The Pure Knight is one of the humans that have crossed to the parallel world of Ground's Nir. Pure Knight is a rare Job in Grandnir that uses a large shield as a Shining Weapon. The Pure Knight is at the level cap, Lv. 99, and he's one of the members of Elkiad, a Guild causing trouble in Ground's Nir.
Powers and Stats
Tier: 8-C physically, at least 9-A with magic
Classification: Human, Pure Knight
Attack Potency: Building level physically (Superior to fodder humans, who are described to have enough power to slay Chimeras, monsters comparable to building busters like Krakens, barehanded), at least Small Building level with magic (Even fodder humans can produce fire pillars that Beatrice estimated to be equivalent to 87 kg of TNT and capable of destroying a small stone church)
Speed: At least Superhuman (His Percentage-type magic increases his speed by 500%)
Lifting Strength: At least Superhuman
Striking Strength: Building Class
Durability: Likely Street level against bullets, Building level against most types of attacks (Tanked being kicked through a wall by Beatrice without being significantly harmed, should be able to survive attacks by fodder humans)
Stamina: At least above average
Range: Extended melee range, unknown with magic
Standard Equipment: Large Shield, Armor
Weaknesses: Likely weak against bullets due to lack of specific resistance
- Magic: Like other humans that cross to Ground's Nir, the Pure Knight is capable of using magic. Having just arrived at the level cap, he has 99 pieces of Magic, having more than 50 Percentage-type to boost his Parameters and forty Command-type magic of several diverse elements. He casts his magic through his Shining Weapon, a large shield that has been polished to a mirror’s surface. When active, countless sharp spikes jut out from the shield.
- Water Magic: Pure Knight claims to have Water Magic.
- Earth Magic: Pure Knight claims to have Earth Magic, specifically magic that turns people into sand/gradually petrifies them.
- Other Magic: Other Pure Knight's spells include a lightning strike that can smash bedrock, a spear of ice and a black mist that corrodes everything. He also has scanning magic that allows him to get an estimate an enemy's strength at full power from their passive magic/items, but this spell fails when he tries scanning someone who's much more powerful than he is.