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Summary

The Marine is the most common Terran unit in the StarCraft series. Simple yet iconic, the Marine is found in virtually every Terran army. Serving under the various Terran commanders during all the major conflicts of the StarCraft world, the Marine is a mainstay.

The Marine is a skilled combatant augmented with a combat suit that increases strength and durability to vastly superhuman levels. They are armed with various weapons, and thus the Marine is covered to perform nearly any combat task laid in front of them. Most Marines wield an automatic C-14 Gauss Rifle, which is capable of launching various forms of ammunition at hypersonic speeds. Versatile and deadly, the Marine is bound to be on any battlefield a Terran is taking part in.

Powers and Stats

Tier: 8-C

Name: Real names vary with the individual

Origin: StarCraft

Gender: Usually Male

Age: Varies

Classification: Soldier, Marine, Infantry Unit

Powers and Abilities: Superhuman Physical Characteristics, Statistics Amplification with Stimpack, Regeneration (Low), Personal Gravity Manipulation, Enhanced Senses (Infrared Vision, Color-Coded Threat Recognition), Resistance to Nuclear Radiation, Biological agents, and Chemical weapons

Attack Potency: Building level (Warfield, an unaugmented Marine, was able to knock out a Hydralisk by punching it)

Speed: At least Athletic Human, possibly Superhuman via Stimpack with Hypersonic attack speed (All rifles Marines carry fire projectiles moving at least this speed)

Lifting Strength: At least Class 1 (capable of effortlessly lifting collapsed solid neosteel blast doors)

Striking Strength: Building Class

Durability: Building level (Warfield, an unaugmented Marine, was able to survive being attacked by a Hydralisk's spines and was able to prevent it from cleaving him in half by holding its claw)

Stamina: High (The Marine's combat suit augments the user's stamina, allowing them to fight for long periods of time)

Range: Standard melee range physically, several dozen meters with weapons

Standard Equipment: CMC Powered Combat Suit, C-14 Gauss Rifle, C-150 Ronin Pistol or Flak Pistol, Stimpacks, Combat Shields

Intelligence: Usually Average (depending upon the individual Marine, intelligence can vary between Below Average and Above Average, but the norm will lie around Average) 

Weaknesses: Armor piercing weaponry can make short work of a Marine; if the Marine's blast visor is not down, their helmet is vulnerable to explosions; a Stimpack will damage the user.

Notable Attacks/Techniques:

  • Stimpack: The Stimpack is a chemical agent used in combat that is full of stimulants. Although the chemicals will damage the user, they will also greatly increase the Marine's movement speed and combat speed, allowing them to move swiftly and quickly acquire and dispatch targets at higher efficiency than normal.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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