Merasmus the Magician, or simply Merasmus (also referred to as wizard, magician, or "idiot in a dress") is an important character in Team Fortress 2 Storyline. Merasmus has several appearances or references in the comics, hidden pages, and game maps. He has more roles in game play than any other non-player character. In the Team Fortress 2 Storyline, Merasmus has a connection with Demoman in the origin of MONOCULUS!; however, he most often appears as Soldier's long suffering former roommate. His appearances in comics or other media are usually related to releases of paranormal or haunted maps, with Soldier’s actions generally being the reason the mercenaries end up fighting there.

Powers and Stats

Tier: At least 9-A

Name: Merasmus

Origin: Team Fortress 2

Age: Over 6,000 years (has had trouble with the Sumerian Mafia)

Gender: Male

Classification: Human, Wizard

Powers and Abilities: Superhuman Physical Characteristics, Can use magic (Bombs with the Bombonomicon, Transmutation, Teleportation, Flight, Resurrection, Telekinesis and Pyrokinesis), Longevity (Has lived for over 6000 years), and immortality (Likely Type 3, He cannot die and will simply come back stronger, comparable to Soldier)

Attack Potency: At least Small Building level (His magic is considerably stronger then the Soldier's rockets)

Lifting Strength: Superhuman, higher with telekinesis

Striking Strength: At least Small Building Class

Speed: At least Supersonic+, likely Massively Hypersonic (Can react to and even outspeed flying rockets and sniper bullets. Can easily keep up with Scout on BONK!)

Durability: At least Small Building level (All the team needs to work together to take him out, he can take bullets to the head with a few bruises, can take shotgun's pellets to the head with almost no difficulty and can take rockets head on)

Stamina: High

Range: Standard melee range, dozens of meters with bombs, hundreds of meters with projectiles

Standard Equipment: His cane and the Bombonomicon

Intelligence: Fairly high, is a very skillful wizard

Weaknesses: Fools around


Notable Victories:

Notable Losses:

Inconclusive Matches: