Psycho Mantis


Psycho Mantis was a member of FOXHOUND that possesses powerful psychic abilities and a villain from Metal Gear Solid. He participated in the armed takeover of Shadow Moses Island in 2005. He wore a gas mask to help prevent people's thoughts from "forcing their way into his mind."

Powers and Stats

Tier: 9-B via feats. 8-B via power-scaling

Name: Psycho Mantis (codename), original name unknown

Origin: Metal Gear

Gender: Male

Age: Likely in his 30s

Classification: Human, Psychic, Former KB/CIA Agent, FOXHOUND member, informal member of the Sons of Big Boss movement

Powers and Abilities: Superhuman strength, and durability, Telepathy, Mind control, Possession, Mental illusions, Precognition, Telekinesis, Levitation, Forcefield, Teleportation, Can shoot fireballs and ball lightnings, Can break the fourth wall

Attack Potency: Wall level via feats. City Block level via power-scaling (Destroyed his hometown although the length of time he took is unknown, his power was also considered at the scale of "national disaster")

Speed: Peak Human with Hypersonic reactions (Can keep up with Snake)

Lifting Strength: Regular Human. At least Class 1 to possibly Class M via telekinesis

Striking Strength: Wall Class

Durability: Wall level. City Block level via telekinetic shield

Stamina: High

Range: At least hundreds of meters, can also reach beyond the Fourth Wall

Standard Equipment: Gas mask, Stealth Camo

Intelligence: Nothing notable

Weaknesses: Overconfident and likes to play around with his opponents.

Notable Attacks/Techniques:

  • Optic camouflage: Makes him invisible against his surroundings (could be spotted through thermal vision)
  • Mindreading: With his psychic powers he reads the mind of his enemy to anticipate his actions, avoiding gunfire and other attacks. 
  • Mind Control: Psycho Mantis can control his enemies with his mind. While direct control has obvious telltale signs, he could also perform brainwashing on hundreds of Genome Soldiers at once.
  • Telekinesis: Psycho Mantis can move and throw around objects. He prefers to have several objects orbiting him while in battle.
  • Ball Lightning: Psycho Mantis generates ball lightning which flies towards the target.
  • Fireball: Psycho mantis can generate orbs of fire to attack his enemies. Prefers the ball lightning though.


Notable Victories:

Notable Losses:

Inconclusive Matches: