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Hunter The Age of Magic Vol 1 1 Textless

Summary

Timothy "Tim" Hunter is a young man with the potential to be the greatest mage in the DC Universe. Tim Hunter, a young boy from London was approached by four men of great mystical power, the Trenchcoat Brigade, and told that he had the potential to become the greatest magician of all time. Of course, he was a little unsure at first, and before he made his decision whether or not he would accept the world of magic, they were each to show him part of the history of magic, let him see what world he could be a part of. So the Phantom Stranger took him through the history of magic, John Constantine took him to meet practitioners of magic in the present including Zatanna, Doctor Occult (as Rose) tours him through the Faerie and various other dimensions (including Hell, The Dreaming, Gemworld and Skartaris) and Mister E shows him the future all the way up to the end of time where E tries to kill Tim who is saved, ironically, by Death. Although the illusion of a choice was proposed initially, since he was shown magic, Tim never really had a choice at all and so began his journey to become The Merlin.

Powers and Stats

Tier: 7-B | 2-B

Name: Timothy Hunter

Origin: The Books of Magic

Gender: Male

Age: 14

Classification: Human mage

Powers and Abilities: As a young boy with the potential to become the greatest mage of all time, Tim is gifted with enormous powers of sorcery. He has shown to be able to manipulate energy, matter, time, and reality. He also has some degree of control over the elements, and as the Merlin he's capable of creating alternate universes and other Tim Hunters and is immune to many forms of powerful magic. He can also use basic forms of magic such as flight, telekinesis, teleportation, regeneration, illusion creation, divination, and telepathy.

Attack Potency: City level at base form (Capable of creating Tunguska explosions on a whim) | Multiverse level (Capable of creating thousands of alternate universes)

Speed: Supersonic+ (Via flight and his magical skateboard)

Lifting Strength: Unknown (He has normal human physicality that can be modified with magic)

Striking Strength: Unknown (He has normal human physicality that can be modified with magic)

Durability: City level with magic | Unknown, possibly higher (He's supposed to be the most powerful mage in the DC Universe and has fought other versions of himself with the same powers as well)

Stamina: Superhuman (Once survived physical and mental torture for well over forty years)

Range: Depends on magic

Standard Equipment: Agency weapons, vehicles, gadgets and armor

Intelligence: Above Average (He's been taught by John Constantine how to trick and outwit opponents)

Weaknesses: His emotions tend to affect his magical powers.

Key: Base Form | Merlin Form

Other

Notable Victories:

Notable Losses:

Inconclusive Matches: