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Refia Render
Raised in Kazus by the mythril smith Takka, whose rigorous training led her to run away from home... again.
~ Final Fantasy III instruction manual
Toads!? I hate toads! Don't turn me into one!
~ Refia to Luneth, Final Fantasy III

Summary

Refia is a one of the main protagonists from the 3D remake of Final Fantasy III. She is a Warrior of Light. Though she has no set Job class, she is portrayed as a White Mage in the opening FMV. Refia is described by Doga and Unei as the light of affection. As the sole female of the party, Refia is more of a motherly character than a love interest, and scolds her companions for their unruly behavior, like Desch's crushes on other women despite being faithful to Salina, or even Luneth's casual behavior when meeting Sara Altney and Aria Benett. Refia does have a rebellious streak, what with her habit of escaping her father's blacksmith training, but deep down she cares for him and is at first torn between joining her allies, or staying in Kazus.

Though she cares greatly for her adopted father and is grateful for the support he's given her, Refia often gets frustrated with his insistence that she learn to become a blacksmith as well, since she’d rather decide her own direction in life. She is a very passionate character, and is not afraid to voice her thoughts or emotions in any given situation, usually quite loudly too. She evokes a sense of sympathy and empathy as well, and despite her lecturing, seems to care deeply for the other Warriors of Light.

Refia hates toads, despite the party being required to transform into them to reach certain locations, like the Tower of Owen. Refia was raised by the Kazus village blacksmith, Takka. She tired of her strict blacksmith training and ran away from home. When she tries to escape on Cid's ship, Luneth and Arc find her and ask for her help in making a Mythril Ring to lift the Djinn's curse, but she doesn't have the skill yet, and says that they should go to Sasune as her father made one for the king there. She begs to accompany them, wanting to help her hometown.

Powers and Stats

Tier: High 6-A | At least High 6-A2-C

Key: Wind Crystal's Blessing | Three Crystal's Blessing | The Four Crystal's Blessing

Name: Refia

Origin: Final Fantasy III

Gender: Female

Age: 14

Classification: Warrior of Light

Powers and Abilities:

Superhuman Physical Characteristics, SummoningBlessed (Has a Crystal with her, gaining the abilities of the Crystals as a result), Extrasensory Perception (Mages have shown to naturally possess this[1]), Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[2] like the Devil's road, which the concept of time was lost,[3] and time and space were twisted to the point[4] the past, present and future[5] existed as one[6]), Law Manipulation (Magic is stated to rewrite[7] the natural order of things[2]), Subjective Reality (Magic,[7] in its basest form,[8] is projecting one's inner[9] mind onto reality[1], and is powered by intelligence and mental strength[7]), Durability Reduction (Magic ignores durability to physical attacks requiring specific resistances to reduce the damage of), Forcefield Negation and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the mind and spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation, Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself,[10] to Nonexistent beings like Exdeath and Cloud of Darkness), Elemental Manipulation (Of the Lightning, Teleportation, Ice, and Earth variety), Pain Manipulation (Is able to utilize different levels of Lightning spells, which is capable of attacking the nerves[11]), Gravity Manipulation (via Gravity magic, the Haste and Slow spells are stated to control gravitycontrol gravity[12]), Radiation Manipulation (via Megaflare, which is stated[13] numerous times to be a nuclear power[14]), Martial Arts, Elemental Manipulation (Of the Fire, Ice, Lightning, Wind, and Earth variety), Darkness Manipulation (Has a weapon made of literal darkness), Levitation (via Levigrass shoes), Statistics Amplification (Has numerous spells and items that can increase his stats), Information Analysis (via Study and Libra), Death Manipulation, Resurrection, Soul Manipulation (via Death and Raise, the Death spell reaps the targets soul; killing them[15], and the Raise spell can bring back a spirit to a deceased body[12]), Purification (Type 3; via Esuna and other curing items), Sound Manipulation (via Bard class), Explosion Manipulation (Via Flare), Empathic Manipulation and Statistics Reduction (the Viking class allows the user to taunt the foe to target them, lowering the target's defense as a result), Healing and Regeneration (Mid-Low), Poison Manipulation and Corrosion Inducement (The Poison spell is stated to Corrode the target[12]), Durability Negation (The Ultima weapon is made of Orichalcum, a mystical ore that can cut through anything), Magma Manipulation, and Black Hole Creation (The Geomancer class allows the user to control magma, and create black holes to send enemies to another rift), BFR (The teleport/Warp spells are capable of banishing targets to the Void, which inflicts the following abilities on the victim: Existence Erasure/Void Manipulation, Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2)), Berserk Mode, Size Manipulation, Attack Reflection Negation (Several spells pierce through reflect such as Drain, Tornado, Ultima and Gravity spells), Madness Manipulation (Can inflict confusion on the target), Transmutation (In the form of transforming others into toads), Petrification, Holy Manipulation, Telekinesis (Able to call down meteors), Perception Manipulation (via Blind), Teleportation, Forcefield Creation, Time Manipulation (Can speed up time around himself), Gravity Manipulation, Absolute Zero (via Shiva), Energy Projection, Limited Matter Manipulation (Can manipulate atoms to trigger spontaneous fusion explosions through the Flare spell), Biological Manipulation (The Sleep Spell[12] and the Hold Spell[12] are capable of affecting the brain's fundamental functions), Blood Manipulation (The Death spell is stated to solidify the target's blood to kill them[12]), Attack Reflection (Can reflect magical attacks with Reflect), Sleep ManipulationLife Force Absorption (Drain and Tornado), Water Manipulation (with Leviathan and Geomancy), Status Effect Inducement, Paralysis Inducement, Size Manipulation (Mini), Power Nullification (via Silence and Dark Sword's duplication negating properties, Can also nullify enemy status buffs and prevent them from casting magic)

