|“||I won’t fight for the sake of someone else. I won’t fight for my own sake either. For the sake of the benevolence that I believe in, the justice I believe in, the loyalty I believe in, and the love I believe in. I will take hold of this sword and fight with this body. That is my dream, my wish. I... want to be a hero of justice.||„|
|~ Siegfried's last thoughts, as he died|
Saber of Black ("黒"のセイバー, "Kuro" no Seibā) is the Saber-class Servant of the Black Faction during the Great Holy Grail War, summoned by Gordes Musik Yggdmillennia. His true name is Siegfried (ジークフリート, Jīkufurīdo), the Dragon-Blooded Knight of the Nibelungenlied, in which he slew the evil dragon Fafnir with the cursed holy sword Balmung.
Powers and Stats
Tier: 7-A, higher with Balmung
Name: Saber of Black, Siegfried
Classification: Saber-class Servant
Powers and Abilities: Superhuman Physical Characteristics, Expert Swordsman, Energy Projection with Balmung, the Armor of Fafnir negates most attacks and ranks down those that can actually hurt him, increases in strength and durability when fighting a dragon, can "ride" nearly any vehicle or mount with supernatural skill, Soul Manipulation (All Servants can consume souls to replenish their magical energy), Intangibility and Invisibility in spirit form, Immunity to conventional weapons, Regeneration (Mid-Low; all Servants have regenerative capabilities)
Attack Potency: Mountain level (Fought Karna on fairly even ground, managing to leave minor wounds on him), higher with Balmung (An A+ Anti-Army Noble Phantasm, matched Clarent Blood Arthur when used by Sieg, and when used consecutively and rapidly, it can match Brahmastra Kundala)
Lifting Strength: Unknown
Striking Strength: Mountain Class
Durability: Mountain level, higher with the Armor of Fafnir (Nullifies most attacks and even Noble Phantasms, and reduces the damage of the things that can hurt him, such as Karna's blows, to just minor wounds).
Stamina: High. Other Servants can fight for nearly an entire day without stopping.
Range: Extended melee range, Kilometers with Balmung
Standard Equipment: Balmung.
Intelligence: A widely-renowned hero regarded as invincible and a walking fortress, Siegfried is an incredibly skilled swordsman whose skills had long surpassed the realm of man. A spectacular combatant, he is able to combat Karna, a demigod of the highest caliber and said to be one of the only Servants to hold a candle to the Gilgamesh on even ground in martial combat. However, as a knight to the core, Siegfried will refuse to use underhanded tactics if he can help it and enjoys the clashing of steel, prolonging fights with worthy opponents to savor the thrill of it.
Weaknesses: Armor of Fafnir has a weakness, a leaf-shaped mark on his back that cannot be covered, allowing even minor attacks to deal severe damage to him. Wounds dealt to this part of his body are extremely difficult to heal, as well. Armor of Fafnir is also negated by dragon slayers, or weapons with dragon slaying anecdotes. Its effectiveness is also reduced if he blocks blows with Balmung, and it has removed his Magic Resistance skill. Siegfried is an honorable knight who will drag out fights with worthy opponents and won't resort to dishonorable tactics. Due to being summoned as a Servant, he cannot use Balmung at the speed that he could when he was alive. He is also incredibly unlucky and attempting to use the riches bestowed by his Golden Rule will only result in greater misfortune.
Notable Attacks / Techniques:
Armor of Fafnir: Blood Armor of the Evil Dragon: The invulnerable body of a dragon that Siegfried gained by bathing in and swallowing the blood of Fafnir. It dyed his skin brown and continues to circulate through his body, affecting his organs. His skin, comparable in strength to the strongest steel, negates all attacks, physical or magical, B-rank or below, making it impossible for many Servants to harm him at all. It requires A-rank attacks to wound him, but their damage is lowered considerably, with the power of a B-rank attack subtracted from their values. This turns all A-rank attacks into the equivalent of E-rank attacks, inflicting only minor damage that is quickly regenerated.
Against Noble Phantasms, its defensive properties are equivalent to B+ rank, but it is negated by Noble Phantasms used by antiheroes, dragon slayers, and weapons with dragon slaying anecdotes. The armor's defensive properties are also reduced when he blocks blows with Balmung, and due to this Noble Phantasm, he has lost his Magic Resistance skill. He also has a leaf-shaped mark on his back where a linden leaf stuck during his bathing, so the blood did not touch there, leaving that location vulnerable. A conceptual curse prevents him from ever covering it, opening up a hole in anything that would conceal it. Should he be struck there, even the weakest Servant could slay him, and it is incredibly difficult to heal if it is wounded. While this weakness is extreme, Siegfried's skill makes it so that there are few who could land a blow on his back without resorting to assassination.
|“||The Evil Dragon will fall. All will be separated into light and shadow. The world will now reach the sunset. Collapse ― Balmung!||„|
|~ Siegfried using Balmung|
Balmung: Phantasmal Greatsword, Felling of the Sky Demon: Siegfried's golden greatsword, glowing with such magnificence that it seems to have been created by inhuman hands. It has the traits of both a holy sword and a demonic sword, and will change attributes depending on the nature of who wields it. As a weapon that slayed a dragon, it deals extra damage to those with the blood of dragons. By holding the sword above his head, Siegfried can call upon the magical energy stored within a jewel at Balmung's hilt, True Ether, causing his blade to glow with a twilight aura. Siegfried then can release this energy as a wave of destruction, a semicircle of twilight centered around him.
It has an incredibly fast activation rate for an Anti-Army Noble Phantasm, but Siegfried's use of it is much slower than in life, and slower than Sieg, who can use it consecutively and rapidly due to Galvanism. In life, Siegfried was even faster, as his heart was transformed into a Magic Core by the process of drinking and bathing in a dragon's blood. This allows him to use it again and again, potentially matching far greater Noble Phantasms by using it many times consecutively. However, as a Servant, this trait of his has degraded and his rate of fire is thus greatly reduced.
Das Rheingold: The endless fortunes that Siegfried gained from defeating Fafnir, an extreme amount of riches that remained even when his great-grandson was an old man. If it is allowed to flow freely throughout the country, it will result only in destruction and misfortune as the humans who find it fight amongst each other in their greed.
Riding: The ability to ride mounts. As a knight, Siegfried can ride virtually any vehicle and animal with above average skill, even those that did not exist in his time. However, he cannot ride members of the Phantasmal Species.
Disengage: The ability to break away from combat. Siegfried's A-rank in this skill allows him to reset the conditions of a battle to what they were at the beginning, on top of forcibly removing some of his negative status effects.
Dragon Slayer: A special skill granted to those who have slain dragons, granting Siegfried a 30% boost to his strength and durability when battling a dragon or those with the blood of one.
Golden Rule: Throughout history and mythology, individuals destined to amass vast fortunes and treasure are identified as possessing Golden Rule. In Siegfried's case, he gained the riches of the Nibelung, but its curse has ranked down his Luck.