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Warhammer 40,000

Summary

It is the 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Astra Militarum and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants – and worse.

To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

Warhammer 40, 000 is a tabletop miniature wargame designed and produced by Games Workshop. Originally released in 1987 as Warhammer 40, 000: Rogue Trader, it has been rereleased in various editions in the years since then and developed further and further past its original premise as a fantasy supplement to Warhammer Fantasy.


Beset on all sides by the alien and by the heretic, the Imperium of Man is crumbling. It is but a shadow of what it once was, a glorious, shining bastion of humanity, standing strong, but it has degraded. The Imperium's God-Emperor sits as a rotting shell on the Golden Throne, kept alive only by the constant sacrifices of thousands. Barely alive, he is forced to watch as the Imperium is beset on all sides by countless xenos, and worst of all, the traitorous legions that were once his sons. The Imperium's borders are protected by the Imperial Guard, and the Emperor's greatest soldiers, the superhuman mutants known as the Adeptus Astartes, or the Space Marines. Humanity barely pulls through, day after day, and even as the Emperor rots on his throne, his consciousness keeps back the Chaos Gods in the Warp, preventing them from bleeding over into realspace and consuming all of reality.

Power of this verse

40k is a powerful verse, with continental weaponry in use by the various civilizations, such as guns with the yields of solar flares. Weaponry that's in common use can instantly kill humans easily, and superhuman soldiers such as the Space Marines can easily kill humans, breaking all their bones with a single blow. The various heroes of the different factions have even greater feats; the Greater Daemons of Chaos can survive planetary explosions and turn into beings the sizes of solar systems, and lesser daemons can leech of the power of stars. Psykers can manipulate time, matter, space, and minds with ease, drawing their power from the timeless Warp. The Emperor himself can casually fire off attacks more powerful than supernovas and cause warp storms capable of destroying sectors of the galaxy, and in the Warp, he can hold off the higher-dimensional Chaos Gods.

Supporters / Opponents of the verse

Supporters:

Opponents:

Neutral:

Characters

THE IMPERIUM OF MAN

Leaders:

Adeptus Astartes:

Grey Knights:

Adeptus Custodes

Astra Militarum:

Adeptus Mechanicus:

Officio Assassinorum

Adepta Sororitas:

CHAOS

The Ruinous Powers:

Traitors:

Daemons of Chaos:

ORKS

Gods:

Greenskins:

AELDARI

Gods:

Craftworld Eldar:

Dark Eldar:

NECRONS

C'tan:

TYRANIDS

TAU

OTHER

Weapons

Start a Discussion Discussions about Warhammer 40,000

  • Here we go again.

    7 messages
    • Redundant thread is redundant. Kharn has won will win and will always win in these threads. Because Khorne won't let 682 adapt and blah b...
    • Bumping and making sure to add a link to the previous thread so that people who look at this thread later when it's on the profile know w...
  • Warhammer 40,000: Discussione Generalis IV

    333 messages
    • A couple more things and i'll leave out here for another time later. One: Besides what i asked earlier about what generic Psykers and Lo...
    • https://www.youtube.com/watch?v=PikeVAMMuZ0 Yo, check this out. @CC To answer two: He should be 1-B.