“ | I may just be a baby, but I'm smarter than all you jokers combined! Laliho~! | „ |
~ Mannish Boy |
Summary
Mannish Boy is a minor antagonist in JoJo's Bizarre Adventure Part III: Stardust Crusaders. A baby of high intellect, he is given a Stand and hired by Dio Brando to kill the Joestars and allies.
Powers and Stats
Tier: 10-C. Unknown with Death 13
Name: Unknown
Origin: JoJo's Bizarre Adventure (Part III: Stardust Crusaders)
Gender: Male
Age: 11 months
Classification: Human, Stand User
Powers and Abilities: Dream Manipulation with Death 13, Pocket Reality Manipulation (Anything that happens to someone in Death 13's dream world carries over to the real world)
Attack Potency: Below Average Human level (Mannish Boy is just a baby). Unknown with Death 13 (Everything it does to a person is within the dream world, in which it has full control within it.)
Speed: Unknown. Unknown with Death 13
Lifting Strength: Below Average
Striking Strength: Human Class (Killed a scorpion with a safety pin)
Durability: Below Average Human. Unknown with Death 13 (Death 13 only being vulnerable to other Stands and spiritual energy while in its dream world makes it difficult to kill should opponents not be prepared.)
Stamina: Below Average Human
Range: Entire Dream Realm with Death 13
Standard Equipment: Death 13
Intelligence: Genius, is capable of thinking on an adult level
Weaknesses: He is still just a baby. Any damage taken to Death 13 is reflected onto Mannish Boy. His Stand only activates when the opponent is asleep and is helpless if figured out outside of a dream. A Stand can fight back if the user falls asleep with their Stand active, and they will remember the dream happening upon waking up.
Notable Attacks/Techniques:
- Death 13: Death 13 is a large, robotic stand with a clown mask and a large scythe it uses as a weapon. It may seem large, but underneath the cape is absolutely nothing, making it hard to directly attack.
- Dream Manipulation: When a victim falls asleep, they are drawn into the dream world generated by Death 13. It is a large carnival, filled with rides and concession stands. Death 13 is in complete control of the area, and can manipulate it to any way he desires. Any Stand user who tries to bring out their Stand are greeted by a mirage, for Death 13 does not allow Stands in his realm. If the victim is injured in Death 13's realm, the injuries will project outside of the dream realm as well, the same goes for death. If they survive and wake up, however, all memories of the dream are erased, and they remain completely unaware of the dream happening.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: