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WOW

Summary

Warcraft is a franchise of video games, novels, and other media originally created by Blizzard Entertainment. The series is made up of five core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, and Hearthstone: Heroes of Warcraft. The first three of these core games are in the real-time strategy genre, where opposing players command virtual armies in battle against each other or a computer-controlled enemy. The fourth and best selling title of the franchise is a massively multiplayer online role-playing game (MMORPG), where players control their own character and interact with each other in a virtual world. The most recent title is Hearthstone, a digital collectible card game.

All games in the series have been set in and around the world of Azeroth, a high fantasy setting. Initially, the start of the series focused on the human nations which make up the Eastern Kingdoms, and the Orcish Horde which arrived in Azeroth via a dark portal, beginning the great wars. The Orcs arrived from another world, referred to as Draenor or Outland, a world which will be shattered into pieces by demonic magics during the events of Warcraft II. Later on in the series the world of Azeroth was expanded, revealing the new continents of Kalimdor, Northrend and Pandaria, allowing the introduction of the Night Elves, Tauren and other major races into the universe. The world of Azeroth also contains the traditional fantasy setting races of elves, dwarves, gnomes, orcs, and trolls.

Power of the verse

In terms of mortal strength, the universe is at a high-medieval stage; the races of Azeroth can produce in abundance well-crafted plate armor and weapons of steel or even stronger materials. They also possess a form of steampunk technology, being able to craft working steam-powered tanks and aircraft, and even robots powered by traditional fuels. They have steamships and both steam-powered and balloon-type airships. Some technology, such as that used in gnomish army knives and other gnome and goblin technology, seems to defy logic. 

Magic is very much a part of Warcraft. Wizards, druids, warlocks, and other magic-users are commonplace, and many weapons and armor often are enchanted. Fantasy creatures are also common, and the likes of gryphons, hippogryphs, and large variations of serpents, spiders, scorpions, crabs, birds, and other "giant" creatures are often tamed. Elementals, treants, dragons, undead, demons, dinosaurs, and giants of multiple types may also be found walking Azeroth's soil, among other creatures. 

The universe does contain an infinite number of demons, which reside within a plane of existence called the Twisting Nether. This means that unless they are limited, it would take a being with high-level reality warping capabilities to defeat the Warcraft universe. In addition, there are multiple cosmic entities such as the Titans and the Old Gods, who created the Dragon Aspects who oversee concepts such as Life, Dreams, Magic, and Time. However, the physical capabilities of the inhabitants remain more or less realistic and mostly not superhuman relative to size. Other than this, Warcraft's greatest powers lie in the strength of it's named heroes and villains. Unfortunately, many of the most powerful beings are rather vague and lack feats.  

Supporters and Opponents of the Series

Supporters:

Preds43  

Colonel Krukov

Jimmyjamster1992

Bepo4151

Anderson2003

Opponents:  

Neutral:  

Character Profiles

The Void

The Void Lords

Void Titan (The Fallen Titan)

The Light

The Naaru

High-Exarch Turalyon

Alleria Windrunner

The Pantheon

Aman'thul (Highfather, Titan of time)

Aggramar (The Avenger)

Eonar (The-Life Binder)

Khaz'goroth (Forger of Worlds)

Norgannon (Keeper of Lore, and Secrets)

Gol'ganneth (Titan of Sea, and Sky)

Sargeras (The Defender)

Titan-forged

Odyn

Ra-Den

Freya

Lei'shen (the Thunder King)

Thorim

Loken

Mimiron

Tyr

Hodir

Archaedas

Burning Legion

Archimonde

Gul'dan

Kil'jeaden

Mannoroth

The Fallen Avatar

Imonar

The Antoran High Command

Kin'garoth

Demonic Inquisition

Balnazzar

Mal'ganis

Tichondrius

Portal Keeper Hasabel

The Coven Of Shivarra

Varimathras

Goroth

The Dark Pantheon

Aggramar (The Fallen)

Sargeras (The Dark Titan)

Argus the Unmaker (The Death Titan)

Old Gods Forces

C'Thun

Yogg-Saron

Y'Shaarj

Deathwing

Cho'gall

Queen Azshara

Elemental Lords

Al'Akir the Windlord

Murmur

Neptulon the Tidehunter

Ragnaros the Firelord

Therazane the Stonemother

Wild Gods

Cenarius, the Forest Lord

Ursoc

Malourne

The August Celestials

The Aspects

Alexstrasza

Ysera

Malygos

Nozdorumu

Neltharion

Kalecgos

Murozond

Undead Scourge

Arthas

Kel'thuzad

Champions of Azeroth

Illidan Stormrage

Thrall

Prophet Velen

Magni Bronzebeard

The Player Character (Characters)

Alliance/Horde

High King Varian Wrynn

Vol'jin

Sylvanas

High King Anduin Wrynn

Baine

Lor'themar Theron

Ji Firepaw

Aysa

Geblin

The Iron Council (The Dwarven Leaders)

Others  

Grom Hellscream

Jaina Proudmoore

High Inquisitor Whitemane

Start a Discussion Discussions about Warcraft

  • Warcraft Revision part 2

    24 messages
    • Yes, he is an Elemental, but a Primal Elemental of Sound, or the Primal Essence of Sound, but I doubt this entire thread is about "Is Mur...
    • @LordGriffin1000 Thank you for the evaluation.
  • MASSIVE Warcraft Revision

    267 messages
    • I started writing the thread 30 mins ago. I didn't check this thread since then. Sorry about that you can mention them in the new thread...
    • Thank you for the help. I will close this thread then.