“ | When the rachni laid waste to the galaxy two-thousand years ago, when all seemed lost and the end was near, one word delivered the killer blow. One word drove the monsters back into the abyss, and one word delivered death to an enemy none dared fight. And that word was, "KROGAN"! And today, the Krogan rise again. Today, we forge a new path and join the galaxy as allies in victory. Today, we win our future! | „ |
~ Wrex's speech, before the final assault on the Reapers |
Summary
A famed Krogan mercenary and bounty hunter, Urdnot Wrex is also one of the last Krogan Battlemasters: rare individuals who combine powerful biotic abilities with the devastating firepower of advanced weaponry. A long-lived Krogan who has had many adventures, Wrex has heard ofCommander Shepard on his travels, and respects the Commander as a fellow warrior.
Despite his chosen path of violence and killing for credits, Wrex is deeply concerned with the fate of his people after the genophage, and is one of the few planning for a new Krogan future.
Powers and Stats
Tier: At least 9-B, likely 9-A, with 8-B to 8-A penetrating power with firearms | Around 9-A to High 8-C with physical strikes | 8-B | High 7-C
Name: Urdnot Wrex
Origin: Mass Effect
Gender: Male
Age: Over 1,500 years old
Classification: Krogan Battlemaster/Biotic/Bounty Hunter/Mercenary/Warlord of Clan Urdnot
Powers and Abilities: Superhuman strength, speed, durability, stamina, endurance (Krogan possess redundant nervous systems), expert marksman, expert grenadier, expert unarmed combatant, barrier creation (in the form ofKinetic Barriers and Barrier), regeneration (low), mass manipulation (can increase/decrease/fluctuate the mass of a given volume of space via mass effect fields created by his Biotics), telekinesis (can move objects with his mind through mass lowering fields or root them in place with mass increasing fields via Biotics), energy blasts (in the form ofBiotic Explosion), Lift Grenade, Warp
Attack Potency: At least Wall level+, likely Small Building level with City Block level to Multi City Block level penetrating power with mass accelerator weaponry (Slugs fired by mass accelerator weapons can reduce large chunks of rock wall to rubble in a couple dozen rounds as demonstrated by the YMIR mech during the assignment N7: Mining the Canyon); Small Building level to Large Building level with regular melee (Able to damage a UT-47 Kodiak "Drop-Shuttle" to the point it's rendered inoperable with a full body charge [similarly sized and older shuttle are able to shrug off physical strikes from Praetorians. The UT-47 Kodiak "Drop-Shuttle", considered a durable transport, is used in all corners of the galaxy by the time of Mass Effect 3 and no longer exclusive to the Alliance Military]); City Block/City Block Level+ with High Explosives Rounds/Grenades; Large Town level with biotics abilities (Fought the Asari Commando Aleena to a standstill over the course of a couple days. Krogan Biotics are also not only rare, but feared and met with suspision by other Krogan according to the codex, painting them as particularly powerful)
Speed: Massively Hypersonic (Comparable to James Vega)
Lifting Strength: At least Class 10 (One of the strongest Krogan), Class 100+ with Biotic Amplification via powerscaling
Striking Strength: Multi-City Block Class (Able to damage a UT-47 Kodiak "Drop-Shuttle" to the point it's rendered inoperable with a full body charge), Large Town Class with biotic attacks
Durability: At least Small Building level to Large Building level, likelyCity Block level (Proved no worse for the wear after ramming into the UT-47 Kodiak "Drop Shuttle" with enough force to render it inoperable) without kinetic barriers | Large Town level (Biotic Barriers are said to be able to even shrug off Heavy Weapon fire. His kinetic barriers should be no weaker than Commander Shepard's)
Stamina: Superhuman+ (Fought the Asari Commando Aleena for a couple days on end)
Range: Several dozen kilometers with mass accelerator weaponry (In theory anyway [due to their hypersonic muzzle velocities]. Hard to say if he has the marksmanship skills to put their range to practical use though), several dozen meters with biotics or tech abilities, average human melee range with punches, extended human melee range with omni-blade
Standard Equipment: An assault rifle, shotgun, sniper rifle, and pistol; an omni-tool (multipurpose tech), grenades, a biotic amp
Intelligence: Very resourceful and charismatic. Proved capable of uniting and strengthening the fragmented Krogan clans under the guidance of his leadership.
Weaknesses: Kinetic barriers fail to deflect attacks with a high enough energy to surface area ratio (Can safely deflect high-velocity projectiles in-universe, but fail to be effective against in-universe melee attacks and directed energy weapons). The shielding of kinetic barriers does not protect against extremes of temperature, toxins, or radiation.
- Fought alongside Commander Shepard during the battle against Sovereign and the Geth
- Has kept most of the Krogan in check as leader of the "Urdnot Clan"
- Helped Shepard again by fighting the Reapers directly
Key: Mass Accelerator Weaponry | Regular Melee | High Explosives Rounds/Grenades | Biotics Abilities
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: