Seta Soujirou
As it stands now, it looks like we're the ones short on time. I guess I'll just have to do the work of all ten of the Juppongatana myself.
~ Sōjirō's boast to Himura Kenshin


Seta Sōjirō was Shisho Makoto's right-hand man and the most dangerous member of the Juppongatana (Ten Swords). An illegitimate child born of a prostitute, he was heavily abused by his family, only finding solace after becoming attached to Shishio and nursing his wounds. While he attempted to avert the abuse by smiling instead of crying, he eventually snapped after his family threatened to murder him and Shishio for the bounty money, slaughtering all of his relatives with a wakizashi provided by Shishio himself.

From then on, Sōjirō adopted Shishio's philosophy: the strong live as the weak die, becoming a feared assassin who murdered numerous important officials in Shishio's name. He later gained the title of "Tenken", or "Heaven's Sword" for his deeds and prodigal swordsmanship, slaying his foes at speeds exceeding that of the infamous Hitokiri Battousai.

Powers and Stats

Tier: 8-C

Name: Seta Sōjirō, "Tenken" (Heaven's Sword)

Origin: Rurouni Kenshin

Gender: Male

Age: 17

Classification: Human Swordsman, Member of the Juppongatana

Powers and Abilities: Superhuman Physical Characteristics, Master Swordsman

Attack Potency: Building level (Matched Kenshin, who crossed swords with Hiko Seijuro, who blocked a building-demolishing slash from Fuji the Giant)

Speed: Subsonic+ with Supersonic+ reactions/attack speed (Described as having "speed beyond god-speed", proving to be so fast that even Kenshin could only barely react to Sojiro's movements)

Lifting Strength: Superhuman

Striking Strength: Building Class

Durability: Likely Building level (Survived Kenshin's Amakakeru Ryu no Hirameki, which was powerful enough to nearly kill Hiko Seijuro, albeit while Kenshin was using a reversed-bladed sword. In addition, Sōjirō was incapcitated in the process)

Stamina: Superhuman (Never gets winded traveling at the previously mentioned speeds for several minutes)

Range: Extended human melee range

Standard Equipment: Naomasa Kotetsu and Kikuichimonji Norimune

Intelligence: Sōjirō is a naturally gifted swordsman, quickly mastering Shukichi and Battoujutsu techniques despite his limited formal training. As such, he was able to best the likes Kenshin in their first bout, damaging the reverse-bladed sword and overcoming the Kuzu Ryu Sen, which was Kenshin's strongest technique at the time. He is a master of battoujutsu and assassination, easily infiltrating heavily guarded areas to slay his foes and easily matching the speed and technique of Kenshin's own drawing technique. Furthermore, it is difficult to read his attacks much of the time due to his own repressed emotions. However, Sōjirō is prone to toying with his foes, opting to use only a fraction of his full speed against Kenshin and not killing the Battousai despite having the chance to. In addition, his flawless technique can be disrupted if he is confronted about his worldview and forced to experience his emotions once more.

Weaknesses: He is prone to toying with his foes and is usually confident in his feeling of superiority. His repressed emotions can make his swordsmanship “inconsistent,” according to Kenshin, if his emotions are forced to resurface (like during Sōjirō's fight with Kenshin).

Notable Attacks/Techniques:

  • Shukuchi: A technique literally meaning "Reduced Earth", Sōjirō's natural footwork allows him to achieve speeds beyond that of the god-speed utilized by practitioners of the Hiten Mitsurugi-Ryu sword style, completely vanishing from sight and allowing Sōjirō to run on walls with ease.
  • Shuntensatsu: Literally "Flash Heaven Murder", it is Sōjirō's preferred method for killing his foes. While racing forward with Shukichi, he quickly draws his blade in a manner reminiscent of a battoujutsu practitioner, killing the target before they hit the ground. Sōjirō's speed and technique were great enough to overcome Kenshin's Kuzu Ryu Sen, but it ultimately failed against the sheer power provided by the Amakakeru Ryu no Hirameki.


Notable Victories:

Notable Losses:

Inconclusive Matches: