Hey Xanxus, so considering you've played Tales of Symphonia based on the Mithos thread, I made a blog in development regarding the main cast as of now, and I would like to get your two cents on the blog if that's not too much to ask of you. Here's the blog.
Actually, It's not. Touma is on 9-C and Subaru is on 10-A when the match start.
If you curious about why 9-C vs 10-A is not a stomp? I can explain.
if you read the match, I detail on the rule that Subaru can have Beatrice (who is Subaru's contract spirit) in the match. And Beatric is both have AP enought tto one-shot and faster than Touma. That's mean Subaru can figh along with her to defeated Touma in hand-to-hand.
Even that, Touma still got unanimous votes because Beatric is a supernatural being, which Touma can erase her by touch her with his right hand. And Touma's precog can make him react to her even she is faster. I also mention that Touma used react to Misaka's lightning several time. So he can react to this too.
And that's my explain about why this match still be ok to leave it on their profiles.
The match say it's pre-time skip subaru, thing is subaru doesn't make the contract with beatrice until in between arc 4 and 5, basically he has her as his contract spirit in post 2nd timeskip, not pre-time skip.
Celestial Pegasus wrote: The match say it's pre-time skip subaru, thing is subaru doesn't make the contract with beatrice until in between arc 4 and 5, basically he has her as his contract spirit in post 2nd timeskip, not pre-time skip.
So touma has the ap and speed advanatage.
That's true... basically Subaru make the contract after his training, making him superhuman.
Really have to have better keys for him, there are 2 timeskips in the series, one after arc 4 and one after arc 5, post second timeskip would be him in arc 6 then, but he was that strong in arc 5 as well and had beatrice, he got strong due to his training in between arc 4 and 5.
I guess it should be pre first timeskip, and post first timeskip.
Haven't talked with you in a while! How's it going? I'm playing through some Ace Attorney (don't mess with Prosecutor Blackquill) and am preparing to write a review for Castlevania: The LeCarde Chronicles. Have you played any cool games recently?
I have; it seems a lot like Ace Attorney, so I may check out the series if I ever get any of the platforms they're on! I've got a bit of an appetite for Castlevania, however, so I plan on playing some games of that nature in the near future.
The Devil May Cry blog series is nearing its conclusion. I shall soon get to some Castlevania blogs that will list certain abilities and determine which protagonists scale to which antagonists. Thank you for your patience!
Of course! There are some real hax monsters in Castlevania, as well, such as Soma, Dracula, Alucard, and Nathan from Circle of the Moon. The Belmonts aren't very haxed, but they have great resistances if Dracula has Soma's powers. I'm getting ahead of myself, though. I'll let you know when I've asked for those changes to be made.
Something about Belmont's immunity and resistance. Belmont's men should have a lot of resistance to several hax such as soul manipulation, Spatial Manipulation and possiby really wraping (not sure about last one since I don't know how far of reality that Dracula can wrap) since they beated down someone who have several hax.
Another one is about the most powerful villain of series, Chaos. We need to know about his power and alibities if we want to create his page.
And if possible, I want to know we have anyway to scale how strong of other who didn't directly fight Dracula, such as Maria, Walter, and several Dracula's minions.
I think that'll be good to go. There were enough votes, too, iirc. I think all the fuss about the statistics of the DMC Top Tiers has dissipated for now.
Funny thing is, I'm finding information that suggests Soma & Chaos could be Low 2-C, but I'll probably ask for "At least 3-A, likely Low 2-C" when the time is right. Also, I think Soma could use a second key since he underwent notable power boosts before fighting his final adversary in both games he was in, but I'll bring that up after I got the screenshots I need from both games.
Looks like Matthew Schroeder has a Castlevania revision thread in the works. I extended a statement of goodwill, but he did not respond, so I am unsure as to whether or not I should go ahead with my findings relating to Chaos. I'll give it another week and then go ahead. I have found some interesting things in the meantime, though. As far back as Rondo of Blood (the one from the wonderful Turbographix-CD), Dracula mentioned that he would exist as long as chaos and sin existed and that humans supplied no shortage of those. Maybe I can find more stuff like this to be added on citations on the relevant pages?
In other news, I see you're a fellow Ace Attorney fan! I'm playing a translated rom of Miles Edgeworth Investigations 2, and it's really good! Also, Wall Level Edgeworth? jk
Gotcha, Matt. Thank you for all the effort you're puiting into this! I'll be sure to help any revisions be accepted whenever the time comes.
By the way, have you checked out that light novel? The translation is a bit spotty, but there were some interesting bits about Castlevania (the locale, not the game) existing in some form as long as Chaos did, which the vampire Olrox was in the process of fufilling beofre Death challenged him. Lots of other interesting information, too, such as Death threatening to erase Curtis's soul, Death and Olrox attacking each other with "millions" of projectiles (possible hyperbole), and other stuff.
Perhaps most importantly, there are numerous implications of a "Demon World," and Death and Olrox fought in some other dimension.
Your claim is further supported by this statement: "It was said that there are areas in the castle where teleporters instantly allow you to return to the entrance even from the farthest side of the castle. It was then discovered that the castle exists on top of another dimension." Looks like the building we see could be a gateway to the Demon World and that the interior of Castlevania is, indeed, its own universe.
We'll have to consider if manipulating chaos (Chaos?) connotes Conceptual Manipulation, though it may be exclusive to chaos at best. In the bout between Death and Olrox, narration states "Then, the curtain was opened on the supreme battle of evil and infinite death. The two types of darkness moved intricately, as if trying to test each other's chaos." At least there is no denying Chaos in the source of the power of these characters and Castlevania.
Nevertheless, this is impressive for the Belmonts and their sealing techniques because "Ever since the Middle Ages, every 100 years, this legendary castle would rise together with its master Count Dracula And whenever it happens, it is said that a clan of vampire hunters will seal it." I wonder if they seal the whole dimension?
Here's why I say Dracula's castle has infinite size:
"Now we come across the most interesting statements regarding the Demon Castle, which lead to very significant conclusions regarding its nature. Notably, these two descriptions relate not to Dracula’s castle, but to the false castle created by the vampire Orlox, who is notably inferior to Dracula.
Firstly, the castle’s power can generate an infinite supply of zombies, as well as countless other monsters and demons. Their existence only possible due to a part of the castle lord’s magic:
Those creatures living in Dracula’s castle is not just the lord of the castle, Dracula.
Michelle had promised herself to use Julius’, Yoko’s and other predecessors’ quest records as a source of information to improve her knowledge on those things.
As a start, the castle has an infinite supply of zombies and drawn by the castle’s magic, numerous other monsters appeared, perhaps their existence is allowed by a part of the magic that governs the original Dracula’s castle.
Perhaps, people who sought to resurrect Dracula had called upon those countless monsters.
Among the usual monsters, there are other beings with incomparable power and it has been told that extreme caution must be exercised when facing them.
Secondly, we have the true form of Olrox’s castle, which is a false emulation of Dracula’s. Instead of being a grand construction of marble stone, the Demon Castle is actually composed of countless corpses and tortured soul, being a manifestation of pure chaos and madness:
At the next moment-----something unusual happened to the entire castle.
The castle’s interiors which were ought to maintain their current magnificent form, gradually showed their true form.
Starting with the gorgeous paintings and furniture, the marble and stone patterns disappeared.
A hard layer of numerous corpses formed from the bottom created a building that is a symbol of chaos and madness.
The [castle’s] true form was hidden by Olrox’s magic-----
Those summoned monster corpses deprived of magic, together with the human corpses of Graham Jones’ followers, created that structure-----
The castle became one very large Legion.
“This is …… the castle’s true form…… !?”
Noticing herself standing on top of millions of corpses, Michelle unconsciously knitted her brows.
All of the magic that Olrox used returned to him and that incomparable magic entered his body.
A thick vortex of magic surrounded his body. A portion of the corpses detached from the floor and one after the other integrated in front of Olrox.
Those corpses became a monstrous lump, the scent of death mixed with magic enveloped the entire castle lord’s room.
The numerous bodies of monsters which were deprived of magic swelled. Then in front of Michelle there was a giant corpse doll mixed with human souls. And her heart was on the verge of entering madness and despair.
So Orlox is capable of creating a dimension made of endless corpses, tortured souls and monsters, being a manifestation of chaos and madness, entirely out of portions of his own power. Meaning that Orlox is capable of creating a structure of infinite size with his magic. As Dracula is far more powerful than Orlox, his castle should have a similar size and structure, if not be even greater."
Hey, rereading the novel, I found this unusual snippet. I'm not sure what to make of it, but Death creates some freakish being during the fight against Olrox:
"The perimeter where Death drew his giant scythe projected a giant shadow made by thick magic. That giant monster was made from numerous bones. Using every characteristic of each living thing that lived on earth, it did not resemble any living thing----- the monster’s body is wrapped in shadow, and Death paid his respect towards the creature’s pure power. Olrox also did the same thing giving admiration to the pure power that swelled up from the center of the creature."
I wonder if this connotes some sort of unique ability for Death? Oh, and here's an interesting statement about Castlevania:
"Since she chose this path --- from the time the demon castle emerged out of the chaos in human beings, she ought to have prepared for this... The castle is a symbol of the chaos of humans and there are those who chose to face it..."
Xan's got a pleasant suprise on his wall for when he comes back...
Vital question: does Chaos predate humanity? We've got bucketloads of information confirming as long as humanity (or possibly even the mere concepts of sin and the like) exists, Chaos will; this is confirmed in the light novel because we know Chaos survived its bout with Soma. But if humankind dies out, would Chaos? That can't be; otherwise Dracula and Chaos are imbeciles for trying to wipe out humanity. What do you think, Matt (and Xan, if you're here)?
Anyway, I just read through comments. So amazing!!, I'm really impress. Thank you for hard work, both of you.
And @Freeman, yes Miles Edgeworth 2 is amazing, It's also has one of the best pursuit theme IMO. Actually, all of AA games are great, I already played all of that!! (Except only Dai Gyakuten Saiban since it hasn't english version, so sad :( )
Yeah, looks like Matt's thread is gonna be great! I'll be sure to back you both up.
Yes, I'm on the final case, I think. Being grilled by the P.I.C. and things are looking dire; these games really know how to create suspense! Say, have you ever played Ghost Trick: Phantom Detective? It is another Capcom title that shares many of the same devs and writers with the Ace Attorney games. It, too, is very well-made and well-written!
Yes, Ace Attorney never make players disappoint, that's why I love it it soooo much!!
For Ghost Trick, I never play it but it seem interesting. I will get it for play some day when I have enough free time. Actually, My work consume a lot of my time and make about of hundreds of games still waiting for me. Too bad...
Digging this thread back up, have you seen Matt's God (Castlevania) profile yet, Xan? It all looks good and sound to me (although I must've missed the origin of the Mid-Godly Regen). This does riase the question of Soma's speed, though; he scales to Chaos, who scales to God, who is Immeasurable... But regardless, having this page up is a good foundation for the Castlevanaia upgrades. Be sure to give Matt a thumbs up sometime soon for this!
On another topic, I'm still replaying the games, taking notes and screenshots so I can help Matt when the time comes. But, y'know, I haven't played Portrait of Ruin or Order of Ecclesia yet. I guess it's just that I'm sad I don't have many Castlevania games left to play. Which one of the two do you reccomend I check out first?
I just see it, yes it look good for me too. For speed, yes I also think Chaos, Soma and Julius should be Immeasurable too.
Yeah I know youe feel. As a Castlevania's fan, it's so sad. Damn Konami!!
Anyway, for those two, I think you should play Portrait of Ruin first. Because I think game system in Order of Ecclesia is better than the first (And it's also release later). So I think it should be fun to keep the newest to play later.
Ah, from Soma and Death's encounter in the light novel. Wasn't sure whether it should be taken literally, but you're right. After all, they do talk about the existences of certain monsters being wiped out in other instances.
Ok, I'll start playing them soon. Thanks for the advice! It's too bad about the series stagnating, but thankfully the romhacking scene has been doing its best to fill in the gap. After the revisions are done I'll make time to try out this Super Castlevania 4 hack.
It's rock solid. Everything I was wondering about and more was addressed. Everything's consistent and logical, and everything matches up with some other things I found, like this text expanding upon how Dracula's castle can enter the normal world even just when there's enough strife.
Thank you, Matt! See, this sort of thing is why I like vs debating communities, this site in particular. It's fun to discuss who would beat whom every once in a while, but stuff like Matt's blog heightens our appreciations for fictional works and help us get a better grasp on the expansive worlds and plots of the good ones. And it's even better to meet cool guys like you two!
Say, I've been wondering: which Castlevania game is you guys's favorite? I'm partial to Harmony of Dissonance for its polish, pushing the GBA tech to its max, and also this cool mod.
I prefer Aria of Sorrow. It's first game of series that I played. It's also the beginning of my life to interest in series and find more games to played. Soma is a cool guy with white hair (and white fur coat, how a high school guy like him wear that lol). Soul system in game is really fun to collect and use. So I prefer this with my first impression of series.
Follow Doctor Freeman wrote: It's rock solid. Everything I was wondering about and more was addressed. Everything's consistent and logical, and everything matches up with some other things I found, like this text expanding upon how Dracula's castle can enter the normal world even just when there's enough strife.
Aria of Sorrow is another favorite of mine, too. Also has one of the best OSTs.
Yeah, I caught my mistake after playing more of Portrait of Ruin (really good, btw). I was hoping I found a cause for how sometimes Castlevania pops up not occording to the 100 year cycle, but now I see that it's usually the work of some exterior force purposely trying to do so, as we see in Portrait of Ruin and maybe Bloodlines and Rondo of Blood to some extent.
Say, I thought of something: You know how Dracula is to become more powerful with each incarnation; I think something similar happens with the wielders of the Vampire Whip, which is supposed to contain the memories of its previous owners or something to that extent, if I remember correctly. Do you think this could be the case? If so, scaling characters is a little easier now.
Question Round 2: Favorite Castlevania OST? Mine's Rondo of Blood for that immaculate Turbo CD goodness and remixes of previous songs. As for a single track in the series, this one.
No, Rondo of Blood is a legit resurrection. Takes place 100-ish years after Simon's fight with Dracula.
And yes, each main Belmont who fights a fully-revived Dracula after the previous one has to be stronger than the previous by necessity. And it makes sense. Julius is the strongest and Richter is the second strongest.
And the old instruction manuals talk about how Dracula in Castlevania I / Legends is more powerful than he previously was (In Dracula's Curse).
So the clear scaling is Julius > Richter > Simon > Christopher > Trevor > Leon / Juste.
Other protagonists are a bit harder to judge, but they should at least be stronger than Leon and Juste.
Oh, it was in Symphony of the Night that Shaft resurrected Dracula, yes. I guess the cultists in the intro of Rondo of Blood knew when the time had come and had no direct involvement in the resurrection. We see something similar occur in the intros to Castlevania X68000 and Castlevania Chronicles, too. So whenever we see some random cultists, they're mainly there to pay tribute and watch the show more that actually resurrect Dracula, and it's the more powerful entities like Brauner who can cheat the 100-year cycle. Thanks for clearing that up!
Very good, I think that's consistent with onscreen feats, too. The later entries seem to have the best feats, such as pocket dimension creation in Bloodlines and Portrait of Ruin. All of the Belmonts would still be 2-C-ish since Dracula always sustains the six universes in Abyss, right?
Well, I think Menace might get the award for ugliest-looking final boss. Chaos is a really close contender, though. Ugh. I remember how Chaos's room was all dark when you entered and then that startling music accompanied that startling sight out of a sudden. That alone is grounds for Fear Manipulation, lol.