This Spy has already breached our defenses...

You've seen what he's done to our colleagues! And worst of all: He could be any one of us.

~ The BLU Spy on the RED Spy


He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! But it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real).

Powers and Stats

Tier: At least 9-A

Name: Spy

Origin: Team Fortress 2

Gender: Male

Age: 47

Classification: Human, Mercenary, Possibly One Of The Best Assassins In The World, Lady Killer, Rich Frenchman

Powers and Abilities: Superhuman Physical Characteristics, Expert in espionage, Close-range combat, and gun-slinging, Brief Invisibility with his various watches, Ice Manipulation and immunity to fire with his Spy-lactite, Illusion Creation (Can copy the appearance of his target or one of their allies with the Disguise Kit, and can leave behind a fake corpse after taking damage with the Dead Ringer activated), Can absorb the enemy health and can increase his speed with some his knifes, Immunity to Soul Manipulation due to the Medic surgically implanting himself with every other mercenary's soul

Attack Potency: At least Small Building level (Easily overpowers many large men in his verse, Can almost easily KO Scout with a normal slap, killed Engineer in a single headshot with his revolver in Meet the Spy. Can severely harm giant robots by backstabbing them)

Lifting Strength: Superhuman, likely higher (Comparable to other mercenaries)

Striking Strength: At least Small Building Class (Despite his small stature, Spy has been known to fight on equal footing with larger men. Backhanded the Scout, who survived being pulled by both Saxton Hale and Heavy at full strength)

Speed: Subsonic with Subsonic+ combat and reaction speeds (Outfought a Sniper in Meet the Spy) | Subsonic with Supersonic combat and reaction speeds (Comparable to an upgraded Sniper)

Durability: At least Small Building level (On par with Scout, who is able to survive Soldier's rockets)

Stamina: Superhuman

Range: Extended melee range with Knives, several meters with firearms

Standard Equipment: A full list of his weapons can be found here.

Intelligence: High (Can easily make plans to kill a whole room of people)

Weaknesses: His stealth is countered by any liquid as well as fire as it makes him visible while cloaked.



Notable Victories:

Notable Losses:

Inconclusive Matches:

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