Summary
Starcraft is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment and released for Microsoft Windows on March 31, 1998. The game later spawned a franchise, and is the first game of the Starcraft series. A Mac OS version was released in 1999, and a Nintendo 64 adaptation co-developed with Mass Media was released on June 13, 2000. Work on the game started shortly after Warcraft II: Tides of Darkness 's release in 1995. StarCraft debuted at the 1996 E3, where it was unfavorably compared to Warcraft II. As a result, the project was entirely overhauled and then showcased to public in early 1997, receiving a far more positive response.
Power of the Verse
Greatly varied. The verse contains sci-fi technology that far surpasses our current level; with FTL travel as a staple for all 3 races, energy weapons and shields, hypersonic projectiles and teleportation. Certain characters are far stronger in comparison, in that there are telepaths that can project thoughts across the planet, and some even further away, starships that can glass or even crack a planet, and characters who exhibit power to do the same and beyond, and likely even do so against galaxies.
Supporters and Opponents of the Series
Supporters:
Opponents:
Neutral:
Characters
TERRAN
Relative newcomers to the Koprulu sector, the terrans were forced to adapt to the harsh existence on the mostly lifeless worlds they found themselves in. They are masters of survival. With neither the advanced technology of the Protoss nor the natural prowess of the Zerg to rely on, the terrans fall back on their wit and their will to hold their ground.
The Terran specializes in adaptability, as seen in the units that fill the ranks of their military; from the basic but effective infantry like Marines to the heavily-armored Battlecruisers. They make use of heavy armor, plentiful firepower, defensibility and the preference to fight at a distance than trying to keep pace with their enemies up close. It is in defensive situations where they can position Siege Tanks and Bunkers can they truly excel.
TERRAN HEROES
Hyperion (Battlecruiser)
Jim Raynor
Tychus Findlay
Gabriel Tosh
TERRAN INFANTRY UNITS
Firebat
Marauder
Ghost
Spectre
Medic
TERRAN FACTORY UNITS
Vulture
Goliath
Hellion
Siege Tank
TERRAN STARPORT UNITS
Wraith
Battlecruiser
Valkyrie
Viking
Dropship
Science Vessel
The Zerg are entirely unlike the others in that they are composed of many different species that were integrated into the Swarm via infestation, than a single race. Lacking the tools of the Terran and the psionic prowess of the Protoss, such creatures evolve rapidly and selectively into ruthless killing machines to further the driving Zerg imperative of achieving absolute domination. The weaponry, armor, space travel and whatever other technology the other races have are instead, fulfilled through biological adaptation and planned mutation of Zerg strains. Even Zerg structures, are in fact, specialized organs within the living growing organism of a Zerg nest.
ZERG HEROES
The Overmind
The Cerebrates
Zagara
ZERG HATCHERY UNITS
Larva
Drone
Broodling
Queen
ZERG LAIR UNITS
Mutalisk
Lurker
Scourge
Corruptor
Queen (Brood War)
ZERG HIVE UNITS
Devourer
Guardian
Brood Lord
The Protoss are a highly advanced race with equally advanced technology and potent psionic abilities. However, as much as they are technologically superior to other races, they are also tribal and are a rigid stickler to traditions. As such, they have, though not as much as the Terran, quite the history of in-fighting which caused the rip in their society.
They once considered themselves the most powerful species in the galaxy. Their war with the Zerg however, proved otherwise as even their most individually able warrior will succumb to sheer numbers sooner or later. Now, with the loss of their homeworld, they lessened their grip on old traditions and allowed new tactics and technologies to be brought to bear, as well as reactivated the ancient weapons that they themselves locked away in fear of the power it brings.
Individual Protoss warriors are unsurpassed in their skills, and it is enhanced by the combination of formidable psionic strength and equipment. Nonetheless, their greatest strengths lies in their fleet, which boasts a variety of ships powerful enough to pound and enemy to atoms, as well as the mobility that only they possess.
PROTOSS HEROES
Raszagal
Vorazun
Adun
Ulrezaj
PROTOSS GATEWAY UNITS
Stalker
Dragoon
Sentry
Dark Templar
Archon (By fusion of two High Templar)
Dark Archon
Adept
PROTOSS ROBOTICS BAY UNITS
Observer
Warp Prism
Immortal
Colossus
Reaver
Disruptor
PROTOSS FLEET BEACON UNITS
Scout
Arbiter
Carrier
Phoenix
Mothership
XEL'NAGA
Described as the most powerful beings the universe has ever known, the Xel'Naga are a godlike figure to the Protoss, referring to them as "Great Teachers", "Creators" and "Guardians". According to Protoss tradition, the Xel'Naga were peaceful, benevolent and utterly consumed with studying and propagating sentient evolution across the universe.
KNOWN XEL'NAGA
OTHER BEINGS:
Hybrid Nemesis