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Sonic the Hedgehog (Game Character)

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Sonic the Hedgehog art

Classic sonic jump out pose by nibroc rock-d9semni

Credit to Nibroc-Rock

SonicWerehog

Sonic ExcaliburRender

SuperSonic1

Credit to Nibroc-Rock

HyperSonicCropped

Darkspine sonic by mateus2014-d9k9aas

Sonic's the name, speed's my game!
~ Sonic introducing himself

Summary

Sonic the Hedgehog is the title character and main protagonist of the Sonic the Hedgehog series and Sega's mascot. He is an anthropomorphic hedgehog gifted with the ability to run at the speed of sound and beyond, hence his name, and possesses lightning fast reflexes to match. As his species implies, Sonic can also roll up into a concussive ball, primarily to attack enemies.

Powers and Stats

Tier: 7-B | 7-B | At least Low 6-B, possibly 5-B | At least 5-A, likely 4-A | At least 4-ALow 2-C

Name: Sonic the Hedgehog

Origin: Sonic The Hedgehog

Gender: Male

Age: 15/16

Classification: Anthropomorphic Hedgehog

Powers and Abilities: Superhuman Physical Characteristics, Regeneration (Mid-Low), Resistance to Mind Manipulation (Resisted being controlled by Dark Gaia as Werehog Sonic without even trying, Resisted the Voxai Overminds' Telepathy in Sonic Chronicles whereas almost everyone else fell prey easily to it), his quills can sense danger, can control the hardness of his spines, Can generate blast of wind, tornadoes, and other phenomenon by running around, Time Manipulation (via Chaos Emeralds and Time Break), Teleportation (via the Chaos Emeralds), Skilled swordsman, Shapeshifting (Via Color Powers), Explosion Manipulation (Via Black Bomb and Red Burst), Flight and Levitation (Via Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket, and Violet Void), Gravity Manipulation (Via Indigo Asteroid and Violet Void), Electricity Manipulation (Via Ivory Lightning), Fire Manipulation (Via Red Burst), Size Manipulation (Via Purple Frenzy and Violet Void), Absorption (Via Purple Frenzy and Violet Void), Intangibility (Via Violet Void) | Superhuman Physical Characteristics, can stretch his arms over several meters, Skilled Hand-to-Hand Combatant, can temporally increase all his stats to a degree in blue Aura | Increased stats from his base form, Flight, Expert Swordsman, can reflect magical attacks, Can shatter magic barriers with sword attacks | All abilities of base form are greatly enhanced, Time Manipulation, Flight, Energy Projection, Can manipulate Chaos Energy and pass his chaos energy onto others, allowing them to achieve Super States of their own, Light Manipulation, can survive without oxygen and in space | Can survive without oxygen and in space, Flight, Invulnerability | Increased stats from his base form, Flight, Reality Warping, Fire Manipulation, Time Manipulation

Attack Potency: City level (Defeated Perfect Chaos in his base form in Sonic Generations) | City level | At least Small Country level, possibly Planet level (Defeated the Dark Queen, whose power transformed an entire Kingdom and created the Storybook Camelot Reality) | At least Large Planet level (Defeated a full-power Dark Gaia, who in a weakened state was capable of effortlessly generating this much power. He either defeats Dark Gaia solo or has help from Light Gaia depending on the version of Sonic Unleashed being referred to), likely Multi-Solar System level (Is powered by the Chaos Emeralds) | At least Multi-Solar System level (Vastly superior to Super Sonic) | Universe level+ (Defeated Alf Layla-wa Layla who stated that he was going to recreate the Arabian Nights reality and is powered by the World Rings)

Speed: FTL (Is considered "faster than light" in an official source and had his speed scientifically measured by one of Eggman's machines to exceed light. To which Sonic said that lightspeed was nothing to him. Although he couldn't completely outrun a Black Hole, he did do so for a large period of time.) | Superhuman movement speed, FTL reactions (Can react to attacks from the Egg Dragoon and Dark Gaia, should still have his reactions from his base) | At least FTL, likely higher | Unknown. At least FTL+ (Far swifter than in base form), likely higher | Likely Massively FTL (Should be significantly faster than his Super Form) | Likely Massively FTL

Lifting Strength: Class 5+ in base (Can push rocks larger than him). Class 100+ in super forms

Striking Strength: Class PJ | Class PJ | At least Class ZJ, possibly Class XJ | At least Class XKJ, likely Multi-Solar System Class | At least Multi-Solar System ClassUniversal+ (Reflected Alf Layla wa-Layla's strongest attack back at him)

Durability: City level | City level | At least Small Country level, possibly Planet level | At least Large Planet level, likely Multi-Solar System level (Can take attacks from a full-power Gaia and is superior to the Final Egg Blaster) | At least Multi-Solar System levelUniverse level+ (Took hits from Alf Layla wa-Layla)

Stamina: Extremely high. Limitless in super forms.

Range: Standard melee range. Extended melee range with Caliburn. Extended melee range to hundreds of meters with his abilities and Color Powers. | Standard melee range. Hundreds of meters with his abilities. | Standard melee range. Tens of kilometers with his abilities. | Standard melee range. Planetary to interstellar with his abilities. | Standard melee range. At least interstellar with his abilities. | Standard melee range. Universal+ with his abilities.

Standard Equipment: Rings | None | Caliburn/Excalibur | Chaos Emeralds | Super Emeralds | World Rings

Intelligence: Sonic is an excellent combatant who has saved the world almost single-handedly on numerous occasions. He has foiled every one of Dr. Eggman's plots, overwhelming his foes with his sheer speed and myriad of derivative techniques that allow him to casually plow through armies of robots designed to take over entire countries. He supplements his astonishing speed with an excellent sense of balance and control, easily flipping and somersaulting over obstacles with ease (as demonstrated during his first encounter with Silver) and blitzing foes with rapid series of punches and kicks that are based on breakdancing and Capoeira. However, Sonic is often rather self-assured and free-spirited, rarely taking things seriously unless his friends are somehow caught in the crossfire, which has gotten him in trouble on more than one occasion.

Weaknesses: Sonic can be quite cocky and overconfident, he can't use some of his more advanced moves (such as the Air Dash) as Classic Sonic, using Time Break will in turn slow down his own speed as much as everything else around him. | His Werehog form trades in a large bulk of his speed in favor of natural raw strength, transforms into this form involuntarily at night, and can only change back at the day (no longer has this weakness, as he permanently loses this form at the end of Sonic Unleashed) | None notable | Lasts for only a short time before he reverts back to base form without constant ring energy | Same as Super Form | More violent than before.

Notable Attacks/Techniques:

Sonic:

  • Spin Attack: Sonic curls into a ball while rolling along the ground.
    • Spin Jump: A variant of Spin Dash used to attack enemies mid-jump.
    • Spin Dash: Sonic rolls in place to charge up, then dashes forward at high speed in ball form.
    • Homing Attack: While in the air, Sonic performs a high-speed Spin Dash towards the nearest enemy.
    • Light Speed Attack: Sonic charged a Spin Dash before attacking all nearby enemies at high speed.
    • Blue Tornado: Sonic uses the Spin Dash to circle around an opponent in midair at high speed while leaving a blue aura trail. The resulting slipstream creates a tornado effect that forms a blue cyclonic vortex of air around the opponent.
  • Sonic Wind: Sonic creates a vortex of wind in a given area and damages enemies at that spot.
  • Sonic Boost: Sonic envelops himself in a blue aura and accelerates to his highest speed.
  • Sonic Heal: Sonic can heal himself by vibrating his molecules at high speeds, healing any physical damage he may have received.
  • Speed Break: Sonic accelerates to his top speed in an instant, smashing through most enemies with ease and leaving fire in his wake. However, this ability requires Soul Energy to use, which Sonic has a limited supply of.
  • Time Break: Sonic temporarily slows down time around him, giving him more time to dodge attacks and perform precise movements. However, unlike Chaos Control, this ability slows down Sonic as well, requiring him to take extra care so that he does not run head long into his opponent's attacks. This ability also requires Soul Energy.
  • Chaos Control: Using the Chaos Emeralds, Sonic gains the ability to control the fabric of time and space. It can be used to teleport himself, other people, and objects long distances or to slow down time itself. The magnitude of its power depends on the amount of Chaos Emeralds Sonic has with him.

