Wander is the protagonist of Shadow of the Colossus. A young man with a clouded past he went to the "Forbidden Lands" to resurrect a girl by the name of Mono. Using the power of an ancient sword, Wander must fight the 16 colossi in order to attain said goal.
|By the end of the game, it's revealed that the Colossi were all seals created by Emon's predecessors to seal away the evil entity in the forbidden lands. However due to Wander killing the Colossi, the dark energy seeped into his body corrupting him. Soon he became a vessel for Dormin to return once more before being stopped by Emon.
When possessed by Dormin, Wander takes the form of a giant dark Minotaur with spider appendages growing from it's back.
Powers and Stats
Tier: 8-C | 8-C (Possibly Higher)
Origin: Ico (Verse)
Age: Unknown (probably in his 18's to 20's)
Powers and Abilities: Super human strength, durability, and stamina, Regeneration, Light Manipulation (uses his sword to absorb light to guide him to the next Colossi he must face), Extremely skilled archer, Expert horseback rider | Superhuman characteristics, Giant physiology, can breath blue gas like energy (like fire), his body is made from shadow
Attack Potency: Building level (Can fatally wound a Colossus with his sword if he hits the weak spot) | Building level
Speed: Subsonic to Massively Hypersonic (Can dodge lightning on his horse) | Superhuman (Should be as fast as the Colossi)
Lifting Strength: Above Average Human
Striking Strength: Building Class
Durability: Building level (Can survive explosions and attacks from Colossi to a certain extent) | Unknown possibly Building level (Was vanquished when the Ancient Sword was dropped into a magic pool, removing Dormin and turning Wander into a baby)
Stamina: Above average (Can only hold onto the fur of the Colossi for so long before resting for a few seconds)
Range: Extended melee range with sword, and standard long range with Bow (or Harpoon) | Extended melee Range due to sheer size
Standard Equipment: Ancient Sword, Agro (Pet Horse), Bow (with unlimited magic ammo), Harpoon of Thunder, Cloth of Desperation (used as a parachute), Cloak of Force, and the Shaman's Mask.
Intelligence: Slightly above average
Weaknesses: Although a skilled rider and a virtual savant with a bow, Wander has no actual swordsmanship training, and can barely manage anything beyond clumsy swings and stabs with a bladed weapon | Rituals utilizing the Ancient Sword can be used to seal him away, though the method by which this occurs is very vague
Key: Wander (Normally) | Possessed by Dormin