Summary
Ninten (にんてん) is a character in Mother. He is a boy from the suburbs of Mother's Day, and is the older brother of Minny and Mimmy. He usually uses common-place items such as baseball bats as his primary weapons, along with boomerangs and slingshots. Ninten is the only character in the Mother series to suffer from asthma during battle. This is similar to Ness's homesick status effect in that it is unique to their characters only.
Powers and Stats
Tier: 7-C
Name: Ninten
Origin: Earthbound Beginnings/Mother 1
Gender: Male
Age: 12
Classification: Human Boy, Psychic, Great Grandson of George & Maria
Powers and Abilities: Superhuman Physical Characteristics, PSI (Teleportation, Telekinesis, Telepathy, Healing, Can Inflict status ailments (sleep) and remove them, Forcefield Generation (for physical and psychic attacks, also grants Attack Reflection), Can boost own strength, speed and durability and decrease enemy's strength and durability, Can slip through 4-D space to escape battles, Can harm intangible beings.
Attack Potency: Town level (Defeated similar or identical enemies to almost end-of-game characters in Earthbound and Mother 3, notably the Titanians)
Speed: Speed of Light (By scaling to the Earthbound and Mother 3 characters, faster with teleportation.)
Lifting Strength: Unknown
Striking Strength: Town Class
Durability: Town level (Can fight the Titanians)
Stamina: High (Can fight for long periods of time without tiring)
Range: Extended melee range with his bat, Several meters with Slingshot. Hundreds of meters with PSI.
Standard Equipment: Bat, boomerang, slingshot, baseball cap, Franklin Badge.
Intelligence: Above average, likely that of a normal boy his age, can know what people are thinking with Telepathy.
Weaknesses: Is asthmatic.
Notable Attacks/Techniques:
- LifeUp: Heals wounds.
- Healing: Cures ailments.
- Super Healing: Completely restores health to one ally.
- PSI Shield: Halves damage.
- Power Shield: A power shield in Mother reflects all offensive PSI and all attacks which deal damage.
- Offense Up: Increases an allies attack.
- Defense Up: Increases allies defense.
- Quick Up: Increases an allies speed.
- Defense Down: Decreases enemies defenses.
- Hypnosis: Puts an enemy to sleep.
- Telepathy: Allows Ninten to communicate with someone through their mind.
- 4th-D Slip: Grants an almost guaranteed escape from battle.
- Teleport: Allows Ninten to return to a town he has already visited (events only).
Note: Despite fighting Giegue, he was not fighting seriously. He makes comments on wanting Ninten to be on his side (due to his grandparents taking care of Giegue) and thinking he doesn't deserves to get hurt/killed. By the time he gives up this idea they start to sing the eight melodies which weakens him. They also require the help of Eve to defeat the last few hordes of enemies in the game, who are far weaker than Giegue.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: