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Wander SOTC

Dormin

Summary

Wander is the protagonist of Shadow of the Colossus. A young man with a clouded past he went to the "Forbidden Lands" to resurrect a girl by the name of Mono. Using the power of an ancient sword, Wander must fight the 16 colossi in order to attain said goal.

Spoilers below:

By the end of the game, it's revealed that the Colossi were all seals created by Emon's predecessors to seal away the evil entity in the forbidden lands. However due to Wander killing the Colossi, the dark energy seeped into his body corrupting him. Soon he became a vessel for Dormin to return once more before being stopped by Emon. When possessed by Dormin, Wander takes the form of a giant dark Minotaur with spider appendages growing from it's back.

Powers and Stats

Tier: 8-C | 8-C (Possibly Higher)

Name: Wander

Origin: Shadow of the Colossus

Gender: Male

Age: Unknown (probably in his 18's to 20's)

Classification: Human

Powers and Abilities: Super human strength, durability, and stamina, Regeneration, Light Manipulation (uses his sword to absorb light to guide him to the next Colossi he must face), skilled swordsman and archer | Superhuman characteristics, Giant physiology, can breath blue gas like energy (like fire), his body is made from shadow

Attack Potency: Building level (Can fatally wound a Colossus with his sword if he hits the weak spot) | Building level

Speed: Subsonic to Massively Hypersonic (Can dodge lightning on his horse) | Superhuman (Should be as fast as the Colossi)

Lifting Strength: Above Average Human

Striking Strength: Building Class

Durability: Building level (Can survive explosions and attacks from Colossi to a certain extent) | Unknown possibly Building level (Was vanquished when the Ancient Sword was dropped into a magic pool, removing Dormin and turning Wander into a baby)

Stamina: Above average (Can only hold onto the fur of the Colossi for so long before resting for a few seconds)

Range: Extended melee range with sword, and standard long range with Bow (or Harpoon) | Extended melee Range due to sheer size

Standard Equipment: Ancient Sword, Agro (Pet Horse), Bow (with unlimited magic ammo), Harpoon of Thunder, Cloth of Desperation (used as a parachute), Cloak of Force, and the Shaman's Mask.

Intelligence: Slightly above average

Weaknesses: None notable | Ancient Sword

Key: Wander (Normally) | Possessed by Dormin

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: