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Sonya2

Powers and Stats

Tier: At least 8-A

Name: Sonya Blade

Origin: Mortal Kombat

Gender: Female

Age: 26 (starting from the original Mortal Kombat), in her 50s in MKX

Classification: Human, Leader of the Outerworld Investigation Agency

Powers and Abilities: Superhuman Physical Characteristics, Expert martial artist, Limited Flight, Can fire energy blasts from her wrists, Can blow a gaseous "kiss" that temporarily blinds the opposition

Attack Potency: At least Multi-City Block level (Took down Jax, Kano and Quan Chi in the Current Timeline)

Speed: Subsonic with Supersonic reactions and combat speed

Lifting Strength: Class 5

Striking Strength: At least Multi-City Block Class

Durability: At least Multi-City Block level

Stamina: High

Range: Standard melee range. Tens of meters with projectiles.

Standard Equipment: Kali sticks, grenades and other explosives, a support drone that shoots lasers and missiles.

Intelligence: High; one of the more prominent members of the agency who later becomes the leader; skilled combatant.

Weaknesses: None notable

Notable Attack/Techniques:

  • Energy Rings: Clanging her wrists together, she sends out ring-like projectiles that would hit the opponent.
    • Rings Of Justice: Sonya fires two rings, one at normal height and the other at a lower level.
  • Leg Grab: Sonya does a handstand and grabs her opponent with her feet, then slams them to the ground.
    • Krazy Legs: After the opponent is slammed into the ground, they bounce over Sonya, who grabs them by the feet and slams them back down.
  • Air Leg Throw: Using her legs she tosses the opponent to the ground, from the air.
  • Face Planter: She takes off into the air and flies across the screen with a punch to anyone who is in the air.
  • Inverted Bicycle Kick: Like Liu Kang, Sonya rises into the air with a series of kicks to the opponent. This can turn into Bike Assault after doing a Bicycle Kick - Sonya does another Bicycle Kick to the ground.
  • Kartwheel: Sonya performs a cartwheel at her opponent, kicking them on impact.
    • Kartwheel Bash: It increases damage.
  • Flying Kick: Sonya flies across the screen with a kick to the opponent's torso.
  • Kiss: Sonya blows a kiss that stuns the opponent by irritating their eyes. Note that this move won't work on Kenshi, due to the fact that he is blind.
    • Deadly Kiss: Sonya hits the opponent at a further distance. This can be charged as well but doesn't change the distance.
  • Armed Forces: Sonya crouches down and releases a purplish pink projectile from her hands at the opponent.
  • Arc Kick: Sonya performs a kick that arcs through the air, enabling her to hit the opponent in the air or on the ground.
    • Arc Wave: Sonya travels at a faster speed, as well having increased damage.
  • Air Drop: Sonya can do a kick straight down after jumping in the air.
  • Air Strikes: Sonya will do multiple kicks on the way down.
  • SF Beat Down: Sonya initiates her move with a series of punches and kicks (two of each), which if anyone (all, in some cases) of them lands, she then performs a leg grab on the opponent's neck, snaps it, then she uses the inverted bicycle kick and slams him/her on the ground head first, breaking their skull and neck.
  • X-Ray Move (MKX): Sonya begins her by throwing pink dust in front of the opponent, blinding them, before wrapping her garrote around the opponent and pull them down on their back, like in her Kut-Throat fatality, snapping their spine. She forwards with a reverse headbutt, breaking the back of their skull and then ends it by throwing her opponent forward, head first, breaking the neck.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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