|“||But, because I lost that power, my head had cleared a little... now, I've had time to reevaluate that power. So I'm thankful, actually. Lately, whenever something happened, I would use the Azure Grimoire right away... I was relying on that power. Not my own- someone else's. So, what's MY power then? What can I be proud of and say 'this is my power' about?||„|
Ragna the Bloodedge is a wanted criminal with an extraordinarily large bounty on his head (well in the trillions) for attempting to destroy the Novus Orbis Librarium, and is Jin and Saya's older brother. He is one of the original 12 playable characters and the main protagonist of the BlazBlue series from Calamity Trigger to Centralfiction.
Powers and Stats
Tier: At least 7-C, likely much higher | 5-A | At least 5-A | Unknown physically. At least Low 2-C via Hax
Name: Ragna the Bloodege, "Grim Reaper", "Good Guy"
Age: Unknown (Likely in his early 20s)
Classification: Dhampir (Human-Vampire Hybrid), Wanted Criminal
Power and Abilities: Superhuman Physical Characteristics, Regeneration (Mid-Low, Can recover from lethal wounds but cannot regenerate lost limbs), Master Swordsman and Martial Artist, Immense Willpower, Energy Manipulation, Can use Ars Magus to manipulate Seithr, Possesses a minor sixth sense, Barrier Generation, Can utilize Concealment Ars Magus to hide his presence from others, Can manifest parts of the Black Beast's body, Can inflict extremely heavy soul damage and absorb soul energy to restore himself, Acausality, Resistance to Time, Mind, Soul, Probability, and Spatial Manipulation, Can prevent his powers from being sealed or interfered with by Phenomena Intervention via the IDEA Engine | Same as before, plus improved Soul Manipulation, likely exists outside of Logic, attacks inflict Seithr Poisoning
Attack Potency: At least Town level, likely much higher (Even in his weakened state, is superior to the likes of Taokaka and Iron Tager) | Large Planet level (Fought on-par with Jin Kisaragi and the Gigant:Take-Mikazuchi, as well as 20% Hakumen and Azrael) | At least Large Planet level (Drastically stronger with the Black Beast's power, nearly killed Jin with mere collateral damage. Has additionally been stated to be a threat capable of destroying the world on multiple occasions, though whether if this means the entire planet or not is uncertain) | Unknown physically. At least Universe level+ via hax (Created a timeline that even the Master Unit cannot reset)
Speed: At least Massively Hypersonic+, possibly higher (Considerably faster than Iron Tager, who can fly at these speeds) | Massively Hypersonic+, possibly higher, with Relativistic to SoL reactions/combat speed (Like Jin, is capable of reacting to the Gigant: Takemikazuchi's blasts at point-blank range) | At least Massively Hypersonic+, possibly higher, with Relativistic to FTL reactions/combat speed (Significantly faster than in base) | Unknown
Lifting Strength: At least Class 5+ (Should be no physically weaker than Iron Tager's casual displays of lifting strength) | At least Class K (Able to match the muscle of beings as large as Take-Mikazuchi) | Class M+ (The Black Beast's sheer size is sufficient to lift this sort of mass) | Unknown
Striking Strength: Town Class | Large Planet Class | At least Large Planet Class | Unknown
Durability: At least Town level, likely much higher (Almost, if not as, durable as Iron Tager) | Large Planet level (Can take attacks from Jin, 20% Hakumen, and the Take-Mikazuchi) | At least Large Planet level (Only a full-power Hakumen and Kokonoe's Ars Magus have been able to stop the Black Beast) | Unknown
Stamina: Superhuman; fights whole armies without tiring, and can take multiple stab wounds and lose his arm and still stand up.
Range: Extended melee range with Blood-Scythe. At least tens of kilometers with energy attacks. Possibly planetary with the Black Beast's power.
Standard Equipment: His sword, Blood-Scythe, and an Azure Grimoire. | The Idea Engine.
Intelligence: Above average; an expert in combat, though he usually doesn't strategize unless it is necessary, preferring to leave such to others.
Weaknesses: Ragna is short-tempered and easily provoked. The Azure Grimoire will eventually either kill him or turn him into the Black Beast (no longer the case after receiving the Idea Engine). Loses the ability to use his right eye and arm when in close proximity to a ChronoPhantasma, such as Celica A. Mercury. Dislikes ghosts and hospital needles. Has consistently poor luck.
- Drive: Soul Eater: Ragna's drive allows all of his seithr-based attacks to damage and destroy the opponent's soul, feeding upon it to restore his health.
- Overdrive: Blood Kain IDEA: Temporarily provides an increase to both his attack power and toughness, and increases the health restored with his Drive. The lower Ragna's remaining health upon activation, the longer it lasts.
- Hell's Fang: Dashes forward, delivering a black seithr-infused punch, then follows through with a stream of seithr.
- Blood Scythe: Overhead swing with Blood-Scythe’s awakened form.
- Dead Spike: Creates a rolling wave of dark seithr on the ground, with resemblance to a head of the Black Beast.
- Belial Edge: A diagonal downwards dive, blade-first, that scores multiple hits.
- Gauntlet Hades: Two whirling, black seithr-infused hammer fists.
- Inferno Divider: A skyward slash infused with dark seithr.
- Not Over Yet: Grabs a prone opponent, holds them up in the air, then impales them with the Blood-Scythe.
- Nightmare Edge: Drags out his sword from above his leading shoulder, falling straight down from above with both hands on the sword for a slamming slash of darkness, with Ragna swinging the blade behind himself upon landing. Can follow through with an additional blow that sends a wave of energy
- Distortion Drive: Carnage Scissors: Performs a very fast, dashing reverse-grip sword slam, then releases two crossing spikes of dark energy (hence the name "scissors") from slashing the ground with his sword in reverse-grip. Covers a lot of ground very quickly, and provides brief invincibility.
- Distortion Drive: Devoured by Darkness: Ragna's hand turns into a claw of the Black Beast as he snatches the opponent, lifts them up over his head and bombards them with dark tendrils, finishing with an explosion of darkness and dealing a total of 70 hits.
- Astral Heat: Black Onslaught: After a short charge-up period, performs a reverse-grip upward swing. If it connects, Ragna goes berserk, unleashing a massive combo of brutal scythe swings before transforming the Blood-Scythe into a black hole-like void of darkness that rips an opponent apart; to conclude the attack, Ragna reclaims his sword and performs one final stab that causes the target's physical form to disintegrate into nothing and completely annihilates their soul, leaving only a trail of black seithr feathers floating in the air.
Key: Weakened | Base | As the Black Beast/Channeling the Black Beast's Power | Central Fiction Endgame