The Marine is the most common Terran unit in the StarCraft series. Simple yet iconic, the Marine is found in virtually every Terran army. Serving under the various Terran commanders during all the major conflicts of the StarCraft world, the Marine is a mainstay.
The Marine is a skilled combatant augmented with a combat suit that increases strength and durability to vastly superhuman levels. They are armed with various weapons, and thus the Marine is covered to perform nearly any combat task laid in front of them. Most Marines wield an automatic C-14 Gauss Rifle, which is capable of launching various forms of ammunition at hypersonic speeds. Versatile and deadly, the Marine is bound to be on any battlefield a Terran is taking part in.
Powers and Stats
Name: Real names vary with the individual
Gender: Usually Male
Classification: Soldier, Marine, Infantry Unit
Powers and Abilities: Superhuman Physical Characteristics, Statistics Amplification with Stimpack, Regeneration (Low), Personal Gravity Manipulation, Enhanced Senses (Infrared Vision, Color-Coded Threat Recognition), Resistance to Nuclear Radiation, Biological agents, and Chemical weapons
Speed: At least Athletic Human, possibly Superhuman via Stimpack with Hypersonic attack speed (All rifles Marines carry fire projectiles moving at least this speed)
Striking Strength: Building Class
Durability: Building level (Warfield, an unaugmented Marine, was able to survive being attacked by a Hydralisk's spines and was able to prevent it from cleaving him in half by holding its claw)
Stamina: High (The Marine's combat suit augments the user's stamina, allowing them to fight for long periods of time)
Range: Standard melee range physically, several dozen meters with weapons
Standard Equipment: CMC Powered Combat Suit, C-14 Gauss Rifle, C-150 Ronin Pistol or Flak Pistol, Stimpacks, Combat Shields
Intelligence: Usually Average (depending upon the individual Marine, intelligence can vary between Below Average and Above Average, but the norm will lie around Average)
Weaknesses: Armor piercing weaponry can make short work of a Marine; if the Marine's blast visor is not down, their helmet is vulnerable to explosions; a Stimpack will damage the user.
- Stimpack: The Stimpack is a chemical agent used in combat that is full of stimulants. Although the chemicals will damage the user, they will also greatly increase the Marine's movement speed and combat speed, allowing them to move swiftly and quickly acquire and dispatch targets at higher efficiency than normal.