I may be big and not as smart as the other guys, but one thing I'm not...IS WEAK!
~ Murray confronting Rajan


Murray is the muscle of the Gang and Sly's full-time wheelman and part-time burden, in charge of driving the Cooper Gang's van to various locations. As a large pink hippopotamus, he is amazingly strong. He often ventures to the field on missions requiring such strength. When Bentley is injured in Sly 2, he blames himself and leaves the Gang to the Australian Outback, looking for a more peaceful state of mind, but eventually returns when Bentley is attacked by Italian crime mob leader Don Octavio, one of the Cooper Gang enemies. It is stated that he has developed a more serious personality, though he remains a happy-go-lucky hippo.

Powers and stats

Tier: 9-A

Name: Murray

Origin: Sly Cooper video games

Gender: Male

Age: 18 (Thievius raccoonus), 20 (Band of thieves), 21 (Honor among thieves), Unknown in Thieves in time. Possibly between 22-23.

Classification: Hippopotamus, Muscle of the gang, driver, thief.

Powers and Abilities: Superhuman Physical Characteristics, Skilled at hand to hand combat and is a decent driver, Fire Manipulation, Time Stop (Via Temporal Lock), Fear Manipulation (Via Guttural Roar), Status Effect Inducement (Can cause his opponents to run around randomly in a state of confusion with Cuffs of Confusion), He can curl up into a ball and bounce off the ground to reach high altitudes

Attack Potency: Small Building level (Physically stronger than Sly, can fight and overpower other people on his level like Rajan or the Grizz.)

Speed: Subsonic (Can almost outrun arrows in Thieves in Time, and can keep up with Sly)

Lifting Strength: Class 5 (Was able to tow the cooper van while it was encased in ice, lift Clock-La's Beak, throw a small statue dozens of feet, and carry the Clockwerk wings which are massive metallic wings spanning over 10 feet in size)

Striking Strength: Small Building Class

Durability: Small Building level (Can take hits from Rajan and blasts from tanks)

Stamina: Superhuman

Intelligence: Slightly below average.

Notable Equipment: None

Range: Standard melee range

Weaknesses: He's not very agile, and he has a childish mentality.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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