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Hyper Mushra

Mushra s hyperform by yakumotatsuro-d5iv46s

Guardian Mushra


An Ex-Celestial Guardian and a main character of the series. Mushra is a Fire elemental, humanoid enterran who represents the Phoenix and the South. Originally a Celestial Guardian, he became an Enterran so he could try to stop Lanancuras, without memory of his previous life. Along with Sago and Kutal he is the key to the transformation of Mushrambo.

Powers and Stats

Tier: 9-A | 8-A | Low 7-B | 5-A

Name: Mushra

Origin: Shinzo

Gender: Male

Age: Unknown, possibly billions of years old

Classification: Fire Enterran, Reincarnated Celestial guardian, One-third of Mushrambo

Powers and Abilities: Superhuman Physical Characteristics, Skilled Fighter, TransformationFire Manipulation | Flight | Energy ProjectionImmortality (Type 1), Can survive in space

Attack Potency: Small Building level (Tackled Caris through a wall) | Multi-City Block level+ (Ruined a mountain by slamming into it) | Small City level (Obliterated the pyramids of Giza) | Large Planet level (Able to overpower Lanancuras)

Speed: Superhuman | Subsonic (Comparable to Hyper Kutal) | Hypersonic | Sub-Relativistic (Kept up with Lanancuras around the world in seconds)

Lifting Strength: Superhuman | Superhuman | At least Superhuman | Class G (Comparable to Lanancuras) 

Striking Strength: Small Building Class | Multi-City Block Class+ | Small City Class | Large Planet Class (Traded blows with Lanancuras)

Durability: Small Building level | Large Town level (Survived a beating from Gyasa) | City level+ (Survived blasts from Mushrambo and deflected Rusephine's lightning) | Large Planet level

Stamina: Very high

Range: Extended melee range. | Extended melee range. Tens of meters with fire blasts. | Extended melee range. Hundreds of meters with fire blasts. | Extended melee range. Planetary with energy projection.

Standard Equipment: His spear

Intelligence: Average, however he is a very skilled fighter

Weaknesses: Mushra is brash and hot-headed

Notable Attacks/Techniques:

  • Hyper Flame: Mushra creates a stream of fire, which range depends on the form.
  • Fire Vortex: Mushra produces a vortex of fire, capable of vaporizing his opponents.
  • Nova Flames: Mushra enhances his arms with fire, allowing him to inflict greater damage on his opponent.

Key: Base | Hyper Mushra | Ultra Hyper Mushra | Guardian Mushra


Notable Victories:

Notable Losses:

Inconclusive Matches: