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UltimaFundamental5
My name is Ultima... I am power both ancient and unrivaled... I do not bleed, for I am but strength given form... Feeble creatures of flesh... Your time is nigh!
~ Ultima Weapon

Summary

A weapon of mass destruction created a thousand years ago during the War of the Magi, the Ultima Weapon guards the Warring Triad at the summit of the Floating continent in the World of Balance.

Powers and Stats

Tier: High 5-A

Name: Ultima Weapon, Atma Weapon in the original translation

Origin: Final Fantasy VI

Gender: Unknown

Age: At least a thousand years old

Classification: Ancient Weapon of Mass Destruction

Powers and Abilities:

Superhuman Physical Characteristics, Self-Sustenance (Type 1; Can breathe on the moon with no issues), Acausality (Type 4; Eidolons are shown to work on a different flow of time to other beings, and live in the Feymarch, which is shown and stated to have a different flow of time[1]), Blessed (Has a Crystal with it, gaining the abilities of the Crystals as a result), Extrasensory Perception (Mages have shown to naturally possess this[2]), Magic, Subjective Reality (Magic,[3] in its basest form,[4] is projecting one's inner[5] mind onto reality[2], and is powered by intelligence and mental strength[3]), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself[6], to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite[3] the natural order of things[7]), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[7] like the Devil's road, which the concept of time was lost,[8] and time and space were twisted to the point[9] the past, present and future[10] existed as one[11]), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability[12]), Berserk Mode (Can inflict others with the berserk status effect), Necromancy (Can turn others into Zombies), Fire Manipulation and Matter Manipulation (Sub-Atomic; Can use different levels of Fire magic. Fire abilities are stated to affect the target's electrons[13]), Status Effect Inducement (Can inflict a wide variety of status ailments with Mind Blast), Absorption, Transmutation (Can turn others into an Imp), Power Nullification (via Silence), Poison Manipulation and Corrosion Inducement (The Poison spell is stated to Corrode the target[13]), Sleep Manipulation and Biological Manipulation (via Sleep, which can affect the target's cerebral cortex[13]), Madness Manipulation (Type 2) and Morality Manipulation (Can inflict targets with the Confuse status ailment, driving the target insane and attack anyone, even their allies), Teleportation and Spatial Manipulation (via Teleport, which is stated to warp space[13]), Size Manipulation, Attack Reflection Negation (Several spells pierce through reflect such as Tornado, and Gravity spells), Biological Manipulation (The Sleep Spell[13] and the Hold Spell[13] are capable of affecting the brain's fundamental functions), Blood Manipulation (The Death spell is stated to solidify the target's blood to kill them[13])

Resistant to the Following: Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[3] shown to[4] project one's inner[5] mind onto reality[2], and as shown with the creation of the Devil's road[7], remove entire concepts[8] and warp space and time[9] to where the past, present, and future[10] exists as one[11]), Law Manipulation (Resists magic, which can rewrite[3] the natural order of things[7]), Soul Manipulation (Can withstand Ifrit's Hellfire, which is stated to burn the soul away[14]), Body Puppetry (Can resist the Control ability, which makes the target do things the user desires by controlling their body), Hellfire Manipulation (Via Ifrit), and Absolute Zero (Can resist Shiva's ice. Her ice and aura are stated to reach absolute zero including diamond dust), Petrification (Can resist the petrification spell), Mind Manipulation, Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[2]), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of resisting the Fire and Ice spell, which is capable of affecting the[13] target's electrons[13]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nerves[15]), Earth Manipulation, Air Manipulation, Water Manipulation, Holy Manipulation, Status Effect Inducement (can resist a wide variety of status ailments in the game) , Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[16]), Poison Manipulation, Disease Manipulation and Corrosion Inducement (Can resist the Poison and bio spell, which is stated to corrode the target,[13] and inflict the target with a disease respectively), Berserk Mode (Can resist the Berserk status effect), Attack Reflection (Has many spells that can bypass reflect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[13]), Necromancy (Can resist the Zombification status effect), Sealing (Cannot be sealed within a Gourd), Size Manipulation (Can resist the Mini spell), Paralysis Inducement (Can resist the Paralysis spell), Transmutation (Can resist the Imp status effect), Power Nullification (Can resist the Silence status effect, which render one's abilities null), Madness Manipulation (Type 2) and Morality Manipulation (Can resist the Confuse status ailment, which drives the target insane and attack anyone, even their allies), Sleep Manipulation and Biological Manipulation (Can resist the Sleep spell, which can affect the target's cerebral cortex[13]), Life Manipulation (Can resist the Sap status effect)

Attack Potency: Dwarf Star level (Ultima was created, alongside the sword sharing its name, for the very specific purpose of destruction at a time when Espers like Crusader and Alexander still lived)

Speed: Massively FTL (Well above Kefka during the battle of Thamasa)

Lifting Strength: At least Class K, likely higher (Comparable to Sabin)

Striking Strength: Dwarf Star level (Comparable to Terra and her group)

Durability: Dwarf Star level

Stamina: Very High

Range: Extended Melee Range with melee, Thousands of Kilometers with magic

Standard Equipment: None notable

Intelligence: A weapon of mass destruction created during the War of the Magi, the Ultima Weapon is a deadly combatant who is able to lay waste to armies with ease. Despite its bestial nature, it has shown itself to be intelligent enough to engage in conversation in addition to using various indirect methods of combat, such as poisoning and blinding its targets or stopping time around them to keep its prey from fighting back.

Weaknesses: None notable

Notable Attacks/Techniques:

  • Bio: Attacks with a bacterial cloud, dealing moderate poison-elemental damage.
  • Blaze: Attacks multiple targets with magical fire which saps away their health.
  • Fira: The second-level evolution of Fire, dealing moderate damage.
  • Flare: Attacks the target with concentrated thermal explosions on par with a nuclear reaction.
    • Flare Star: A specialized version of Flare, which attacks multiple targets with a strength relative to its victim's own level of power.
  • Graviga: A high level gravity-elemental magic attack.
  • Meteor: Creates a rain of meteors which attacks all targets.
  • Mind Blast: Assaults the mind and inflicts Blind, Zombie, Poison, Imp, Petrify, Doom, Silence, Berserk, Confuse, Sap, Sleep, Slow, or Stop on multiple targets.
  • Quake: Causes an earthquake to inflict harm upon targets.
  • Rasp: Directly attacks the target's magic pool.
  • Tornado: Conjures a Tornado to reduce all targets in its path to a critical condition.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Final Fantasy IV Volume 2 Novel, chapter 8, page 99
  2. 2.0 2.1 2.2 2.3 Final Fantasy IV: The After Years
  3. 3.0 3.1 3.2 3.3 3.4 Final Fantasy IV Novel 1, chapter 1, page 29
  4. 4.0 4.1 Final Fantasy IV Novel 1, chapter 3, page 107
  5. 5.0 5.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  6. Final Fantasy I
  7. 7.0 7.1 7.2 7.3 Final Fantasy IV Novel 1, chapter 5, page 198
  8. 8.0 8.1 Final Fantasy IV Novel 1, chapter 5, page 199
  9. 9.0 9.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  10. 10.0 10.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  11. 11.0 11.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  12. Final Fantasy IV: The After Years Novel, chapter 2 page 114
  13. 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 Final Fantasy IV Series Guidebook
  14. Final Fantasy IV: The After Years Novel, chapter 3, page 160
  15. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  16. Final Fantasy V GBA Manual

Discussions

Discussion threads involving Ultima Weapon
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