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Summary

Starcraft is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment and released for Microsoft Windows on March 31, 1998. The game later spawned a franchise, and is the first game of the Starcraft series. A Mac OS version was released in 1999, and a Nintendo 64 adaptation co-developed with Mass Media was released on June 13, 2000. Work on the game started shortly after Warcraft II: Tides of Darkness‍ '​s release in 1995. StarCraft debuted at the 1996 E3, where it was unfavorably compared to Warcraft II. As a result, the project was entirely overhauled and then showcased to public in early 1997, receiving a far more positive response.

Power of the Verse

Greatly varied. The verse contains sci-fi technology that far surpasses our current level; with FTL travel as a staple for all 3 races, energy weapons and shields, hypersonic projectiles and teleportation. Certain characters are far stronger in comparison, in that there are telepaths that can project thoughts across the planet, and some even further away, starships that can glass or even crack a planet, and characters who exhibit power to do the same and beyond, and likely even do so against galaxies.

Supporters and Opponents of the Series

Supporters:

Assaltwaffle

Not Jim Sterling

DerpCity

DarkDragonMedeus

Bepo4151

Gemmysaur

Opponents:

Neutral:

Characters 

TERRAN

Terran

Relative newcomers to the Koprulu sector, the terrans were forced to adapt to the harsh existence on the mostly lifeless worlds they found themselves in. They are masters of survival. With neither the advanced technology of the Protoss nor the natural prowess of the Zerg to rely on, the terrans fall back on their wit and their will to hold their ground.

The Terran specializes in adaptability, as seen in the units that fill the ranks of their military; from the basic but effective infantry like Marines to the heavily-armored Battlecruisers. They make use of heavy armor, plentiful firepower, defensibility and the preference to fight at a distance than trying to keep pace with their enemies up close. It is in defensive situations where they can position Siege Tanks and Bunkers can they truly excel.

TERRAN HEROES

Hyperion (Battlecruiser)

Jim Raynor

Tychus Findlay

Nova Terra

Gabriel Tosh

TERRAN INFANTRY UNITS

Marine

Firebat

Marauder

Ghost

Spectre

Reaper

Medic

TERRAN FACTORY UNITS

Vulture

Goliath

Hellion

Siege Tank

Thor

TERRAN STARPORT UNITS

Wraith

Battlecruiser

Valkyrie

Viking

Dropship

Science Vessel

ZERG

Zerg

The Zerg are entirely unlike the others in that they are composed of many different species that were integrated into the Swarm via infestation, than a single race. Lacking the tools of the Terran and the psionic prowess of the Protoss, such creatures evolve rapidly and selectively into ruthless killing machines to further the driving Zerg imperative of achieving absolute domination. The weaponry, armor, space travel and whatever other technology the other races have are instead, fulfilled through biological adaptation and planned mutation of Zerg strains. Even Zerg structures, are in fact, specialized organs within the living growing organism of a Zerg nest.

ZERG HEROES

Sarah Kerrigan

Alexei Stukov

Dehaka

The Overmind

The Cerebrates

Abathur

Zagara

Niadra

Leviathan

Blightbringer

ZERG HATCHERY UNITS

Larva

Drone

Broodling

Overlord

Zergling

Baneling

Queen

Roach

ZERG LAIR UNITS

Mutalisk

Hydralisk

Lurker

Scourge

Corruptor

Queen (Brood War)

Infestor

Scourge

ZERG HIVE UNITS

Ultralisk

Brutalisk

Devourer

Guardian

Brood Lord

Defiler

PROTOSS

Protoss

The Protoss are a highly advanced race with equally advanced technology and potent psionic abilities. However, as much as they are technologically superior to other races, they are also tribal and are a rigid stickler to traditions. As such, they have, though not as much as the Terran, quite the history of in-fighting which caused the rip in their society.

They once considered themselves the most powerful species in the galaxy. Their war with the Zerg however, proved otherwise as even their most individually able warrior will succumb to sheer numbers sooner or later. Now, with the loss of their homeworld, they lessened their grip on old traditions and allowed new tactics and technologies to be brought to bear, as well as reactivated the ancient weapons that they themselves locked away in fear of the power it brings.

Individual Protoss warriors are unsurpassed in their skills, and it is enhanced by the combination of formidable psionic strength and equipment. Nonetheless, their greatest strengths lies in their fleet, which boasts a variety of ships powerful enough to pound and enemy to atoms, as well as the mobility that only they possess.

PROTOSS HEROES

Artanis

Alarak

Raszagal

Vorazun

Adun

Tassadar

Zeratul

Fenix

Talandar

Ulrezaj

PROTOSS GATEWAY UNITS

Zealot

Stalker

Dragoon

Sentry

Dark Templar

High Templar

Archon (By fusion of two High Templar)

Dark Archon

Adept

PROTOSS ROBOTICS BAY UNITS

Observer

Warp Prism

Immortal

Colossus

Reaver

Disruptor

PROTOSS FLEET BEACON UNITS

Scout

Arbiter

Carrier

Colossus

Void Ray

Phoenix

Mothership

XEL'NAGA

Xelnaga

Described as the most powerful beings the universe has ever known, the Xel'Naga are a godlike figure to the Protoss, referring to them as "Great Teachers", "Creators" and "Guardians". According to Protoss tradition, the Xel'Naga were peaceful, benevolent and utterly consumed with studying and propagating sentient evolution across the universe.

KNOWN XEL'NAGA

Amon

Samir Duran

Ouros

OTHER BEINGS:

Hybrid

Voice in the Darkness

Hybrid Reaver

Hybrid Destroyer

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