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ZaeedMassEffect
A stubborn enough person can survive just about anything. Rage is a hell of an anaesthetic.
~ Zaeed describing surviving his face injury

Summary

Zaeed Massani is a feared, respected bounty hunter and mercenary soldier. Cerberus has contracted Zaeed to assist Commander Shepard in the mission to save mankind. In exchange, Zaeed requires help to complete another mission he had accepted beforehand, which is to liberate an Eldfell-Ashland Energy refinery from Blue Sun's control.

Powers and Stats

Tier: 9-A physically, 9-B to 9-A with weaponry, 8-B with high explosives rounds/grenades

Name: Zaeed Massani

Origin: Mass Effect

Gender: Male

Age: Around 51 years old by Mass Effect 3

Classification: Human, Founder of the Blue Suns, Mercenary

Powers and Abilities: Superhuman Physical Characteristics, Expert Hand-To-Hand Combatant, Weapon Mastery (Expert Marksman and Grenadier), Forcefield Creation (Can generate Kinetic Barriers), Fire Manipulation and Explosion Manipulation (Via Inferno Grenade)

Attack Potency: Small Building level physically (Able to contend with Commander Shepard), Wall level+ to Small Building level with weaponry, City Block Level+ with high explosives rounds/grenades

Speed: Massively Hypersonic Combat Speed and Reactions (Comparable to James Vega), Relativistic Attack Speed with mass accelerator weaponry

Lifting Strength: At least Class 5, likely Class 10 (Comparable to Commander Shepard)

Striking Strength: Small Building level

Durability: Small Building level physically, City Block level with kinetic barriers (Scaling from Urdnot Wrex)

Stamina: Superhuman

Range: Standard Melee Range physically, Hundreds of Meters with mass accelerator weaponry

Standard Equipment: An assault rifle, a sniper rifle, an omni-tool and some grenades.

Intelligence: Genius. A skilled soldier. Was once a leader of the Blue Suns.

Weaknesses: Kinetic barriers are activated based on the speed of an attack. A melee attack is not fast enough to set it off. Also, the shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.

Notable Attacks/Techniques:

  • Concussive Shot: Flattens an enemy with a precise blast at short or long range, effective against barriers.
  • Disruptor Ammo: Ammo that easily brings down the enemy's barrier and shields. Boosts weapon accuracy and firing rate for a short time.
  • Inferno Grenade: Cluster-bomb a small area with incendiary munitions.
  • Carnage: Rips a target to shreds with a vicious blast.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Zaeed Massani
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