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Sol em

Summary

The Sol Emeralds are objects that appear in the Sonic the Hedgehog series. They are a set of seven emeralds of great power from Blaze's world and the inter-dimensional counterparts to the Chaos Emeralds. The are protected by their appointed guardian, Blaze the Cat.

Known as the greatest treasure of their world, the Sol Emeralds are sought by heroes and villains alike due to their immense power. They share a similar role with the Chaos Emeralds in the modern games, serving as necessary plot devices in order for the game's story to progress. As opposed to the brilliant cut Chaos Emeralds, they are emerald cut gems.

Powers and Stats

Tier: At least 5-A, likely 4-A, possibly higher

Name: Sol Emeralds

Origin: Sonic the Hedgehog

Age: Unknown

Classification: Supernatural gems.

Wielders: Blaze the Cat, Eggman and Eggman Nega (when piloting the Egg Salamander)

Powers and Abilities: Spatial Manipulation, Fire Manipulation, Power enhancement, Attracting or repelling the Chaos Emeralds, Converting thoughts into power.

Attack Potency: At least Large Planet level, likely Multi-Solar System level (Should be equal in power to the Chaos Emeralds, given that they are counterparts and can attract and repel each other with their power), possibly higher (Their presence in Sonic's world in Sonic Rush was causing Blaze's world to merge with Sonic's, creating space-time distortions that would eventually lead to the destruction of both worlds)

Speed: None (Depends on the wielder)

Durability: At least Large Planet level, likely Multi-Solar System level, possibly higher

Range: Unknown (Capable of effecting both Sonic and Blaze's worlds)

Weaknesses: The Sol Emeralds can be drained of their power, but can be re-energized by a user with a strong enough will and strong bonds of friendship.