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Outsmart anyone you can't beat, and beat anyone you can't outsmart.
~ Trundle

Summary

Trundle is a hulking and devious troll with a mischievous streak. There is nothing he can't beat into submission and bend to his will, not even the ice itself. With his massive, frozen club, he chills his enemies to the core and runs them through with jagged shards of ice. Fiercely territorial, Trundle chases down anyone foolish enough to enter his domain and laughs as they bleed into the tundra.

Powers and Stats

Tier: Low 7-C | At least High 6-A

Name: Trundle, the Troll King

Origin: League of Legends

Gender: Male

Age: Unknown

Classification: Frost Troll, King of The Ice Trolls

Powers and Abilities: Superhuman Physical Characteristics, Skilled in hand to hand combat, Skilled club wielder, High resistance to cold, Regeneration (Mid-Low), Ice Manipulation, Can absorb the enemy's life force

Attack Potency: Small Town level+ (Was able to overpower several of Lissandra's guards, Can fight on-par with Garen, and similarly powerful champions) | At least Multi-Continent level (Froze all of the oceans of Runeterra solid, which would yield this much)

Speed: Hypersonic+ with Massively Hypersonic+ reactions and combat speed (Can keep up with champions like Kled and Garen, as well as close range lightning/light-based attacks)

Lifting Strength: Superhuman (Can wield an ice club as large as himself with one hand) | Class G (His sheer size alone warrants this, he dwarfs pyramids)

Striking Strength: Small Town Class+ | At least Multi-Continent Class

Durability: Small Town level+ | At least Multi-Continent level

Stamina: Superhuman

Range: Extended melee with Boneshiver, Dozens of meters with ice manipulation | Hundreds of meters via size, likely planetary

Standard Equipment: Boneshiver (Club of True Ice)

Intelligence: Relatively High (Skilled in combat and deception, Came up with a story convincing enough to trick his entire tribe into letting him become chieftan off the top of his head, Convinced Lissandra into forming a loose alliance)

Weaknesses: Has a limited supply of mana with which to cast spells, his spells have cooldown periods, during which time they cannot be cast (Both are highly exaggerated in-game for gameplay balance purposes; for instance, Ekko is shown to be able to use his ultimate ability in rapid succession in his cinematic)

Notable Attacks/Techniques:

  • Regeneration: While all frost trolls have a healing factor, Trundle's is unusually high, to the point where he was able to endure absorbing a flesh-rotting curse from his entire tribe, which should have killed him instantly, for several years until he found a cure.
  • Basic Attack: Trundle hits the opponent with his club.
  • King's Tribute: Whenever an enemy dies near Trundle, he heals for a percentage of their maximum health.
  • Chomp: Trundle's next basic attack deals bonus physical damage and slows his target by 75% for 0.1 seconds. After biting his target, Trundle gains bonus attack damage for 8 seconds and reduces his target's attack damage by half that amount for the same duration. Chomp resets Trundle's autoattack timer.
  • Frozen Domain: Trundle coats the target area in ice for 8 seconds. While inside, he gains bonus attack speed, movement speed, and 20% increased healing and health regeneration from all sources.
  • Pillar of Ice: Trundle projects a pillar of ice at the target location for 6 seconds, knocking back everyone directly over it on cast, acting as impassable terrain for the duration and slowing enemies around it.
  • Subjugate: Trundle drains the life force out of the target enemy champion, instantly dealing them magic damage, healing for the damage done and stealing 20% of their armor and magic resistance. He then applies the same effects to the target again over the next 4 seconds. The resistance modifiers slowly decay for both Trundle and his target over 4 seconds after the drain completes.

Key Base | Worldbreaker Trundle

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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