The Wall of Flesh (commonly abbreviated as WoF) is an aptly named wall made out of flesh that is the height of the entire Underworld Biome. It is the main boss of the Underworld, and defeating it in a world will permanently activate Hard Mode for that world. It is summoned only when the Guide is killed by allowing a Guide Voodoo Doll to fall into lava in the Underworld. The Wall of Flesh moves constantly in the same direction, forcing the player into an on-the-run battle. It is also the final boss in Pre-Hard Mode.
Powers and Stats
Name: The Wall of Flesh
Classification: Wall made out of flesh
Powers and Abilities: Superhuman Physical Characteristics, Darkness Manipulation, Light Manipulation, Fear Inducement, Intangibility, Summoning, Energy Projection, Resistance to Mind Manipulation and Fire
Attack Potency: Town level (It contained the Ancient Spirits of Light and Darkness and is capable of generating this amount of energy by moving), Lick and Trapping can likely ignore conventional Durability
Speed: High Hypersonic (Can keep pace with The Terrarian)
Lifting Strength: Unknown
Striking Strength: Town Class
Durability: Town level
Stamina: Extremely High, comparable to the Terrarian
Range: Melee range, much higher with lasers and tongue
Standard Equipment: Hungry, Leeches
Intelligence: Possibly Mindless
Weaknesses: Its immense size makes it a big target, doesn't strategize, can only attack one way
- Horrified: Any being stuck in hell with it will be trapped in hell, incapable of leaving without meeting a sudden death.
- Lick and Trapping: When damaged, the Wall of Flesh is constantly moving towards the edge of the Underworld. Should it succeed, all those within the Underworld will die and be trapped with it for eternity.