Luigi is Mario's younger, taller, thinner twin brother. He is a major protagonist of the Mario series. Luigi has helped and fought alongside his brother on many occasions.
Throughout his life, he has lived in Mario's shadow, developing both cowardly and heroic tendencies. Mario Bros. marks his first appearance in the Mario series and his debut in general. Originally a palette swap of Mario, Luigi was created to facilitate a second player option. Since the two-player mode was dropped from most main Super Mario games beginning with Super Mario Land, Luigi has gained his own identity and personality.
This is especially noticeable in installments for the Luigi's Mansion series of games, as well as the Mario & Luigi series.
Powers and Stats
Tier: High 4-C | Varies from High 4-C to 3-C
Origin: Mario Bros
Powers and Abilities: Superhuman Physical Characteristics, Versatility, Invulnerability, Pyrokinesis without Fire Flower (In some games), Electricity Manipulation, Air Manipulation, Enhanced Jumps (Jumps higher than Mario), Enhanced Hammermanship, Time Manipulation, Energy Manipulation, Energy Projection, Afterimage Creation, Can (sometimes) hurt ghosts, Shares a telepathic bond with Mario, Powers-ups which grants him abilities including the Mushroom which grows the user in size, The Fire Flower gives Luigi Pyrokinesis, The Ice Flower grants Cyrokinesis, The Cape Feather grants him Flight, The Poltergust 3000 and 5000 allows him to suck ghosts, Sealing and Statistics Amplification with Power Stars, etc.
Attack Potency: Large Star level+ (Comparable to Mario as he fought most of the opponents he faced and able to defeat Bowser and King Boo.) | Varies from Large Star level+ to Galaxy level (Fought and defeated Bowser, who was also amped by Power Stars)
Speed: At least Sub-Relativistic (Can react to the Bye Bye Cannon), likely Massively FTL+ (Can quickly travel between different galaxies and react with Launch Stars and dodged attacks from Bowser, who can tag Lubba's ship and flew the center to the universe in a short time)
Lifting Strength: Class G (He isn't that much weaker than Mario, who can casually lift castles). Certain power-ups can increase his strength even further.
Striking Strength: Large Star Class+ | Varies from Large Star Class+ to Galactic
Durability: Large Star level+ (Should be just a durable as Mario) | Varies from Large Star level+ to Galaxy level
Stamina: Very high
Range: Depends on the power up. Standard melee range to Tens of meters with powerups.
Standard Equipment: Hammer, Poltergust 3000 (A vacuum which captures ghosts), and various power up.
Intelligence: Not smarter than Mario, but is a combatant expert and an experienced plumber. He recently became a doctor as well.
Weaknesses: Varies but usually cowardly and clumsy. Has a phobia of ghosts.
Jump: Luigi jump on his opponent and crushes him/her with sheer strength. Although Mario's more famous for his jumps, Luigi can jump higher than him:
- Spin Jump: Luigi spins while jumping, allowing him to jump on spiky enemies and hazards such as buzzsaws. This move can also allow Luigi to hover, slowly descend, deflect projectiles, and clear fogs and smoke. Using this move with the Fire or Ice Flower with make Luigi scatter fireballs or ice balls in multiple directions.
- Super Jump: Luigi crouches down and rocket jumps super high into the air, damaging anything in his path.
- Super Jump Punch: Luigi performs a jump that delivers a powerful flaming uppercut in it's initiation.
- Iron Ball Boots: An equipment that will occasionally make large iron balls plunge into Luigi's foes after he jumps on them.
Green Missile: After charging up, he horizontally launches himself while exploding his target on contact.
Fireballs: Luigi shoots green fireballs that can defy gravity. He can launch up to five at once in Mario Kart: Double Dash.
Thunderhand: Taught by the Thunder God. Luigi's gathers lightning in his hand and discharges it at his target for critical damage. This ability can also lower defense and attack power.
Thunder Luigi: Luigi's Mega Strike. He jumps into the air and becoming electrified while glowing green. He then unleashed plasma electric energy at the target which has a re-entry effect.
Luigi Cyclone: Luigi starts spinning in a horizontal fashion, knocking any near opponent away.
Tornado Swing/Ball: Luigi creates and launches a tornado by spinning around and then either throwing an object or striking his target.
Vicious Vortex: Luigi's Super Strike. He strikes a karate pose with a green vortex surrounding him before kicking the target.
Dropchopper: Luigi summons a propeller and clings on to it to hover over his opponent. He then jumps down and drills down on his opponent, creating a shockwave from the impact that damages nearby foes. This attack deals much more damage when Mario attacks along with him.
Star Rocket: Luigi summons a star and rides on it while it flies towards his target, gathering smaller stars in the process. He then crashes down on the target with smaller stars he accumulated striking the enemy.
Negative Zone: Luigi creates a zone with varying negative effects to his opponents such as slowing down, continuous damage, or falling asleep.
Battle Cards: Luigi can utilize cards with special effects to give himself an advantage in battle. Effects can range from increasing his attack, defense, and speed, doing the exact opposite to his opponent, recovering health, nullifying damage, or stopping time
Magic Weapon: Luigi creates a weapon of pure energy that takes the shape of a hockey stick. This was seen in the battle against the Behemoth in Mario Sport Mix.
Zone Speed: Luigi slows down the flow of time by using his conserved energy.
Key: Base | When powered up by a Power Star