Color Powers:

  • Black Wisp
  • Blue Wisp
  • Crimson Wisp
  • Cyan Wisp
  • Green Wisp
  • Grey Wisp
  • Indigo Wisp
  • Ivory Wisp
  • Magenta Wisp
  • Orange Wisp
  • Pink Wisp
  • Purple Wisp
  • Red Wisp
  • Violet Wisp
  • Yellow Wisp
  • Black Bomb: Using the power of a Black Wisp, Sonic becomes a living and incredibly dense bomb. In this form his he is able to induce widespread explosions by detonating himself without causing himself harm.
  • Blue Cube: Using the power of a Blue Wisp, Sonic transforms into a perfectly shaped blue cube. When transformed into the Blue Cube, Sonic can send out powerful shockwaves by slamming into the ground.
  • Crimson Eagle: Using the power of a Crimson Wisp, Sonic turns into a crimson-colored eagle-like figure. As the Crimson Eagle, Sonic can achieve flight and soar through the air unhindered.
  • Cyan Laser: Using the power of a Cyan Wisp, Sonic transforms into a cyan laser beam. As the Cyan Laser, Sonic gains the same properties as that of a real laser, allowing him to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Sonic can also bounce off them as if they were reflective surface.
  • Green Hover: Using the power of a Green Wisp, Sonic turns into a green hovercraft. As the Green Hover, Sonic gains the power of flight, allowing him to fly leisurely through midair.
  • Gray Quake: Using the power of a Grey Wisp Sonic transforms into a grey iron ball with yellow eyes. As the Gray Quake, Sonic's body density is greatly increased, making him so heavy that jumping or falling down on the ground can create destructive shockwaves. The Gray Quake also possesses wall-crawling abilities, allowing Sonic to scale walls despite his weight in this form.
  • Indigo Asteroid: Using the power of a Indigo Wisp Sonic turns into a orb-shaped body with striped indigo skin and a matching planetary ring encircling his middle. As the Indigo Asteroid, Sonic essentially becomes a miniature planet with a strong gravitational field. Sonic is as such capable of creating a powerful gravitational pull around himself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Sonic the ability to levitate through midair.
  • Ivory Lightning: Using the power of a Ivory Wisp Sonic transforms into a living, straw-colored lightning bolt. As the Ivory Lightning, Sonic gains the same properties as that of a real lightning bolt. Associated with this form, Sonic can move at lightning-fast speeds and with acrobatic movements as living electricity. Sonic also obtains electrokinetic abilities in this form, giving him the ability to either form treads of electricity that he can use to either electrocute enemies or connect himself to targets as tethers.
  • Magenta Rhythm: Using the power of a Magenta Wisp Sonic turns into a large magenta-colored eighth note. When in this form, Sonic is able to bounce on air, allowing him to move through mid-air in semi-flight.
  • Orange Rocket: Using the power of a Orange Wisp Sonic into a stubby orange rocket with six fins arranged in a regular hexagon on the rear. As the Orange Rocket, Sonic can create powerful jet propulsion from his back to launch himself forward through midair at staggering speeds.
  • Pink Spikes: Using the power of a Pink Wisp Sonic turns into a hot pink spiky ball. As the Pink Spikes, Sonic gains long, razor-sharp and extremely durable spikes on his body. By inserting these spikes into a surface, Sonic can stick perfectly firm to any surface, allowing him to climb up walls and along ceilings. The spikes can also be used offensively by using them to pierce opponents. It can also be used to augment the Spin Dash, making it much more powerful than normal.
  • Purple Frenzy: Using the power of a Purple Wisp Sonic the user turn turns into a flowing purple, demonic-looking chomper that constantly gives off a dark and thick aura. As the Purple Frenzy, Sonic gains a powerful jaw that can chew and consume any matter he bites off and add it to his own mass, allowing the Purple Frenzy to grow larger for each bite until reaching maximum size. When reaching maximum size, the Purple Frenzy also gains a suction breath that lets Sonic suck in smaller objects not too heavy or rooted to the ground.
  • Red Burst: Using the power of a Red Wisp Sonic turns into a red fireball that constantly gives off an aura of flames. As the Red Burst, Sonic obtains limited pyrokinetic abilities. Sonic can form a shield of flames around himself that instantly incinerates anything it touches, and he can create explosions of fire by combusting into flames without inflicting harm on himself. These explosions can be channeled to shoot Sonic higher into the air or be charged up to trigger large-scale and powerful explosions that destroy nearly anything within its range. In addition, Sonic's speed increases while using Red Burst.
  • Violet Void: Using the power of a Violet Wisp Sonic turns into a large, ghastly and smoky black orb with violet outlines. As the Violet Void, Sonic essentially becomes a living black hole which can draw objects into himself from a distance and make them vanish into a void within him. However, the user cannot drawn in objects that are too big or heavy. Because of the Violet Void smoke-like makeup, Sonic is granted limited intangibility, allowing him to pass through certain obstacles unharmed. As the Violet Void, Sonic is also capable of flight through mid-air. Like the Purple Frenzy, the Violet Void can add the mass of the objects they draw into them, allowing Sonic to grow larger the more he consumes until they reach maximum size. Also, the more the Violet Void increases in size, the stronger its suction ability becomes, enabling Sonic to draw in bigger and heavier objects from greater distances. At maximum size, the Violet Void can draw in objects the size of the Frigate Skullian, a medium-sized aircraft.
  • Yellow Drill: Using the power of a Yellow Wisp Sonic turns into a yellow spiral drill. As the Yellow Drill, Sonic can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Sonic to move through water like a living torpedo.
  • Final Color Blaster: Sonic gathers all the color Wisps around himself, and uses their combined Hyper Go-On Energy to greatly enhance his attacks in a rainbow aura.