Resistance to Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[7] shown to[8] project one's inner[9] mind onto reality[1], and as shown with the creation of the Devil's road[2], remove entire concepts[3] and warp space and time[4] to where the past, present, and future[5] exists as one[6]), Law Manipulation (Resists magic, which can rewrite[7] the natural order of things[2]), Existence Erasure (can enter the World of Darkness, whose darkness threatened to erase the world), Time Stop (Can move in the world when time was stopped), Air Manipulation, Fire Manipulation, Earth Manipulation, Ice Manipulation, Matter Manipulation (Macro-Quantum; Is capable of resisting the Fire and Ice spell, which is capable of affecting the[12] target's electrons[12]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nerves[11]), Status Effect Inducement (Which includes the following: Death Manipulation, Transmutation (Can resist the toad status effect), Petrification, Perception Manipulation, Darkness Manipulation,Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[16]), Power Nullification, Biological Manipulation (Can resist the Sleep spell, which can affect the target's cerebral cortex[12]), Life Manipulation (Can resist the Sap status effect), Madness Manipulation, Poison Manipulation, Disease Manipulation and Corrosion Inducement (Can resist the Poison and bio spell, which is stated to corrode the target,[12] and inflict the target with a disease respectively), Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[12]), Size Manipulation, Paralysis Inducement, and Sleep Manipulation; Has numerous equipments that allows him to be resistant to these elements and status ailments), Absolute Zero (Can withstand Shiva's presence), Matter Manipulation (Can withstand the particle beams Cloud of Darkness fires),Curse Manipulation, Void Manipulation, Biological Manipulation, Time Stop, Mind Manipulation, Statistics Reduction, and Corruption (Type 2) (With the power of the the crystals, the warriors of light can resist the effects of the Darkness, which has these abilities)

Attack Potency: Multi-Continent level (Defeated Medusa, who attempted to bring down the Floating Continent) | At least Multi-Continent level (Defeated Bahamut) | Low Multiverse level (Capable of fighting Cloud of Darkness after it was weakened by the four Warriors of Darkness)

Speed: Massively Hypersonic (Defeated Bahamut, a being that can cover hundreds of kilometers in seconds) | Massively Hypersonic (Should be as fast as before) | Massively FTL+ (Can keep up with the 4 creatures of darkness, who's able to keep up with the After Years crew, who can keep up with Gilgamesh)

Lifting Strength: At least Class M (Far superior to Goldor who lugged a large gold chain [comparable in size to the airship, Enterprise] across the eastmost continent)

Striking Strength: Multi-Continent level | At least Multi-Continent level | Low Multiverse level (Equal to the Warriors of Darkness, who were powerful enough to weaken the Cloud of Darkness a significant extent with kamikaze physical attacks)

Durability: Multi-Continent level | At least Multi-Continent level | Low Multiverse level (Barely survived, if not fatally wounded by, the Cloud of Darkness' full powered Particle Beam)

Stamina: Very high

Range: Extended Melee Range with weapons, likely Tens of Meters, with magic and summons.

Standard Equipment: Nothing notable

Intelligence: Skilled combatant with mastery over numerous job classes.

Weaknesses: Nothing notable, though she appears to hate frogs.

Notable Attacks/Techniques:

Command Abilities

  • Boost: Refia focuses power to store up energy, doubling the power of her next attack. She can do so once again to triple the power of her next attack instead, but going any further will cause her to overload and take damage.
  • Geomancy: Refia invokes the innate power of her surroundings and unleashes their energy as an attack, varying based on the battlefield.
    • Black Hole: Refia creates a black hole in urban, industrial environments like Southwestern Saronia or deep dungeons like Eureka, crushing and destroying her foe before vanishing.
    • Ice Storm: In mountainous or highly-elevated areas, Refia creates a storm of hail and rain that deals ice-elemental and water-elemental damage to all foes.
    • Magma: In areas full of lava and sources of immense heat, Refia floods her surroundings with molten rock to deal fire-elemental damage to all foes.
    • Shadowflare: In dark, isolated areas, Refia unleashes the power of shadow to deal heavy non-elemental damage to a single foe.
    • Whirlpool: Refia invokes the power of the watery abyss while at sea, drowning and killing all foes instantly.
  • Item Lore: Refia's experience with items allows her to draw out the maximum value of restorative items, doubling their effectiveness.
  • Jump: Refia leaps to incredible heights to evade enemy attacks before coming down on her foe with her acquired momentum.
  • Provoke: Refia provokes her foe into targeting her, drawing them into a berserk rage while forcing them to lower their guard.
  • Sing: Refia sings songs with various effects.
    • Elegy: Casts Shell on all allies, protecting them from magical attacks.
    • Minne: Casts Protect on all allies, protecting them from physical attacks.
    • Minuet: Casts Haste on all allies, speeding up time around them to increase their effective speed and counter time slow effects.
    • Peaon: Heals all allies by an amount proportional the amount of damage they're able to take, being more effective the more resilient they are.
    • Requiem: Deals damage to all foes based on how resilient they are, dealing more damage to those who are more resilient, but weakens as the targets sustain injury.
  • Souleater: Refia sacrifices her own life energy to dish out a darkness-infused wave of energy that strikes all foes.
  • Steal: Refia pilfers her foes' equipment to use for himself.
  • Study: Refia identifies her foes' strengths and weaknesses with a glance and erases any positive status effects the target may have.
  • Throw: Refia can throw virtually anything around her as a lethal projectile with pinpoint accuracy.

