Whiscash is a dual Water/Ground type Pokémon introduced in Generation III, being #340 in the Pokédex and the evolution of Barboach. The species is known to be extremely territorial, claiming entire large ponds or swamps as its territory, and if it sees an enemy approaching, it can cause massive earthquakes that can be felt in a three mile radius, which also gave it the ability to sense when real earthquakes will occur. Whiscash are also known to possess extremely voracious appetites, eating anything it sees as long as it's alive.
Powers and Stats
Classification: Water/Ground type Pokémon, Whiskers Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Water Manipulation, Precognition, can breathe underwater, Resistance to Poison Manipulation, Fire Manipulation, Electricity Manipulation and earth and steel based attacks
Attack Potency: Island level (Comparable to Dugtrio. Just from thrashing around, Whiscash can cause earthquakes that can be felt for several miles)
Lifting Strength: Class 100
Striking Strength: Island Class
Durability: Island level (Should be capable of taking hits from other Whiscash)
Stamina: High (Hunts for food for a better portion of the day without much rest)
Range: Standard melee range, tens of kilometers with most attacks (Able to create several mile wide earthquakes)
Standard Equipment: None
Weaknesses: Whiscash is incredibly vulnerable to Grass Type moves, its very territorial attitude could make it very hasty to action when one enters its territory.