Mercuremon is a Digimon that possesses power over Steel which bears the might of one of the legendary Warrior Ten. It acts as an advisor among the Warriors of Evil, to whom it imparts its wisdom. Due to its aristocratic tendencies, it often obsesses over making sure things are done to its liking; this obsession carries over into battle, where it explains its tactics and the splendor of the equipment it uses one by one. While its brilliant mind allows it to come up with various strategies, at the same time, it often ends up arguing with itself in a fast-paced soliloquy because of it. The powerful mirrors on both of its arms are referred to as the Irony no Tate, and they reflect any damage dealt to it by the opponent's attacks back at the opponent. It also utilises a peculiar trick where it reflects itself in its mirror, then proceeds to enter the mirror and vanish without a trace.

Mercuremon is a villain from Digimon Frontier. Cherubimon created him from the spirits of steel of Ancientwisemon making him one of the Legendary Warriors.

Another form of Seraphimon stained by evil, corruption and malice. Its ten golden wings were painted purple, like bat's wings, and its silver armor was transformed malignantly. It is said that it doesn't become depraved, but it's a step before it becomes Daemon.

A Digimon that possesses power over Steel which bears the might of one of the legendary Warrior Ten. It possesses thinking like that of a machine, which lacks emotions. By instantly analyzing the enemy, it accurately points out their weaknesses. However, it is very fragile when the enemy makes an action that falls outside of its calculations. Its ten spheres each have the same attribute as the other Warrior Ten, and are able to perform attacks with, and conversely, absorb attacks with those attributes. When the enemy's attack misses or its own attack hits, it gives out a low-pitched, creepy laugh from its eerie mouth.

Powers and Stats

Tier: At least High 6-C | 2-C2-C

Name: Mercuremon, BlackSeraphimon, Sephirotmon

Origin: Digimon Frontier

Gender: Male

Age: Unknown

Classification: Digimon

Powers and Abilities: Superhuman Physical Characteristics, Illusion Creation, Pocket Reality Manipulation, Self Information Manipulation and Reactive Evolution via Overwrite, Metal Manipulation, Attack Reflection, Power Mimicry, Teleportation | All previous abilities, Darkness Manipulation, Flight, Light Manipulation, Energy Manipulation, Expert Swordsman, BFR, Statistics Amplification, Light Manipulation, Energy Manipulation and Projection, Can negate the durability of evil enemies via "Judgement Slash, Can remove Curses, Heat Manipulation, Explosion Manipulation (Can recreate the Big Bang, though this is a suicide attack), Electricity Manipulation, Healing, Soul Purification (Only works on evil beings), Portal Creation, Limited Probability Manipulation, Acausality, Resistance to Power Nullification, Existence Erasure. | All previous abilities, Information Analysis (Can look at his opponent and instantly find their weakness).

Attack Potency: At least Large Island level+ (Via powerscaling to Grumblemon) | Multi-Universe level (Should be equal to Frontier Seraphimon who is equal to most Ultimate Class Digimon) | Multi-Universe level (Has data for Aldamon's Brahmashira)

Speed: FTL (Equal to Agunimon) | Infinite, possibly Immeasurable (Equal to Seraphimon) | Infinite, possibly Immeasurable

Lifting Strength: Peak human (Lifts Wolfmon with one hand) | Class 5 (Threw Vritramon) | Unknown (Has no arms to lift with)

Striking Strength: At least Large Island Class+ (Can damage Lobomon) | Multi-Universal | Multi-Universal

Durability: At least Large Island level+ | Multi-Universe level | Multi-Universe level

Stamina: High. Hasn't been shown to get exhausted, even after taking hits.

Range: Same range as the attack he is reflecting, otherwise a few meters | A few hundred kilometers

Standard Equipment: None notable

Intelligence: Has been shown to use complex strategies

Weaknesses: His insistence on making things dramatic causes him to play with his opponents instead if finishing them quickly.

Notable Attacks/Techniques:

Overwrite: All Digimon can rewrite their data, so that they are able to react to various situations that were once problematic for it. This usually causes a gigantic increase in power and sometimes new skills and resistances are gained. However, the more emotional the Digimon is, the more violent the overwrite becomes.


  • Generous Mirror: He reflects back an attack from a mirror on its arm.
  • Offset Reflector: He catches an attack in the mirror in one arm then shoots it back a second later out of the other mirror on his other arm.


  • Seven Hells: Creates seven orbs of darkness and sends them at an enemy. They explode on contact.
  • Testament: Creates lightning from his hand.
  • Strike of the Seven Stars/Seven Heavens: Creates seven superheated balls of light at the opponent to annihilate them.
  • Testament: Uses the deepest mystery to convert its mortal life into a new Big Bang
  • Excalibur: Attacks with the holy sword generated from its right arm.
  • Gate of Destiny: Seraphimon has sometimes been shown to be able to use the abilities of its previous stage, MagnaAngemon. With this attack he uses Excalibur to open a gate to a sealed dimension from which there is no escape, consigning his foe to oblivion.
  • Heaven's Knuckle: Gathers holy power in its fist and shoots a beam of holy light from it.
  • God Typhoon: Spins its Holy Rod or both itself and the Holy Rod to create a tornado.
  • Holy Rod: Hits the opponent with its glowing Holy Rod.
  • Angel Slam: Uses its Holy Rod to pick up an enemy and slam it into the ground.
  • Staff Sweep: Trips the opponent with the Holy Rod.
  • Halo Attack: Spins through the air swinging its Holy Rod.
  • Glide: Flaps its wings to stay airborne.
  • Holy Shot: Fires a bullet of holy energy from its spinning rod.
  • Heaven's Gate: Opens a portal to another dimension that sucks in the enemy and seals them away, or blasts the enemy with light from the gate. This light blast has a chance of instantly killing the opponent.
  • Excalibur: Extends its energy sword on its right arm and attacks.
  • Heaven's Heal: Heals injuries to self and allies.
  • Holy Desinfection: Cures cursed status ailments on allies.
  • Soul Banish: Glows with holy energy before either firing one or more energy blades or unleashing a powerful kick.
  • Judgment Slash: A single sword strike that destroys evil.
  • Flying Sword of Justice:Rushes forward through the air to stab with its outstretched Excalibur.
  • Shield Counter: Blocks an incoming attack with its beam shield, following up with a sword slash.
  • Holy Jump: Uses holy power to launch straight up into the sky.
  • Excaliburst: Powers up the Excalibur and then slices the enemy.
  • Shield Strike: Rams the opponent with its beam shield.


  • Rumble Blend Number (1-10): Uses attacks copied from others.

Key: Mercuremon | Blackseraphimon | Sephirotmon



Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Mercuremon

  • Sephiroth vs Sephirothmon

    6 messages
    • Problem is Time Hax combined with all his other skills. Sephirothmon doesn't have a chance in hell....Sephirothmon can't copy anyth...
    • FF VII Sephirot obliterate him by sneezing too hard though. I mean, he is something like 2 millions of times stronger (154 Foe vs 3MegaFoe)