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V Voldo

Summary

Voldo's Edge Master Mode in the first game on the series, Soul Edge, revealed his past as the right-hand man of Italian weapons merchant Vercci, known as the Merchant of Death, due to his business with the Spanish Armada. Vercci desired Soul Edge to form part of his collection of rare weapons, and Voldo stood as the head of the expeditions in his search, even contracting the services of the feared Spanish Captain Cervantes de Leon, and later accompanied Vercci when he decided to take the search personally. When word came that the Italian Wars broke on Italy and that Vercci's possessions were the first targets, Vercci grew angry. He moved his fleet, his only remaining possession, on an uninhabited island off the coast of Sicily in the Mediterranean Sea and dug a 50-mt deep shaft that would serve as his tomb and vault. Voldo would later be instructed to slay the sailors that helped in the construction to avoid the location of Vercci's Money Pit to be revealed, then later shut himself with his deceased master. The Money Pit would later become Voldo's staple stage, featuring in every game in different locations like the main vault (in Soul Edge) or the Top Tier (in Soulcalibur II). Voldo would remain sealed underground, turning himself into the guardian of the tomb and slaying those who ventured to steal, making rumors of the island, its treasures and its "ghost guardian" spread around the globe. Years later, Voldo would hear his master's voice commanding him to search Soul Edge once again, making him leave the tomb to do so.

Powers and Stats

Tier: High 8-C

Name: Voldo

Origin: Soul Calibur

Gender: Male

Age: 43-67 (Gets older through the different games)

Classification: Human

Powers and Abilities: Superhuman Physical Characteristics, Master Contortionist, Expert Katar user, Energy Manipulation.

Attack Potency: Large Building level (Fought and wounded Patroklos)

Speed: Superhuman with Supersonic+ reactions and combat speed.

Lifting Strength: Unknown

Striking Strength: Large Building Class

Durability: Large Building level

Stamina: Superhuman

Range: Extended melee range

Standard Equipment: Katars

Intelligence: Can't quite be categorized

Weaknesses: None notable

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: