Hi, when you will start the Marvel revesion, can you add this on ypur revision? I wanted to know if it's necessary to add all the abilities of the Cosmic Cubes on the Beyonders' profile since the powers of the Cosmic Cubes derive from the Beyonders and the Cosmic Cubes Entities are their unit childs. Thank you very much!
Hello Sera. I hope you are doing well. Let me try to make this as simple as possible .Due to a blog/discussion thread I made, Ant wants me to show you a few scans to help with a few characters that may need revising while you are yourself creating the Revision thread.
I have a question related to this topic: there are different levels of trascendence? Because, from my point of view, the things go like "you are trascendental or you are not". If we talk about being "more" trascendental than other character makes that a duality (more and less).
I do everything on mobile without desktop mode. I mean, forums are automatically put in desktop mode anyway and that's with "Desktop Mode" still off. If I select desktop mode while in the forums, it makes it into a different looking page.
So, the Umbra, which is a place outside of Reality (Outside time and space specifically), is so big it has to be split into 3 regions with each region being slightly different that the other.
The best feats are with the very top of the Umbra:
the Vulgate at the bottom being this:
The region of common concepts. To quote: "Here, the truly weird aspects of the High Umbra begin to manifest: flying eyeballs, four-dimensional temples, Escherian landscapes, and snowing geometry… that sort of thing. In the Vulgate, you can find endless hallways filled with doors; rivers that speak in human languages; glass-tree forests where each leaf is a memory; places where the local reality takes on the flat, brightly colored, and caricatured appearance of an old-school comic strip… complete with word- and thought-balloons. Libraries where books that were never written can be found, philosophical paradises in which abstract theories like Communism and anarchy really do work the way their proponents say they should work… If you took the analogy of Plato’s cave (which actually exists here, by the way), where people see the shadows cast on the walls and believe it’s reality, the Vulgate is where the watchers start to turn away from the wall and begin to see the things casting those shadows."
Next is the Spires:
Conceptual mountains of rising abstractions including the Courts and peaking at the Epiphamies. Above the Vulgate "peaking upwards into infinity" is where the spires are found. It is the realm where it reflects "Higher consciousness". The Spires are not physical, and climbing them is not a matter of physical effort, but Metaphysical ascent. Only the mind can move up the spires.
"Rising here and there throughout the Courts, rooted in the Vulgate but peaking upward into infinity, you’ll find the Spires: reflections of the idea of higher consciousness. As with so many other things in the Otherworlds, the Spires turn abstract concepts into concrete forms. Some of them appear as towers, minarets, or mountains that make Everest look like a speed bump. Many resemble glass cathedrals with spires that fade into the sky. I’ve seen beanstalks leading into the clouds and literal stairways to heaven. They’re all Spires. So if you want to get your head in the clouds, then you’ll often have to climb these things."
Then at the very top:
Realms in name only, the Epiphamies are regions too abstract and ephemeral to the even the lower tiers where the constructs of reality lay. The mysteries of the Epiphamies are too transcendant for the Mages to percieve for more than a few moments, with it being a mere fragment of the true realm. The place where the Archetypes exist.
"There are said to be Realms within this domain where mortal minds cannot go at all – regions too transcendent for human consciousness to grasp."
"Imagine the love-child of Salvador Dali and Dr. Seuss. Now imagine it as a world. And now imagine that it exists because you imagined it. That’s the nature of the Ephiphamies. Fleeting concepts get smaller worlds, whereas lasting concepts, backed by millions of minds over hundreds of years, have massive regions with something approaching a stable nature. Within the Epiphamies, you might find a Fortress of Government that represents the symbolic might and futility of that concept; a River of Language that flows with the sounds of every dialect ever spoken on Earth; a titanic chiming clock with a thousand hands, each one marking some measure of Time; the realm of Platonic ideals, which exists perhaps only because Plato imagined that it might. There are tortured halls of Art and mindscapes so bizarre that Dali himself might have been amazed by them. You’ll find realms based upon not only our popular images of holidays (though those exist as well) but around the very ideas those holidays represent. In short, the Epiphamies are as boundless as imagined consciousness itself."