The Commandant (Fable)

Powers and Stats

Tier: 6-B

Name: The Commandant

Origins: Fable II

Gender: Male

Age: Unknown, appears to be in his 30s to 40s

Classification: Spire Shard Infused Human

Powers and Abilities: Superhuman strength, speed, durability, magic, master swordsman, elemental manipulation (of the lightning variety), teleportation, energy blasts

Attack Potency: Country level (the power Garth absorbed from the Commandant at his death was enough to restore his powers completely)

Speed: Supersonic+ (Spire Soldiers in general are capable of dodging gunfire from melee range. He's also able to keep up with the Hero of Bowerstone), hypersonic+ reflexes/reaction time; massively hypersonic+ attack speed with Shock

Lifting Strength: Class M

Striking Strength: Town Class (was likely a former Crucible Champion, having to face and kill the likes of Balverines and Trolls)

Durability: At least Island level (should be comparable to Gabriel who tanked the destruction of the Spire)

Range: Dozens of kilometers with magic via power-scaling, extended human melee range with Master Cutlass or The Maelstrom

Stamina: Superhuman+

Standard Equipment: Master Cutlass or The Maelstrom

Intelligence: Ruthless and skilled warrior

Weaknesses: Nothing notable


Notable Victories:

Notable Losses:

Inconclusive Matches: