), Flight, Telepathy, Mind Manipulation (Those who flee from Zeldris become his servants), Curse Manipulation, Hellfire Manipulation (Purgatory fire nullifies up to Mid-High regeneration), Electricity Manipulation, Regeneration (Mid), Soul Manipulation, AuraPower Absorption (Can absorb others' commandments, which are demonic curses), Sealing, Power Nullification (Can seal the magic of others), Statistics Amplification (His magical power increases at night), Resistance to Acid Manipulation (Hendrickson stated acid doesn't work on the demon clan)

Attack Potency: Country level+ physically (Easily sliced off Unsealed Demon Meliodas' arm. Severely injured Drole with no effort), Large Country level with God (Melascula stated he could destroy her Cocoon of Darkness, which not even Post-Timeskip Demon Mark Meliodas could do. Was fully confident he could fight an Archangel such as Tarmiel even without his Commandment)

Speed: Massively Hypersonic+ (Outsped Unsealed Demon Meliodas. Was able to react to, though not dodge, Ludoshel's sneak attack when it was already right behind him)

Lifting Strength: At least Class G

Striking Strength: Country Class+

Durability: Large Country level (Took only minor injuries from Ludoshel's massive Ark beam. Withstood an assault from Unsealed Demon Meliodas with no damage. Post-Timeskip Arthur's attacks with Excalibur didn't damage him. While Estarossa was put into a coma by late-morning Escanor's Cruel Sun, Zeldris was not)

Stamina: Superhuman

Range: Extended melee range, tens of kilometers with attacks.

Standard Equipment: Shortsword

Intelligence: Zeldris has shown himself to be a highly skilled, analytical, and calm fighter.

Weaknesses: All Demons are vulnerable to Holy Magic, as it breaks down Darkness particles. Note however that high-level demons have shown to take only minor damage from beings near their own level, implying the vulnerability is not extreme. The regeneration used by demons heals injuries but not the "damage" dealt. In practical terms, this has shown to mean that the more a demon regenerates the weaker they get, eventually reaching the point where they no longer have the energy to regenerate at all.

Notable Attacks/Techniques:

Demon: Zeldris is the highest level of demon and can access his demonic biology and powers to give himself a boost in physical ability and various other advantages. Note that Zeldris always has his demon mark activated. At night, his magic power increases.

Zeldris flying

Zeldris using the "Black Matter" to be able to fly.

Power of Darkness: As part of his demon biology, Zeldris can generate solid darkness from his body which he can manipulate and shape as well as project outward from himself. He can use this black matter for a variety of offensive, defensive, and supplementary purposes.

  • Enhanced Durability: Demons can use their black matter as a thin but powerful layer of armor to enhance their defensive capability.
  • Flight: When the substance covers his body he can use it to manifest wings and fly.
  • Self Healing: Demons can use the dark substance to pull their bodies back together, mend burn injuries, etc. However, they cannot regenerate destroyed hearts, and damage stays with the demon despite the wound being healed. This has been shown to mean that powerful enough attacks cannot be regenerated by a weaker demon, and they will eventually run out of enough energy and not be able to continue regenerating. Demon blood has also shown to possess potent regenerative properties, demonstrated when Fraudrin (through Dreyfus) regenerates Gray Demon Hendrickson from just a head, half a torso, and an arm.
  • Weapon Creation: The black matter can be used to form various offensive constructs such as large claws or weapons. These constructs enhance melee attacks a considerable amount.

Sensing: High-level demons can sense magic energy from considerable distances away, hundreds of miles.

Soul Extraction and Absorption: Demons can extract souls and absorb them to restore their magic power as well as gain the knowledge of their victim. Both lesser demons and high-level demons have been shown extracting many souls at once from a distance, although some seem to prefer using touch to extract souls.

Telepathy: Zeldris was able to project his thoughts all over Britannia when attempting to contact the other Ten Commandments.

ZeldrisTelepathy1

Projects his thoughts across Britannia

Commandment

Piety: Anyone who turns their back on Zeldris to flee will be treated as though they committed an act of "treachery" against him, forcing them into obedience to the Demon King and by extension Zeldris himself, as he is the Demon King's Representative. Zeldris can undo the effects of his commandment at will.

Abilities

Admonition: Zeldris can extract the commandments of others, summon them at will, and absorb them into himself if need be.

Curse Infliction: Zeldris can induce curses on the victims of his Hellblaze attacks. Merlin fell into a coma and her mind was engulfed in what Elizabeth described as a "sea" of blackness. Zeldris maintains a link to his curse victims, able to appear in their mind to stop those who would heal them of the curse.

Dies Irae: Translates to "Day of Wrath." Zeldris raises his sword into the air, creating a portal over his target that brings down a massive, dark-colored lightning bolt.

God: Zeldris' magic power, given to him by the Demon King. He can use it to seal others' magic, which he did to Drole. It has been implied that using it makes him much more powerful than he is normally.

Hellblaze: Zeldris can generate the black purgatory fire of the Demon Clan, capable of nullifying the regeneration of immortals like Ban. Hellblaze can be coated on Zeldris' body or weapon to enhance his strikes. He can generate large area-of-effect explosions, which he used to destroy Stigma's Light of Grace tower. He can also shoot blasts of fire from his hands, which he used to attack Merlin through her viewing gem. The black fire cannot be put out normally, and was able to burn down the Fairy King's Forest despite the Forest being immune to natural fire.

Indura Transformation: As a demon with a power level over 50000, Zeldris has access to the Indura Transformation. Upon sacrificing six of his seven hearts, Zeldris can transform, considerably increasing his stats, but losing his original form and ability to reason. He has never used this ability, however, as it is a final resort.

Sealing: Zeldris sealed away the Vampire Clan instead of killing them because of his relationship with Gelda.

ZeldrisSealing1

Sealed the Vampire Clan

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Zeldris

  • Zeldris vs Zelda

    7 messages
    • I'm confused, Zelda is listed as scaring base Vaati even without her light arrows.  Vaati is High 5-A in base.  Shouldn't Zelda j...
    • I think it’s referring to the High 6-B version? Never played the four sword games (only MC). Zelda scales to a 287 Teratons feat, if you...
  • Spriggans vs Commandments

    12 messages
    • This fight's pretty pointless now tbh
    • Yeah I know, I didn’t intend for the gap to be this huge