Black Magic

  • Bio: Refia infects her target with virulent toxins and pathogens, poisoning them until they finally succumb.
  • Blind: Refia blinds her foe to prevent them from aiming properly.
  • Breakga: Refia instantly petrifies her foes.
  • Drain: Refia drains her foe of life to heal her injuries.
  • Erase: Refia dispels her foes' positive status effects, enchantments, and Statistics Amplification.
  • Death: Refia instantly kills her foe.
  • Firaga: Refia bombards her foe with a barrage of powerful fireballs to deal heavy fire-elemental damage.
  • Flare: Refia triggers a spontaneous fusion explosion to deal massive non-elemental damage.
  • Meteor: Refia causes meteors to rain from the sky and obliterate her foes.
  • Raze: Refia instantly kills all foes that are significantly weaker than herself.
  • Sleep: Refia puts her foe to sleep to render them helpless.
  • Quake: Refia triggers a massive earthquake to deal heavy earth-elemental damage.
  • Shade: Refia completely paralyzes her foe to prevent them from moving.
  • Thundaga: Refia assails her foes with a flurry of lightning bolts to deal heavy lightning-elemental damage.
  • Warp: Refia warps her foe to another plane, never to return.

White Magic

  • Arise: Revives a fallen ally back to peak fighting strength or exorcises an undead foe.
  • Confuse: Befuddles her foes and scrambles their motor functions, causing them to aimlessly attack everything around them, including themselves.
  • Curaja: Rapidly heals her wounds and those of her allies.
  • Esuna: Nullifies any status conditions she is afflicted with.
  • Haste: Speeds up time around herself to increase her effective speed and counter enemy time slows.
  • Holy: Blasts her foes with a burst of holy energy that deals massive damage.
  • Mini: Shrinks an enemy. A second casting will revert the effects. Can be casted upon oneself.
  • Protect: Erects a forcefield that reduces the effectiveness of enemy physical attacks.
  • Reflect: Erects a special forcefield that reflects any magical spell used against it back at the original user, regardless of their power.
  • Silence: Mutes her foe to prevent them from casting verbal magic of any kind.
  • Toad: Turns her foe into a common toad, rendering them virtually powerless.
  • Tornado: Conjures a magical tornado that saps the life energy from her foes, leaving them on their last legs no matter how rested and uninjured they were prior to the attack.

Summons

  • Bahamut: Refia summons Bahamut to obliterate her foes with Mega Flare, dealing heavy non-elemental damage.
  • Ifrit: Refia summons Ifrit to incinerate her foes with Hellfire, dealing heavy fire-elemental damage.
  • Leviathan: Refia summons Leviathan to drown her foes with Tidal Wave, dealing heavy water-elemental damage.
  • Odin: Refia summons Odin to strike all foes with her famous Zantetsuken, killing them instantly.
  • Ramuh: Refia summons Ramuh to smite her foes with Judgment Bolt, dealing heavy lightning-elemental damage.
  • Shiva: Refia summons Shiva to freeze her foes with Diamond Dust, dealing heavy ice-elemental damage.
  • Titan: Refia summons Titan to devastate the land with Earthen Fury, dealing heavy earth-elemental damage.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. 1.0 1.1 1.2 Final Fantasy IV: The After Years
  2. 2.0 2.1 2.2 2.3 Final Fantasy IV Novel 1, chapter 5, page 198
  3. 3.0 3.1 Final Fantasy IV Novel 1, chapter 5, page 199
  4. 4.0 4.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  5. 5.0 5.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  6. 6.0 6.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  7. 7.0 7.1 7.2 7.3 7.4 Final Fantasy IV Novel 1, chapter 1, page 29
  8. 8.0 8.1 Final Fantasy IV Novel 1, chapter 3, page 107
  9. 9.0 9.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  10. Final Fantasy I
  11. 11.0 11.1 Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 Final Fantasy IV Series Guidebook
  13. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  14. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  15. Final Fantasy VI
  16. Final Fantasy V GBA Manual
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