Slayer (スレイヤー, Sureiyā) is a playable character in the Guilty Gear franchise, who made his first appearance in Guilty Gear XX. He is the first, and so far, only vampire in the Guilty Gear series. A charming, refined and somewhat erudite man, Slayer exudes class, but that is not to say he doesn't enjoy combat. Although he is technically not a part of the on-goings of the Guilty Gear world, he often offers advice to other characters, and has grown somewhat attached to their world.
Powers and Stats
Origin: Guilty Gear
Age: Hundreds, likely thousands of years old
Classification: Vampire, Founder and former leader of the Assassin's Guild
Powers and Abilities: Superhuman Physical Characteristics, Magic, Flight, Shapeshifting, Shadow Manipulation, Teleportation, Immortality (Types 1, 3 and 7), Regeneration (High-Mid), Able to suck blood to heal himself, Energy Shields and Energy Blasts of unknown nature, Possible Intangibility
Lifting Strength: Superhuman+, exact level unknown
Striking Strength: Solar System Class
Durability: Solar System level (Tanked an attack prepared specifically to kill beings like himself with no difficulty)
Stamina: Extremely high given Guilty Gear standards.
Range: Standard melee range, thousands of kilometers with attacks.
Standard Equipment: His pipe and cane
Intelligence: Possesses more experience than everyone else in the series, rather knowledgeable on magic and various other subjects
Weaknesses: Limits his strength for a fair fight, to such an extent that he allows himself to be "defeated" if his opponent is good enough
- Bloodsucking Cosmos: Slayer grabs his enemy to suck his/her blood and drain life. Apparently works even on machines like Robo Ky, but that could just be Game Mechanics.
- All Dead: Slayer's Instant Kill special. Slayer preforms a giant uppercut that punches the enemy out of the galaxy, sending them flying at hundreds of billions of times the speed of light.
Note: Not to be confused with the similarly named anime series.