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Summary

Self Deception (セルフデセプション Serufudesepushon) was a 2nd Generation Faith Organization Object which participated in the Gigant Hustler.

Powers and Stats

Tier: 7-B with main cannon, 8-B with secondary weapons

Name: Self Deception

Origin: Heavy Object

Age: Unknown

Classification: Strategic Disturbance Weapon, 2nd Generation Object specialized in land battles

Powers and Abilities: Flight (Hovers using an electrostatic propulsion device), rapid fire beam cannon as main weapon, several dozens of laser beams, etc as secondary weapons, Advanced Sensors, large-scale chaff and flares, jammers, resistance to heat, radiation, hacking and EMPs

Attack Potency: City level with main cannon, at least City Block level with secondary cannons (Comparable to other Objects)

Speed: Subsonic top speed (550 km/h), likely Hypersonic+ reactions (Comparable to other Objects)

Durability: City level (Comparable to other Objects)

Stamina: Unknown, once fuel is put in the JPlevelMHD reactor it doesn't have to be swapped for 5 years, so the practical limit is on things like ammunition and the like

Range: Over 20 kilometers with secondary weapons, higher with main weapon

Weaknesses: Its main cannon can no longer achieve city level attack potency after 10 kilometers, needs to attach naval floats to fight on water, its propulsion system can be temporarily disrupted with a powerful electric discharge

Notable Attacks/Techniques:

  • Tactics: The Self Deception focuses on deception weapons like chaff, flares, and jammers. More than just keeping the enemy’s attacks from hitting, it sometimes has the enemy fire on its own forces or get caught in a blast after mistaking the range of an explosion. Its focus on deception leaves it a bit lacking in firepower, and it was considered the weakest of all 8 Objects participating in the Gigant Hustler.