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Nithlings title

Powers and Stats

Tier:  8-C to Low 6-B, likely higher

Name: Nithlings

Origin: Keys to the Kingdom

Gender: Genderless

Age: Unknown

Classification: Creatures formed from Nothing

Powers and Abilities: Superhuman Physical Characteristics, Immortality, Mind Manipulation (spirit-eaters), Heat Resistance (sunsprites), Text Destruction (Bibliophages)

Attack Potency: Building level to Small Country level , depending on the type of Nithling

Speed: Ranges from Subsonic to FTL

Lifting Strength: Superhuman

Striking Strength: Building Class to Small Country Class

Durability: Building level to Small Country level depending on the type of Nithling

Stamina: Unlimited

Range: Standard melee range, although it varies

Standard Equipment: Nonoe notable

Intelligence: Mostly low, though with predatory instincts; Fetchers have the intelligence of street thugs; new Nithlings are as smart and creative as mortals, re-exposure to Nothing (though sometimes Nothing just changes them)

Weaknesses: Different Nithlings have different weaknesses (Fetchers cannot enter a building without permission and are weak to salt, Scouchers are weak to silver)

Notable Individuals: The Skinless Boy, Feverfew (half Nithling, half former mortal), Ugham, Elephant

Types of Nithling:

  • Fetchers - Easily made dog faced henchmen used for dirty work throughout the house and the Secondary Realms, though they cannot enter a building without permission, and are killed by salt and silver
  • Bibliophages - Snakes that spit Nothing who attack and devour words
  • Scouchers - Tentacled shapeshifters with great strength created when Nothing seeps out, are killed by silver and other metals
  • Sunsprites - Nithlings that escaped from the House to become a part of the Secondary Realms, in this case, becoming living plasma that live within stars
  • Gore-Draken - Sea monsters formed from Nothing coming into contact with lost items in the Border Sea
  • Spirit-Eaters - Creatures made from a seed item that is used to replace their temporal spot in the House or Secondary Realms, they create a special fungus which allows them to control their victims
  • Not-Horses - A near creation made by Grim Tuesday for the armies of the Architect, they are like horses, though faster & greater in stamina with metal skin
  • Grannow-Honichs - Rare and violent Nithlings that take the form of pure Nothing within a silver wireframe, massive in size and will go to great lengths to defeat their prey
  • Newniths - Soldiers of the Piper and near creations, they possess the intelligence and creativity of mortals and the strength of denizens, though they would rather be farmers then soldiers

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: