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Merasmus

Summary

Merasmus the Magician, or simply Merasmus (also referred to as wizard, magician, or "idiot in a dress") is an important character in Team Fortress 2 Storyline. Merasmus has several appearances or references in the comics, hidden pages, and game maps. He has more roles in game play than any other non-player character. In the Team Fortress 2 Storyline, Merasmus has a connection with Demoman in the origin of MONOCULUS!; however, he most often appears as Soldier's long suffering former roommate. His appearances in comics or other media are usually related to releases of paranormal or haunted maps, with Soldier’s actions generally being the reason the mercenaries end up fighting there.

Powers and Stats

Tier: 9-A

Name: Merasmus

Origin: Team Fortress 2

Age: Over 6,000 years (has had trouble with the Sumerian Mafia)

Gender: Male

Classification: Human, Wizard

Powers and Abilities: Superhuman Physical Characteristics, Can use magic (Bombs with the Bombonomicon, Transmutation, Teleportation, Flight, Resurrection, Telekinesis and Pyrokinesis), Longevity (Has lived for over 6000 years)

Attack Potency: Small Building level (Can one-shot any character from the game with any of his spells, does more damage than a rocket)

Lifting Strength: Athletic Human, higher with telekinesis

Striking Strength: Small Building Class

Speed: Supersonic+ reactions (Can react to and even outspeed flying rockets and sniper bullets)

Durability: At least Small Building level, likely higher (All the team needs to work together to take him out, he can take bullets to the head with a few bruises, can take shotgun's pellets to the head with almost no difficulty and can take rockets head on)

Stamina: High

Range: Standard melee range, dozens of meters with bombs, hundreds of meters with projectiles

Standard Equipment: His cane and the Bombonomicon

Intelligence: Fairly high, is a very skillful wizard

Weaknesses: Fools around

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: