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Tyler
It's about to get wild!
~ Tyler before battles.

Red dino charge ranger render
Tyrannosaurus Rex, Power Ranger Red!
~ Tyler when morphing.

PRDSCDRR
Dino Super Drive Charger, Engage!
~ Tyler

The tyranno human

Dino Charge Red Ranger Carnival mode
Dino Charger, Engage!
~ Tyler

TylerNavvaroVariousCombos
From Left to Right: Tri-Stego, Tri-Ankylo, Ankylo-Pachy, Para-Raptor, Stego-Spino

Summary

Tyler Navarro is the main character and Red Ranger of Power Rangers: Dino Charge and its sequel series Power Rangers: Dino Super Charge. On a quest to find the whereabouts of his missing father, Tyler eventually came across the Red Energem, an immensely powerful object from years past. During his journey, Tyler meets up with Shelby, Riley, Chase, Kendall and Koda, who are, or will become the Power Rangers. Protecting the world from the evil Master Sledge, Tyler quickly proved himself to be a skillful martial artist and a wonderful leader.

Powers and Stats

Tier: At least High 6-A, possibly 5-B | 5-A, higher with finishers | At least 5-A, higher with finishers, even higher with Super T-Rex Dino Charge Mode, higher with Super T-Rex finishers and even higher with various combos | At least 5-A, higher with finishers, even higher with Super T-Rex Dino Charge Mode, higher with Super T-Rex finishers and even higher with various combos

Key: Unmorphed | Dino Charge | Dino Super Charge | Legend Ranger

Name: Tyler Navarro

Origin: Power Rangers: Dino Charge

Gender: Male

Age: 18

Classification: Human. Red Ranger. Waiter. Explorer. Archaeologist.

Powers and Abilities:

Superhuman Physical Characteristics, Rage Power (Fury disrespecting his dad filled Tyler with anger which allowed Tyler to turn the tables and stomp Fury who was previously overpowering him), Attack Reflection (All weapons in Dino Charge can reflect attacks), Acausality (type 1), Immortality (type 1) and Resistance to Time manipulation (The energems completely trascend the space-time itself, this allows the rangers to completely bypass time as seen from them not being effected by time travel or making them forever young as time does not pass for them), Martial Arts (Tyler was repetitively shown to be a great fighter even while unmorphed, he is capable to engaging in combat with the most dangerous criminals in the universe including people like fury who are extremely skilled in their own right), Size Manipulation (Can change the size of his Zord so he can transform into the T-Rex Super Dino Charge Ranger), Gas Manipulation (With his Dino Gas Charger he can make his zord release a deadly gas), Explosion Manipulation (Some of his attacks can cause explosions), Energy Projection (Some of his attacks are energy based), Fusionism (Can fuse his zord with other zords in order to form megazords, he can combine his Morpher with his Saber to create the Dino Blade Blaster and can combine all the Ranger's weapons into the Dino Spike using the Dino Spike Charger), Flight (Can summon the Plesio Zord which allows him to fly), Acrobatics (All the rangers are very acrobatic), Weapon Mastery (The Dino Charge Morpher and the Dino Saber), Fire Manipulation (With Dino Blaze Charger he can make his zord breath fire), Heat Manipulation (His Dino Blaze Charger is a hot beam that melts ice), Stealth Mastery (Was able to sneak into Sledge's ship without anyone noticing him [1]), Summoning (Can summon his motocycle, the Dino Cycle and his zords), Statistics Amplification (The energem can amplify one's stats), Information Analysis (His communicator contains a map and a scanner that traces alien biosights, his motorcycle, the Dino Cycle also tracks down energy), Transformation (Can transform into the Red Dino Charge Ranger and the T-Rex Super Dino Charge Ranger) and Resistance to Ice Manipulation (The energem prevent the rangers from being frozen) to Fear Manipulation through Supernatural Willpower (All rangers are capable of resisting the fear powers of Bones through their will and bravery), to Absorption (The energem allows rangers to break free from absorption) and to Sleep Manipulation (Resisted the Dino Hypnotize Charger that was designed to put him to sleep)

All previous plus Enhanced Skills and Acrobatics (When a ranger morphs, their skill are heavily enhanced to the point even a person who is horrible at martial arts can become a "Lethal Weapon", effortersly destroyed Badussa, kept up with Snide and Doomwing despite the latter mastering all of Zenowing's skills and even threw hands with Sledge at his prime), Self-Sustenance (Type 1: All rangers can breath in space), Instinctive Reaction (The Rangers when they morph know the ideal skill moves in a fight before they even do them, it's a preset instinct. Thanks to that instinct the Rangers can also hit enemies without the need of seeing them [2] [3]), Underground Mobility (Upon activating X armor mode he can dig underground for surprise attacks and such), Transformation (Can transform other Zords like the Plesio Zord into Megazords), Limited Durability Negation (The finishers of the Power Rangers can make weakened or weaker opponents explode into nothing), Magma Manipulation (His pose triggers volcanic eruptions), Explosion Manipulation (His pose triggers explosions), Statistics Amplification and Transformation (Can transform into Dino Drive mode which doubles the Ranger's and the Zord's powers althought the mode is activated only while inside a zord, Super Dino Drive mode amplifies their power even further. The dino chargers increase the power of the morpher allowing the Rangers to create their finishers), Summoning (Upon using the Dino Armor X Charger he can activate Dino Steel mode which allows him to summon his personal weapon, the T-Rex Smasher) and Resistance to Space Radiation (All rangers are fine in space), to Deconstruction (Similar to the other DC rangers, he can take Goldar Maximu's energy attacks which can deconstruct Sledge), to Electricity Manipulation (All rangers were fine after they took a blast which included 10 million gigavolts worth of electricity) and to Heat Manipulation (The suit of the dino charge rangers protect the user from heat, Tyler while extremely weakened was ok inside a volcano)

All previous heavily enhanced minus X armor and Dino Steel mode abilities plus Enhanced Explosion Manipulation and Energy Manipulation (His explosion and energy attacks are heavily enhanced), Fusionism, Summoning and Statistics Amplification (Has access to all of the weapons and chargers of the rangers, this allows him to enter multiple "Formations" where he is fused with the chargers amplifying even further his power, he can transform into the Tri-Stego, Para-Raptor, Tri-Ankylo, Ankylo-Pachy and Stego-Spino formations), Forcefield Creation (with the Stego-Spine or Tri-Stego formations he can create a forcefield to block attacks), Telekinesis (With the Tri-Ankylo formation he can telekenitically throw rocks to their opponent), Aura and Shockwave Creation (He can cover himself in a red aura and by doing so he can release a shockwave, his punches and kicks can cause shockwaves as well) and Fusionism (Can fuse his Dino Charge Morpher and his T-Rex Super Charge Blaster)

Attack Potency: At least Multi-Continent level (Capable of matching and even defeating the weaker members of Sledges Crew, including monsters who should be far above Ice Age, who could "freeze the planet"), possibly Planet level (Fought against Fury one-on-one who was one Sledges Generals who are on par, if not superior to aliens who at the very least are capable of destroying planets. Comparable to Riley and Ivan, both of which could briefly clash with Fury as well) | Large Planet level (Capable of harming Sledge with his attacks [1]), higher with finishers | At least Large Planet Level (Far stronger than before, the rangers are capable of fighting beings like Snide and Doomwing [4] and can even stagger Lord Arcanon [4] and Sledge at his prime with their attacks), higher with finishers, even higher with Super T-Rex Dino Charge Mode (Far stronger than his normal form, destroyed Badussa with no effort [5], should be superior to beings like Heckyl without a doubt), higher with Supet T-Rex finishers and even higher with various combos (Effectively adds the strength of other Rangers unto his own, as well as gaining their powers) | At least Large Planet Level (Comparable to the Dark Dino Charge Ranger), higher with finishers, even higher with Super T-Rex Dino Charge Mode , higher with Super T-Rex finishers and even higher with various combos

Speed: Massively FTL (Comparable to Koda and Kendall, Leisure) | Massively FTL+ Reaction and Combat speed (Reacted to attacks from Goldar Maximus who is superior to his old self [6] who could fight the Mighty Morphin Power Rangers)

Lifting Strength: Peak human, Class 5 when powered by his energem (With the aid of Shelby and Ivan, he lifted several stone tablets. Threw a car into the air) | Class T (Overpowered a planet-busting asteroid) | At least Class T | At least Class T

Striking Strength: At least Multi-Continent level, likely Planet level (Can injure and stagger many alien monsters, many of which outclass Ice Age by a considerable margin. Can match Fury in brief bouts) | Large Planet level (Utterly stomped and obliterated Ice Age and other monsters on his level, and others above his level, with no effort. Destroyed supposedly planet-destroying Meteors in a single punch. Can destroy Fury with physical strength alone) | At least Large Planet level (Defeated the likes of Badussa, Doomwing, Fury and other enemies on this level) | At least Large Planet level, likely far higher (Comparable to Heckyl as the Dark Ranger)

