|“||Having overwhelming power is boring as hell.||„|
|~ Saitama to Beefcake.|
|“||The true power of us human beings is that we can change ourselves on our own.||„|
|~ Saitama to Carnage Kabuto|
|“||You see, I never wanted to become a salaryman, I wanted to become a Super Hero that blows away stereotypical villians like you... with One Punch.||„|
|~ Saitama to Crabrante after realizing his true goal in life.|
Saitama is a human from Z-City who; through rigorous (sort of) training broke through his human limiters and achieved unbelievable strength and abilities. Never breaking a sweat, the name One Punch Man is fitting for the effortless wins Saitama has achieved through the series. Never going beyond a simple brawl, his sheer strength, speed and sower have effortlessly mowed down anyone in his way.
A parody character essentially; Saitama is a play on generic, flamboyant battle manga protagonists, who struggle greatly to achieve victory against overly evil characters. Saitama breaks the trend through his lethargic and typically emotionless personality, combined with massively overwhelming strength. Also, due to his effortless wins through the series, we have yet to see his true, full capabilities; getting slightly more "serious" as the series progresses, he casually puts down any new enemy on his radar.
Powers and Stats
Tier: At least High 6-A | 9-B
Name: Saitama, "Caped Baldy"
Origin: One-Punch Man
Classification: Human, A-Class Hero
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Sight, Afterimage Creation, Resistance to Telekinesis (Able to resist Tatsumaki's powers), Can hold his breath in space. | Superhuman Physical Characteristics
Speed: At least Relativistic, likely higher (Effortlessly threw a rock faster than Geryuganshoop could. It was also stated by Murata that Geryuganshoop's near light speed attacks are "nothing" compared to Saitama and "a bad joke" in his eyes) | Superhuman (Outsped Crabrante)
Lifting Strength: At least Class G (Effortlessly threw the Monster Association Base, which is comparable to Z City in size, into the sky for a few minutes) | Unknown, likely Superhuman (Should be superior to Tiger level monsters)
Striking Strength: At least Multi-Continent Class | Wall Class
Durability: At least Multi-Continent level (His durability should be comparable to his strength) | Wall level
Stamina: Unknown (Has not exerted himself even once so far)
Range: Standard melee range with punches. At least Planetary with shockwaves.
Standard Equipment: None notable.
Intelligence: Saitama seems to be single-minded at times, chasing a mosquito relentlessly even after sustaining a blast that destroyed his clothing completely. Due to his laid-back attitude, he lacks any sort of refinement in his techniques and is primarily a brawler in combat, simply punching a target until they're blown to pieces (which he usually does not need due to his overwhelming power). In addition, he is lacking academically, only barely passing the hero exam due to his poor score on the written exam. Nevertheless, he displays great control over his speed and strength, stopping his fist within a hair's breadth of Geno's face to avoid hurting him and generally holding back in fights in order to prolong them.
Weaknesses: He doesn't take anything seriously initially, and has a tendency to hold back to possibly prolong a fight. Saitama has no true martial arts training, as he simply just fights, and is possibly unable to breathe in space.
- Normal Punch: Saitama throws a simple punch. A casual punch was powerful enough to completely destroy a meteor that would have leveled the city.
- Consecutive Normal Punches: Saitama launches a volley of quick, single handed punches from his right. These blows have been shown to be powerful enough to blow strong or large body types apart.
- Serious Strike: Saitama throws an extremely powerful punch. This punch is shown to completely negate and destroy a beam capable of wiping out a planet's surface. The shockwave from the punch was powerful enough to part clouds on a global scale.
- Serious Consecutive Side Hops: Saitama hops from side to side rapidly. Doing so allows him to create a multitude of afterimages. He has been shown to be able to walk forward while doing so and the shock wave caused by it was enough to break Sonic's Ten Shadows Burial.
- Serious Table Flip: Saitama flips the entire battlefield into the air. Flipped the Monster Association Base during his fight with Garou.
- Serious Headbutt: Saitama headbutts the opponent with great force. Casually destroyed one of Garou's monster forms with this attack.
Key: Post-Training | Pre-Training
Note: It is very likely that Saitama is far stronger than this depiction of his current feats, since he has ended every fight thus far effortlessly.