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There is nothing in this world that is truly "perfect". Though it may be a rather large cliche, it is still the truth. It is the ordinary people who look up to "perfection" as an ideal and seek after it. But in truth, what is this idea of "perfection" truly worth? Nothing. Not a single thing. I detest "perfection". To be "perfect" is to be unable to improve any further. There would be no scope for "creation", not a single gap in one's knowledge or one's ability. Do you see now? To true scientists like you and I, "Perfection" is tantamount to "despair". We aspire to reach greater levels of brilliance than ever before, but never, NEVER, to reach perfection. That is the paradox through which we scientists must struggle. Indeed, it is our duty to find pleasure in that struggle. In other words, the second you allowed yourself to spout a ridiculous word like "perfect", in truth, you had already been defeated. That is if you wish to be treated as a scientist.
~ Mayuri to Szayelaporro Granz

Summary

Mayuri Kurotsuchi (涅 マユリ, Kurotsuchi Mayuri) is the captain of the 12th Division in the Gotei 13 and 2nd president of the Shinigami Research Institute. His previous lieutenant was Nemu Kurotsuchi, his artificially-created "daughter" and his current lieutenant is Akon. He formerly served as the 3rd Seat of the 12th Division under Kisuke Urahara.

Powers and Stats

Tier: At most 6-B | At least 6-B | High 6-A

Key: Soul Society Arc | Arrancar Arc | Thousand Year Blood War Arc

Name: Mayuri Kurotsuchi

Origin: Bleach

Gender: Male

Age: Unknown, at least over a hundred years

Classification: Shinigami, Captain of the 12th Division, Former 3rd Seat of the 12th Division

Powers and Abilities:

Soul Physiology and Shinigami Physiology (Soul: High-Tier/Shinigami: High-Tier), Expert Swordsmanship and Expert Martial Artist (As a captain of the Gotei 13, Mayuri is a skilled swordsman[1] and martial artist), Genius Intelligence and Preparation (Mayuri's genius allows him to develop a solution to great problems in a single day[2]), Forcefield Creation (By using Bakudo, Mayuri can create a net forcefield that protects him and his allies from attack[3]), Energy Projection (Mushikuidama allows Mayuri to fire a destructive ball of energy outwards[4]), Poison Manipulation, Paralysis Inducement and Sound Manipulation (Ashisogi Jizo creates a powerful poison that paralyzes anything Mayuri stabs with it whilst allowing the victim to still feel pain[5]. Using Ashisogi Jizō, Kyōdo Yon allows Mayuri to paralyze anyone who hears his Zanpakuto scream for four seconds[6]), Summoning, Large Size, Weapon Creation, Self-Destruction, Enhanced Poison Manipulation and Durability Negation (Type 0 - Konjiki Ashisogi Jizo summons a large baby like creature who can attack by sprouting blades at will or simply consuming and digesting them. The main ability of Konjiki Ashisogi Jizo is the spewing of lethal poison over a large area, which quickly causes injury and death. Mayuri has even programmed his Bankai with a self-destruct feature which he uses if it were to be ever used against him[7][8]), Information Analysis and Reactive Evolution (Konjiki Ashisogi Jizō: Matai Fukuin Shōtai can use the information Mayuri sends it to create a baby specifically tailored to counter the abilities of his opponent[9]), Resistance to Poison Manipulation (He has resistance to his Bankai[10])

Stealth Mastery and Camouflage (With Nisehada, Mayuri can meld into the texture of his environment to hide himself[11]), Statistics Amplification (With Reiatsu Amplification device, Mayuri can create large amounts of spiritual energy[12]), Healing (Mayuri can regrow lost limbs using a regenerative serum[13]), Body Control, Regeneration and Intangibility (Low-High - Mayuri can turn himself into liquid to avoid attacks and escape from dangerous situations[14]), Instinctive Reaction (Mayuri implanted sensors into his Zanpakutō to automatically block sword attacks[15]), Limited Power Nullification (With the Reishi Kotei Sōti, Mayuri can lock all motion of Reishi for a specific time[16]), Electricity Manipulation and Paralysis Inducement (Mayuri can create an electric field through the use of one of his inventions[17]), Duplication, Light Manipulation and Explosion Manipulation (Mayuri can control holographic clones of himself that possess the ability to shoot laser-beams from their eyes which explode on contact[18]. Mayuri possesses many explosive devices he can use for combat purposes[19]), Limited Necromancy, Blood Manipulation and Resurrection (Can revive the dead and turn them into his subordinates[20]), Retrocognition, Sense Manipulation, Biological Manipulation, Memory Manipulation, Paralysis Inducement, and Illusion Creation (With Postcognition Drug, Mayuri can trap his opponent in a mental time loop at a certain point in the battle in which they begin to forget how many loops they have experienced. After ten loops, the victim loses their sense of balance and struggles to move[21]), Limited Disease Manipulation and Tracking (Mayuri can infect others with Surveillance Bacterium that monitors theirs and anyone else's movements and actions[22]), Enhanced Paralysis Inducement (Can freeze nerves using his Nerve Freezing agent[23]), Resistance to Biological Manipulation (Mayuri can reconstruct the Nerves, Muscles, and Tendons in his hand within seconds to avoid abilities that affect his biology[24])

Attack Potency: At most Country level (Capable of dealing Uryu harm and possesses combined Attack and Spiritual Pressure statistics equal to Toshiro[25][26][27][Note 1]) | At least Country level (Mayuri with and without his Bankai was capable of harming Resurreccion Szayelaporro[28][29], with the databooks stating that Szayelaporro needed to evade Mayuri's attacks[30][Note 2]) | Multi-Continent level (Askin believes Mayuri would be a difficult opponent[31] and he clashed evenly with Toshiro[32][Note 3])

Speed: High Hypersonic (Far superior to a 4th seat Shinigami who could react to and block an attack from Orihime Inoue) | At least High Hypersonic (Kept up and toyed with Szayelaporro) | Massively Hypersonic (Kept up with Zombie Tōshirō)

Lifting Strength: Likely Class M (As a captain class Shinigami[33], Mayuri should logically scale above Jidanbo in strength via possessing more Reiryoku then him, with Reiryoku being used to enhance one's physical capabilities, such as strength[Note 4]) | Likely Class K (Stronger than Szayelaporro) | Class M (Clashed with Zombie Tōshirō)

Striking Strength: At most Country level (Should be comparable to his Attack Potency, as he was able to physically overcome Uryu during their fight) | At least Country level (Comparable to his Attack Potency, as he stabbed through Resurreccion Szayelaporro's Hierro rather casually) | Multi-Continent level (Comparable to his Attack Potency, as he clashed physically with Toshiro)

Durability: At most Country level (Should be comparable to his Attack Potency, he was able to take a Letz Stil Uryu's normal arrows with only moderate injuries[34][Note 5]) | At least Country level (Should be comparable to his Attack Potency, as his arm can withstand the force of his physical strikes[Note 6]) | Multi-Continent level (Comparable to his Attack Potency, as he can withstand the force of his own strikes, tanked explosions from zombie Vollstandig Bambietta[35][Note 7])

Stamina: Superhuman. Much weaker characters can fight for days without rest and with injuries that would be fatal to a normal, physically fit human, was still standing despite a gigantic hole blasted in his torso.

Range: Extended Melee Range when fighting with his sword, Tens to Hundreds of Meters with projectiles, Several Hundreds of Meters with his Bankai.

Standard Equipment: His Zanpakutō, Ashisogi Jizō. Also carries around various serums/toxins and gadgets of his own making to use in combat.

Intelligence: Extraordinary Genius. Mayuri Kurotsuchi is the most intelligent, scientific, and inventive mind in Soul Society. According to Shunsui Kyōraku, if given a full day to prepare with enough information at hand, Mayuri can find a solution to any problem or obstacle. He's capable of altering his internal organs and was able to discover a way to resurrect the dead Arrancars.

Weaknesses: None notable

Notable Attacks/Techniques:

Nikushibuki: When Mayuri stabs himself with his Zanpakuto while in its sealed state; it shifts him into a liquid form as a way to escape from battle as he cannot fight back, nor could his opponents harm him.

Jabarakaina:: Mayuri can use his left arm as a grappling hook that explodes on contact, at the cost of dealing some pain to him.

Hidden Kusarigama: Mayuri can pull his ear out to make a scythe to use in combat.

Nisehada: Mayuri blends with the environment as a way to track hide his presence from whomever he's tracking.

Shunpo: A Shinigami movement technique which allows the user to move faster than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least number of steps.

Kidō: Spells cast by Shinigami with strong enough Reiryoku and Reiryoku control. Kidō is divided into mainly three categories: Hadō for attacks, Bakudō for battle support and Kaidō for healing. The spells are ranking from 1-99, with 1 being the weaker and easier spells to cast and 99 being the most powerful and difficult to cast. Skilled users can cast Kidō without the need of an incantation; however, casting without incantation does reduce the Kidō's effectiveness less than a third of it's full potential.

Shikai: The initial release of a Shinigami's Zanpakutō. It is activated by a command while declaring the name of the Zanpakutō Spirit. It changes the shape of the Zanpakutō and/or grants special abilities.

  • Ashisogi Jizō: The weapon can paralyze the body parts it stabs, while keeping the pain receivers intact to make the victim still experience the pain.
  • Ashisogi Jizō, Kyōdo Yon: Mayuri sticks his finger in one eye of the baby's head, causing it to begin leaking a dark fluid while the baby opens its mouth to scream, paralysing anyone who does not have Mayuri's blood in the span of a few seconds.

Bankai: The ultimate and final release to a Zanpakutō. The difference in power between Shikai and Bankai is generally around 5–10 times more powerful. Even though Bankai is the final stage of a Zanpakutō, it does not mean the Shinigami's growth ends there. A Bankai, especially one recently obtained, can evolve even further as its Shinigami gets stronger.

  • Konjiki Ashisogi Jizō: Mayuri's Bankai can breathe out a toxic poison that he can use to overwhelm his opponents with, as it can spread across a wide area. Mayuri can take it to the next level by making the poison hard to resist via altering the substance.
  • Retractable Blades: Konjiki Ashisogi Jizō can produce numerous blades which extend from its chest, allowing it to run through and skewer opponents.
  • Self-Destruct Protocol: Mayuri has also physically modified Konjiki Ashisogi Jizō itself, so it will self-destruct and return to its sealed state if it attacks him.
  • Konjiki Ashisogi Jizō: Makai Fukuin Shōtai: Konjiki Ashisogi Jizō: Makai Fukuin Shōtai can create modified versions of Konjiki Ashisogi Jizō with the information and data Mayuri sends to it; this allows it to counter specific abilities of Mayuri's opponents. Such as having roughly, 70000 layers of nerve cells to counter anyone who can control the nervous system of their opponents.

Hojiku-Zai: Mayuri can regrow any lost limbs with a regenerative serum that he carries with him.

Superhuman Drug: Mayuri has manufactured a “superhuman drug” that can slow down a person's perception of time. However, it only works if the target has consumed it from growing out of Mayuri's cells, which makes it not as combat applicable as his other inventions unless specific circumstances occur.

Garganta: Mayuri was capable of replicating the Hollow's technique to move to and from Hueco Mundo via opening a dimensional portal from thin air.

Anti-Shadow Clothing: After realizing that the Wandenreich's invasion of the Seireitei had something to do with shadows, Mayuri created luminescent clothing for himself and Nemu to prevent the formation of shadows in his laboratory. His outfit is composed of a large robe with a spiked hood, and Nemu's takes the form of a form-fitting robe with a top hat.

Reishi Kotei Sōti: Mayuri's invention that can temporarily stop the flow of any reishi it comes into contact with.

Postcognition Drug: Another drug Mayuri has that can cause a pseudo-time loop in the victim's head by manipulating the hippocampus part of their brain. It can be broken if the victim does not kill Mayuri, but killing him more than 10 times will succumb them to temporary paralysis.

Hirenkyaku Shoes: A pair of shoes that gives Mayuri the ability to temporarily hover above the ground, rendering any attacks that require him to touch the ground useless. In addition to this, by pressing a section on the top of the shoes, Mayuri can propel himself forward with a continual blast of energy from the bottom of each shoe.

Nerve Freezing Agent: A drug injected into the nerves of an organism which forcefully freezes any organs of the victim that consumed it, however it can be countered by shedding the nerves off the body.

Fake Body: Mayuri has fake bodies of himself that he can control from a distance. As they are fake bodies, they don't have memories, a mind nor a past that could be manipulate by the likes of Tsukishima. They can't work in other dimensions, and Mayuri can self-destruct them.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Bleach Chapter 122
  2. Bleach Chapter 497
  3. Bleach Chapter 592
  4. Bleach Chapter 93
  5. Bleach Chapter 123
  6. Bleach Chapter 663
  7. Bleach Chapter 125
  8. Bleach Chapter 304
  9. Bleach Chapter 639
  10. Bleach Chapter 125
  11. Bleach Chapter 119
  12. Bleach Chapter 617
  13. Bleach Chapter 122
  14. Bleach Chapter 126
  15. Bleach Chapter 593
  16. Bleach Chapter 590
  17. Bleach Chapter 643
  18. Bleach Echoing Jaws of Hell
  19. Bleach Chapter 593
  20. Bleach Chapter 591
  21. Bleach Chapter 593
  22. Bleach Chapter 304
  23. Bleach Chapter 642
  24. Bleach Chapter 638
  25. Bleach Official Bootleg: Bleach Color+
  26. Bleach Chapter 122
  27. Bleach Chapter 123
  28. Bleach Chapter 304
  29. Bleach Chapter 305
  30. Bleach Official Character Book 2 Masked
  31. Bleach TYBW Episode 15
  32. Bleach TYBW Episode 23
  33. Bleach: Chapter 121
  34. Bleach Chapter 125
  35. Bleach TYBW Episode 22

Notes/Explanations

Discussions

Discussion threads involving Mayuri Kurotsuchi
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