Sleipmon is a Holy Knight Digimon which is one of the Digital World's guardians, the "Royal Knights". While most of the Royal Knights are Human Digimon, it has a bestial silhouette which could be called bizarre. Its whole body is clad in an armor of the "Red Digizoid" which boasts great defensive power, so even Ultimate Digimon are unlikely to be able to easily damage Sleipmon. Its six legs possess unsurpassed mobility, and it is capable of instantaneous, high-speed movements that its thick build would not suggest. Sleipmon acts as a guardian of the super-ancient ruins which sleep below the thick ice of the Digital World's north pole, since it is said that essential program data which concerns the creation of Digimon is sealed within these ruins.
Powers and Stats
Tier: At least 2-A | At least 2-A, likely High 2-A
Gender: Technically genderless, treated as male
Age: Unknown, likely thousands of years old
Classification: Mega-level Holy Knight Digimon, Member of the Royal Knights
Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation, Light Manipulation, Ice Manipulation, Weather Manipulation, Master Archer and Close-Quarters Combatant, Acausality, Healing, Slight Resistance to Status Effect Inducement, Resurrection, Resistance to Existence Erasure, Soul Manipulation, Death Manipulation, Absolute Zero and Power Nullification, Sleep Manipulation, Can kill Beings with Low-Godly Regeneration, Power Nullification, Self Information Manipulation and Reactive Evolution via Overwrite, Fire Manipulation, Metal Manipulation (Can create and fire condensed balls of heavy metal at his foes), Holy Manipulation, Electricity Manipulation, Debuffing, Flight, Atomic Destruction, Mind Control, Duplication, Soul Purification (Can purify evil souls ans lead them to holiness), Afterimage Creation.
Attack Potency: At least Multiverse level+ (Managed to freeze Gallantmon solid. Should be comparable to Lilithmon) | At least Multiverse level+, likely High Multiverse level+ (Fought on equal grounds against Takumi, should be comparable to the other Royal Knights)
Speed: Immeasurable (The second fastest Royal Knight) | Immeasurable (Is so fast that he can attack dozens of times before Takumi's team, which participated in the final battle against the Mother Eater in higher-dimensional space, could properly retaliate, UlforceVeedramon was needed to match him)
Striking Strength: At least Multiversal+ (Managed to freeze and damage Gallantmon) | At least Multiversal+, likely High Multiversal+
Durability: At least Multiverse level+ (Tanked attacks from Gallantmon, wears Red Digizoid armor, which is known for its phenomenal defensive abilities even amongst other forms of the metal) | At least Multiverse level+, likely High Multiverse level+ (Took hits from Takumi)
Stamina: Extremely High (Can endure extended battles with top-tier Royal Knights like Gallantmon, managing to tank his attacks long enough to freeze them both in ice to take the latter out of the right)
Range: Extended melee range normally, Planetary with projectiles
Standard Equipment: His sacred crossbow, Múspellsheimr, his sacred shield, Niflheimr
Intelligence: As a member of the Royal Knights, Sleipmon is a master combatant, engaging with several of the stronger members of the group in combat on even ground in both close and long-range combat. He is particularly skilled at the latter, attacking targets at distance with the powerful bolts from Múspellsheimr and restraining them with the blizzards generated from Niflheimr. He is also the guardian of essential program data that forms the basis for the creation of Digimon, scouting and guarding vast expanses of land at a time.
Weaknesses: None notable
- Bifröst: Fires incandescent arrows of light from Múspellsheimr.
- Odin's Breath: Uses Niflheimr to lower the temperature of its climate and generate a blizzard. This move can put the foe to sleep.
- Tactic Smear: Jumps high into the air and kicks the opponent with its hooves.
- Atomic Blaster: Fires beams from its chest-mounted cannons that destroy the enemy at the atomic level.
- Power Null: A thought that nullifies the opponent's abilities.
Key: Databook | Digimon Story: Cyber Sleuth