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Summary

Toxapex is a Water and Poison-type Pokémon native to the Alola region. A cruel and relentless hunter, it leaves trails of Corsola bits in its wake as it crawls along the sea floor. It is infamous for its excruciatingly painful toxin whose effects last for three days and three nights. Even after the victim recovers, there will still be after-effects.

Powers and Stats

Tier: At most Low 7-B | High 7-A

Key: Mareanie | Toxapex

Name: Mareanie | Toxapex

Origin: Pokémon

Gender: Can be either male or female

Age: Varies

Classification: Brutal Star Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Poison Manipulation, Water ManipulationInsect Manipulation (Via Infestation), Forcefield Creation, Body Control (Can fire its own barbs at its foes and scatter them along the ground), Regeneration (High-Low), Status Effect Inducement, Healing, minor Darkness Manipulation, Statistics Reduction, Dynamax

Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | Large Mountain level+ (Comparable to other fully evolved Pokémon such as Charizard or Dugtrio)

Speed: Massively Hypersonic+ (Comparable to other 1st stage pokemon such as Squirtle) | At least FTL (Should be comparable to Poliwrath)

Lifting Strength: Class 25 | Class M

Striking Strength: At most Small City level | Large Mountain level+

Durability: At most Small City level (It would have to battle Corsola in order to consume them) | Large Mountain level+

Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)

Range: Standard melee range normally, hundreds of meters with most attacks | Standard melee range normally, tens of kilometers with most attacks

Standard Equipment: None

Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Mareanie (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Toxapex (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)

Weaknesses: Mareanie and Toxapex are vulnerable to Ground, Psychic, and Electric type moves. The latter's body is soft and fragile when not protected by its twelve arms

Notable Attacks/Techniques:

Abilities

  • Merciless: Toxapex's tendency to relentlessly chase after its prey has taught it to aim for their foes' weak spots after injecting them with poison, making them virtually guaranteed to strike its foes vitals after poisoning them.
  • Limber: Toxapex's flexible body makes it immune to paralysis even when subjected to powerful electric shocks.
  • Regenerator: Toxapex is able to rapidly heal its own injuries when out of combat, so it retreats from combat to make best use of this ability while its foes are poisoned.

Moves

  • Baneful Bunker: Toxapex only. Toxapex shields itself with its twelve arms while erecting a forcefield to nullify enemy attacks. In addition, the barbs on its legs inject its virulent poison into any that attempt to attack it in close combat. However its chances of succeeding are halved with each successive use.
  • Bite: Mareanie/Toxapex clamps its jaws around its opponent, with the sudden jolt of pain causing some enemies to flinch, interrupting their actions.
  • Liquidation: Mareanie/Toxapex slams into the opponent using a full-force blast of water possibly lowering their defense.
  • Peck: Mareanie/Toxapex pecks at its target.
  • Pin Missile: Mareanie/Toxapex fires sharp pins at its foes in rapid succession..
  • Poison Jab: Mareanie/Toxapex covers one of its arms with poison before jabbing its foe with it potentially poisoning them.
  • Poison Sting: Mareanie/Toxapex fires poisonous needles at the opponent, potentially poisoning them.
  • Recover: Mareanie/Toxapex takes the time to rapidly heal its own injuries.
  • Spike Cannon: Mareanie/Toxapex fires numerous barbs in rapid succession.
  • Toxic: Mareanie/Toxapex releases a cloud of its most virulent poison, with its effects gradually worsening until the target finally succumbs. As a Poison-type this move usually cannot miss for Mareanie/Toxapex.
  • Toxic Spikes: Mareanie/Toxapex ejects its barbs in all directions to poison all those who step on them, with the poison's severity increasing with the number of barbs laid down.
  • Venom Drench: Mareanie/Toxapex engulfs targets it has already poisoned with an unusual liquid that lowers its foes' attack power along with their speed.
  • Venoshock: Mareanie/Toxapex drenches the target with a stream of poisonous liquid that doubles in potency should the target already be poisoned.
  • Wide Guard: Mareanie/Toxapex erects a forcefield that nullifies attacks meant to target multiple people. However its chances of succeeding are halved with each successive use.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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