Excalibur Sonic:

  • Excalibur Soul Surge: Sonic extends Excalibur's outer energy blade into a longer blade and delivers a combo of extremely fast and focused powerful slashes with Excalibur.

Super Sonic:

  • Chaos Control
  • Super Sonic Boost: Super Sonic surrounds himself in a powerful fiery aura of chaos energy and flies into the target at incredible speed.
  • Arrow of Light: An augmented version of Super Sonic Boost. Super Sonic draws in blue light, gathering enough to completely immerse himself, thus turning himself into "an arrow of light", before charging forward into the target.
  • Super Sonic (Move): Super Sonic strikes his opponent with a series of powerful attacks greatly amplified by chaos energy, finishing by firing an energy blast made of golden chaos energy at the opponent.

Darkspine Sonic:

  • Fire Manipulation: Darkspine Sonic can create concentrated flames on his hands and feet to amplify the destructive force behind his attacks, and form highly powerful bursts of flames.
  • Time Break

Hyper Sonic:

  • Hyper Flash: An immensely stronger version of the Spin Dash, Hyper Sonic unleashes his full might to quickly blitz every foe in sight in a flash of light. This move is powerful enough to destroy virtually every opponent in his line of sight in an instant.

Key: Base | Werehog Sonic | Excalibur Sonic | Super SonicHyper SonicDarkspine Sonic

Note: This profile covers Sonic in the mainstream games. For the Archie Comics versions, see Archie Pre-Genesis Wave Sonic and Archie Post-Genesis Wave Sonic

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Sonic the Hedgehog (Game Character)

  • Gotta Go Fast or You'll Get Dunked On

    9 messages
    • Equalizing Speed on Sonic ._.
    • The Smashor wrote: The Wright Way wrote: CoreOfimBalance(COB) wrote: It uses kills doesn't it? Nope, nothing in canon has ever shown it...
  • Super Sonic's speed(possible feat/upgrade)

    20 messages
    • [http://sonic.sega.jp/advance3/ At sega oficial site is confirmed gemerl is made from emerl data] "Based on the data of "Emel&qu...
    • Since Sera is already handling the Sonic revisions, I think that it seems best if I close this thread.