Zeppeli ASB
What is Courage? Courage is knowing fear and making that fear your own!
~ Zeppeli


William Anthonio Zeppeli is a major character in JoJo's Bizzare Adventure Part I: Phantom Blood. After Jonathan Joestar's fight with Dio Brando in the Joestar mansion, Zeppeli confronts Jonathan to train him in the art of the Ripple in order to defeat Dio and his supernatural forces.

Powers and Stats

Tier: 8-C

Name: William Anthonio Zeppeli

Origin: JoJo's Bizarre Adventure (Part I: Phantom Blood)

Gender: Male

Age: 50

Classification: Human, Hamon User

Powers and Abilities: Superhuman Physical Characteristics, Master martial artist, Mastery of the Hamon/Ripple (Empowers his body with solar energy and transfer it towards objects and people. This can be used to harm any undead opponent through physical contact with any living or non-living thing charged with Hamon), Through Hamon he is able to use it for other things such as increasing jumping height, standing on water, Healing wounds, Revive plants, Foresight and self-healing (Low)

Attack Potency: Building level (Is beyond fodder zombies as he usually destroys them in one hit, but has never been seen or implied to destroy a vampire. However, he stomped Jonathan in one hit, in which he was capable of surviving attacks from Tarkus.)

Speed: Supersonic (Had traveled from places farther away from Jonathan without him realizing it. He and Dio matched each other in speed. He was capable of processing thoughts and acting through projectiles tossed at speeds similar to dynamite, the existing top explosive during the 1890s.)

Lifting Strength: At least Class 5

Striking Strength: Building level Class

Durability: Building level 

Stamina: High

Range: Standard melee range (Can be increased by channeling the Hamon/ripple through different mediums), Several meters with wine projectiles

Standard Equipment: Glasses of wine

Intelligence: Quite intelligent, as he was able to master of an ancient martial art of Hamon and taught Jonathan himself in a short amount of time.

Weaknesses: Outside of regular mortal weaknesses, he must maintain a proper breathing rhythm in order to use Hamon. His breathing can be interrupted by outside forces and stop the flow of Hamon.

Notable Attacks/Techniques:

  • Hamon/Ripple/Sendo: Hamon/the Ripple/Sendo is a form of energy that relies on breathing techniques to replicate the power of the Sun. It can be used to enhance physical attributes, heal wounds, and acts as both an offensive and defensive tool. Due to it's solar connection, it has an advantage over creatures weak to sunlight.
  • Zoom Punch: Zeppeli stretches the joints in his arm via Hamon in order to launch them forward at opponents launches his fist forward and strike his opponent.
  • Hamon Cutter: Zeppeli fires razor-sharp wine discs from his wine glass. The liquid is capable of cutting through solid objects such as flesh or stone.
  • Sendo Wave Kick: Zeppeli strikes with his Hamon-infused knee.
  • Life Magnetism Overdrive: Zeppeli either draws life from or gives life to plants. It was used to both draw leaves together like a magnet into the shape of a hang glider (with the aid of Jonathan) and to revive the wilting flowers of a dead tree.
  • Tornado Overdrive: Zeppeli spins his body rapidly, following with a spinning kick in the air.
  • Deep Pass Overdrive: Zeppeli's last resort. He transfers all of his life energy into another individual, in which permanently boosts all of their physical abilities to Zeppeli's level. However, he depletes his own life energy when performed and will die because of it.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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