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Spy
Promise not to bleed on my suit, and I will kill you quickly.
~ Spy
You died as you lived: running away!
~ Spy

Summary

He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! But it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real).

Powers and Stats

Tier: 9-A, Unknown with backstab | At least 9-A, Unknown with backstab

Name: Spy

Origin: Team Fortress 2

Gender: Male

Age: 40´s

Classification: Human, Mercenary, Possibly One Of The Best Assassins In The World, Lady Killer, Rich Frenchman

Powers and Abilities: Superhuman Physical Characteristics, Expert in espionage, close-range combat, and gun-slinging, brief Invisibility with his various watches, Illusion Creation (can copy the appearance of his target or one of their allies with the Disguise Kit, and can leave behind a fake corpse after taking damage with the Dead Ringer activated), can respawn due Medic surgically implanting himself with every other Merc's soul

Attack Potency: Small Building level (Easily overpowers many large men in his verse, Can almost easily KO Scout with a normal slap, killed Engineer in a single headshot with his revolver in Meet the Spy), Unknown with Backstab | At least Small Building level, Unknown with Backstab

Lifting Strength: Superhuman, likely higher (Comparable to other mercenaries)

Striking Strength: Small Building Class (Defeated both Sniper and Medic in hand to hand in Meet the Spy and stabbed both Soldier and Heavy to death), Unknown with Backstab (The backstab is much more potent with MVM Upgrades)

Speed: Subsonic with Subsonic+ combat and reaction speeds (Outfought a Sniper in Meet the Spy) | Subsonic with Supersonic combat and reaction speeds (Comparable to an upgraded Sniper)

Durability: Small Building level (On par with Scout, who is able to survive Soldier's rockets)

Stamina: Superhuman

Range: Extended melee range with Knives, several meters with firearms

Standard Equipment: A full list of his weapons can be found here.

Intelligence: High (Can easily make plans to kill a whole room of people)

Weaknesses: His stealth is countered by any liquid as well as fire as it makes him visible while cloaked. The Dead Ringer prevents him from attacking while it is active.

Key: Base | MVM Upgrades

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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