Sly cooper is a young male adult gentleman thief raccoon that is part of a long line of master thieves who specialize in robbing from legit criminals as opposed to innocent bystanders, thus making them vigilantes. Early in his life, he witnessed the savage murder of his father at the hands of a group known as the Fiendish Five, who then stole his family's Thievius Raccoonus, which holds many of the Cooper clan's major thief moves. He was forced into an orphanage, where he met his best friends, Bentley and Murray. Over his years in the orphanage, the three pull off multiple thieving tasks, and soon, Sly decides to carry on the Cooper legacy by making the modern day Cooper Clan. Sly is nimblest of the gang, so he is sent out the most on mission. He uses a hooked cane, a family heirloom, as a multi-purpose tool. Sly is cunning and extremely athletic, and can perform feats such as walking on wires, landing on small points, sliding on vines, and falling from great heights while sustaining less damage. He can also use disguises as an advantage to get across easily inaccessible areas.

Powers and stats

Tier: At least 9-C, possibly 9-B

Name: Sly Cooper

Origin: Sly Cooper

Gender: Male

Age: 18 (Thievius raccoonus), 20 (Band of thieves), 21 (Honor among thieves), Unknown in Thieves in time. Possibly between 22-23

Classification: Gentleman thief

Powers and Abilities: Peak Human characteristics, Skilled at stealth, Very agile and skilled at thievery, Invisibility, Can perceive time at a reduced rate, Can create an electrical field around himself when he rolls, Can create a blinding flash from his cane, Can glide in the air with the Paraglider

Attack Potency: At least Street level, possibly Wall level

Lifting Strength: Regular Human

Striking Strength: At least Street Class, possibly Wall Class when using his cane.

Speed: Subsonic (In Sly Cooper 4: Thieves in Time he runs fast enough to look like a Blur.)

Durability: At least Street level, possibly Wall level

Stamina: Peak Human.

Intelligence: Master Thief and an expert at using the environment to his advantage.

Notable Equipment: Cane

Weaknesses: None notable


Notable Victories:

Notable Losses:

Inconclusive Matches: