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Warhammer 40,000

Summary

In the grim darkness of the far future, there is only war...

Warhammer 40, 000 is a tabletop miniature wargame designed and produced by Games Workshop. Originally released in 1987 as Warhammer 40, 000: Rogue Trader, it has been rereleased in various editions in the years since then and developed further and further past its original premise as a fantasy supplement to Warhammer Fantasy.


Beset on all sides by the alien and by the heretic, the Imperium of Man is crumbling. It is but a shadow of what it once was, a glorious, shining bastion of humanity, standing strong, but it has degraded. The Imperium's God-Emperor sits as a rotting shell on the Golden Throne, kept alive only by the constant sacrifices of thousands. Barely alive, he is forced to watch as the Imperium is beset on all sides by countless xenos, and worst of all, the traitorous legions that were once his sons. The Imperium's borders are protected by the Imperial Guard, and the Emperor's greatest soldiers, the superhuman mutants known as the Adeptus Astartes, or the Space Marines. Humanity barely pulls through, day after day, and even as the Emperor rots on his throne, his consciousness keeps back the Chaos Gods in the Warp, preventing them from bleeding over into realspace and consuming all of reality.

Power of this verse

40k is a powerful verse, with continental weaponry in use by the various civilizations, such as guns with the yields of solar flares. Weaponry that's in common use can instantly kill humans easily, and superhuman soldiers such as the Space Marines can easily kill humans, breaking all their bones with a single blow. The various heroes of the different factions have even greater feats; the Greater Daemons of Chaos can survive planetary explosions and turn into beings the sizes of solar systems, and lesser daemons can leech of the power of stars. Psykers can manipulate time, matter, space, and minds with ease, drawing their power from the timeless Warp. The Emperor himself can casually fire off attacks more powerful than supernovas and cause warp storms capable of destroying sectors of the galaxy, and in the Warp, he can hold off the higher-dimensional Chaos Gods.

Supporters / Opponents of the verse

Supporters:

The Fabulous Tzula

Justice-warrior

DarkSchneiderKing

Promestein

Dreaming Serpent

Azathoth the Abyssal Idiot

TheAccursedHunter01

MorkarBaroque

Not Jim Sterling

LoyalservantofInti

Matthew Schroeder

Omegagoldfish

Tsubaki Blue

VenomElite

FateAlbane

Kaltias

ZeedMillenniummon89

Opponents:

Antvasima

Neutral:

PenguinKingpin

Characters

THE IMPERIUM OF MAN

Monarch:

Adeptus Astartes:

Officio Assassinorum

Adeptus Ministorum:

CHAOS

The Ruinous Powers:

Traitors:

Daemons of Chaos:

ORKS

Gods:

Greenskins:

The Beast

Ghazghkull Mag Uruk Thraka

Tuska the Daemon-Killa

AELDARI

Gods:

Craftworld Eldar:

NECRONS

C'tan:

TYRANIDS

Genestealers

The Swarmlord

The Hive Mind

TAU

Commander Shadowsun

OTHER

The Apex Twins

Weapons

Plasma Weapons

Start a Discussion Discussions about Warhammer 40,000

  • Khârn vs Superman

    40 messages
    • Supes > Lavos!!! yay
    • Lavos is fodder, Goku solos Yes, even the 2-A key. Anyways, since this has been added already, I think we can safely close it.
  • Khârn the Betrayer vs Son Goku

    162 messages
    • Forgetting that Goku actually has Astral Protection as shown when he wasn't being instantly destroyed in BASE form.
    • Even if he did, this doesn't protect from Gorechild