Durability: At least Multi-Continent level, likely Planet level (Can take a few hits from most of Sledges henchmen, including Fury, but can get overwhelmed rather easily) | Large Planet level (Tanked hits from Ice Age, Bones, Spellbinder, Golddiger and several other members of Sledges crew) | At least Large Planet level (Matched Fury, Singe and Doomwing multiple times and survived every encounter with them) | At least Large Planet Level (Can take hits from other Rangers like the Dark Dino Charge Ranger)

Stamina: Superhuman. Can explore and fight monsters for many hours with out much sign of tiring.

Range: Standard Melee Range by himself, Extended Melee Range with his Dino Saber and many of his T-Rex Super Charge modes. kilometers to possible several kilometers for his blasters and many of his finishing attacks (Attacks in Power Rangers reach this far [7])

Standard Equipment: As a Power Ranger, Tyler has access to a large arsenal of varied weapons, armors and other tools. These pieces of equipment include:

  • Dino Charger: A rather powerful tool in combat. While this item can't be used as a direct attack the different chargers can be used to either summon various Zords in combat or gain powers and/or new pieces of gear to use in battle.
    • Dino Cycle Charger: Summons a dinocycle, which is a faster alternative than walking.
    • Dino Armor X Charger: One of the most consistent Dino Chargers to be used by the Rangers. This charger conjures up an additional piece of armor.
    • T-Rex Super Charger: This Dino Charger allows Tyler to access his T-Rex Super Charge mode, which greatly enhanced his abilities in nearly every regard. Additionally, this mode allows Tyler to augment his Ranger Armor even more by gaining powers from various Zords to add to his own.
  • Dino Saber: The Dino Saber is the Rangers primary tool for melee combat when they're not relying on hand-to-hand martial arts. The Saber is remarkably powerful, being able to match that of Slides sword and mortally wound high ranking generals. Additionally, the Saber can be powered up with Dino Chargers to release a powerful slash that almost always finishes off the enemy.
  • Dino Blaster: A rather powerful weapon, the Dino Blaster is a handgun-like-laser that shoots small, but surprisingly damaging blast that can hurt even generals.
  • T-Rex Smasher: An immensely powerful hammer-like add-on that increases Tylers strength considerably. This weapon was strong enough to easily shatter asteroids and even injure Sledge.
  • Ranger suit: The suit of the Ranger. The material is a self-assembling nano-fiber formed with an intercellular shape memory alloy

Intelligence: Tyler is simple-minded and somewhat dimwitted, so much so that Koda is occasionally depicted as the more "able" of the two intellectually. This is shown in his poor spelling and is probably due to Tyler not going to school since he was a kid. None the less, Tyler has proved himself time and time again to be a more than capable leader and expert martial artist, being able to match Fury, a being who has literally millions of years worth of combat experience, blow for blow. Additionally, Tyler was shown to be a decent in the arts of subterfuge, as shown in his stealthy assault on Sledges ship.

Weaknesses: A bit simple-minded and very reckless

Feats:

  • Consistently dodges lasers, even when unmorphed.
  • Traded blows and nearly defeated several of Lord Sledges henchmen while unmorphed.
  • Kept pace with Ice Age, before even becoming a Power Ranger.
  • Completely 1 shot Ice Age, who could "Freeze the World".
  • Can cause volcanoes to erupt just by posing.
  • Worked up the courage to stand up to Bones, even after his bravery was literally ripped out of his body.
  • Is powered by the Energems, which "transcend space and time" and are consistently depicted as being the strongest weapons in the Universe.
  • Was strong enough to completely destroy Fury if he was given the chance, though he didn't go through with it.

Notable Attacks/Techniques:

  • Final Strike: A devastating finishing blow that almost always marks the end of a battle. The Final Strike can take many forms, often depending on what Zord powers he's able to use. For that reason, this ability is mostly reliant on said Zord powers and thus can't be used without the help of fellow rangers.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. 1.0 1.1 Dino Charge episode 20
  2. Saban's Go Go Power Rangers issue 2
  3. Power Rangers Lost Chronicles
  4. 4.0 4.1 Super Dino Charge episode 15
  5. Super Dino Charge episode 18
  6. Dino Charge X Beast Morphers
  7. Super Ninja Steel episode 10
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