|“||I tire of the empty battles I once craved. I wander, outcast, while my tribe curses the gods who abandoned us. Our home is in ruins, yet I stand firm. Six days ago, the falling star struck the town of Tristram. The dead rose in its wake. What evil is this? Could it be what I have sought these long years - a foe worthy of my blade?||„|
Powers and Stats
Tier: At least 5-B, likely higher
Name: Kehr Odwyll, The Nephalem
Origin: Diablo 3
Gender: Chosen by the player (The canon barbarian, Kehr, is Male)
Age: Unknown (The male appears to be in his 50s to possibly his 60s; the female appears considerably younger)
Classification: Nephalem (Half-Angel, Half-Demon Hybrid)
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Regeneration (Mid-Low to High-Low), Immortality (Type 1), Rage Power, Fire Manipulation, Ice Manipulation, Lightning Manipulation, Energy Manipulation, Earth Manipulation, Can heal himself and others through some abilities, Can increase his own stats and those of his allies, as well as decrease an enemy's, Can inflict status effects such as Confuse, Freeze, Fear, etc., Limited Self-Resurrection, Can summon Talic, Korlic, and Madawc, Resistance to Mind and Soul Manipulation, Can transform with Wrath of the Berserker for a very high but temporary increase in offensive power and durability
Attack Potency: At least Planet level, likely higher (Defeated Diablo and Malthael, both of whom are well above Imperius and Tyrael, as well as Lilith, who created all of Sanctuary)
Lifting Strength: Possibly up to Class T (Can physically match Diablo, who is magically above people who can lift the massive Worldstone into the air and pull meteors/comets from space at immense speeds, and seemingly hold his ground against his continuous sustained assaults; the physically strongest Nephalem)
Striking Strength: At least Planet Class, likely higher
Durability: At least Planet level, likely higher (Can withstand Diablo and Malthael's blows)
Stamina: Superhuman+ (Possesses the greatest natural endurance out of the Nephalem)
Range: Ranges from extended melee range to several kilometers with various abilities
Standard Equipment: Various swords, axes, spears, maces, polearms, and mighty weapons, as well as various sets of armor.
Intelligence: Above Average; highly intelligent in combat, having decades of experience killing demons and other such monsters.
Weaknesses: Largely dependent on good equipment. Has a limited supply of fury with which to use some special abilities, which can be regained either gradually over time (via Unforgiving) or more quickly through attacking opponents.
Note: While the name of The Nephalem is player-customizable, Kehr is the canon name of the barbarian. In addition, in-game skills have cooldowns, and only up to four passive skills can be used at a time; whether or not this is gameplay mechanics is unknown.