Lucario (Japanese: ルカリオ Lucario) is a Fighting-/Steel- type canine-like Pokémon introduced in Generation III, but became usable in Generation IV.
Lucario's name seems to be based off of the mythical metal Orichalchum and oracle (note how the first syllables phonetically have "aura" in it) reversed in its Japanese transliteration. It can possibly also come from the Greek word for wolf (Lykos) lupaster, a subspecies of Canis aureus, Cairo or pharaoh due to its Egyptian appearance, or the Latin word lucareus (meaning one of light or a luminary), alluding to its aura powers. Its appearance is based off of a jackal, even going so far as to be reminiscent the Egyptian god Anubis, and might also be based on Egyptian boxers. The orichalcum is presumably what makes it Steel- type, and it's likely what makes up the spikes growing out of it (along with likely more of its body).
It has the strange ability to sense the aura of other living beings, allowing it to track their movements without any of its other senses. It is a rather noble Pokémon, with fists and nerves of steel. Lucario has also shown to fully understand human speech and languages, and often communicates with people through telepathy. It is considered to be a very rare and powerful Pokémon, among the peak of non-Legendaries. It used to be occasionally mistaken by fans for a Pseudo-Legendary, or even a true one. Lucario evolves from the baby Pokémon Riolu (making Riolu the only baby Pokémon to have an evolution that can Mega Evolve) once it has maxed out its friendship with its trainer and grows stronger during the day. Lucario is known in Kalos to be the first Pokémon that ever Mega Evolved (that's not named Rayquaza) If given Lucarionite to hold, it can Mega Evolve into Mega Lucario, heightening its already powerful aura, with the black streaks on its body showing the passage of aura and Mega Evolution energy throughout its body. However, it becomes heartless and cruel in battle in the process. Lucario is the only Pokémon who can (or could have, up until Gen VI) learned all of the aura moves.
Notable Trainers that have used this Pokémon include Gym Leaders Maylene, Jasmine, and Korrina, Elite Four members Bruno, and Marshal, Aura Guardians Riley and Sir Aaron, Sailor Maiden Anabel, and Sinnoh Champion Cynthia.
Powers and Stats
Tier: High 6-C | At least High 6-C
Gender: Varies. Most of them, and all featured ones, have been male.
Age: Varies. Oldest one was over 1000
Classification: Aura Pokémon, Fighting- and Steel- type Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation, Statistics Amplification, Aura, Metal Manipulation, Precognition, Can read minds, Telepathy, Sealing (Aura users have sealed the Pokémon Spiritomb [Spiritombs are a combination of 108 evil and dangerous spirits each, so it's somewhat impressive sealing] in the past, and Lucario is the Pokémon known for is aura, being the Aura Pokémon, so should be capable of doing the task if sufficiently powerful) Martial Arts, Immunity Negation, Fire Manipulation, (Very very limited) Void Manipulation, Sound Manipulation, Chi Manipulation, Darkness Manipulation, Staff Expert (Creates bone shaped energy staves and fights extremely well with them [Said bones are imbued with Earth energy]), Forcefield Creation, Homing Attack, Healing, Can create energy blades, Power Mimicry, Attack Reflection, Can lower opponent's defenses, Can charge a series of strikes that pierces shields, Can become stronger the weaker he is through Reversal, Can cause flinching, burns, and paralysis with Dark Pulse, Blaze Kick, and Force Palm respectively, Empathic Manipulation, Its aura increases when under distress, Durability Negation (Purely through a technicality and useless in a match), Afterimage Creation, Fear Manipulation, Extrasensory Perception, Resistance to Normal, Rock, Bug, Steel, Grass, Ice, Dragon, and Dark attacks, as well as Sleep Manipulation, Immunity to Poison attacks, Being hit by dark attacks boost its attack, Cannot be made to flinch, but if it does, its speed increases. In its Mega Form, all moves matching its type do double damage, and can enter a Berserk Mode
Speed: At least Sub-Relativistic (One of the fastest Pokémon to date), higher with Extremespeed (Is the fastest move in the series) | At least Sub-Relativistic (Faster than before), higher with Extremespeed
Lifting Strength: Unknown
Striking Strength: Large Island Class+ | At least Large Island Class+
Durability: Large Island level+ | At least Large Island level+
Range: Standard melee range. Extended melee range with Bone Rush. Several miles with aura and ranged attacks
Standard Equipment: Energy bones, Lucarionite
Intelligence: High for Pokémon standards (All Pokémon are naturally hardwired for battle, but Lucarios are capable of easily understanding human speech, among other impressive things. A lone Lucario is revered as the greatest adventurer of all time in Red/Blue Rescue Team)
Weaknesses: Weak to Ground-, Fire- and Fighting-Type moves. A Lucario can lose control of its Mega form if it isn't used to the power, and its fighting style can be described as heartless. Whether this is a weakness or not is up for debate.
- Steadfast: Lucario, if made to flinch, has its speed boosted.
- Inner Focus: Lucario, contrary to its previous ability, can't flinch whatsoever.
- Justified: Lucario's hidden ability. If hit with a dark attack, its attack increases.
- Adaptability: The ability of Mega Lucario. Moves that have the same type of Lucario do double damage.
- Parry: An ability in Pokémon: Conquest where Lucario becomes capable of blocking an attack, regardless of its composition, using claws or blades.
- Sprint: An ability in Pokémon Conquest that simply increases range.
- Synergy Burst: A phenomenon exclusive to the Ferrum region, Pokémon are able to bring out their full power when their Synergy Gauge is full, sending them into Burst Mode. In said mode, the Pokémon, along with their attacks, are surrounded by a rainbow aura, and if capable of Mega Evolving, they will. The effects in battle include boosted stats, effects tacked on to moves, access to a powerful Burst Attack (see below), and some attacks become easier to cancel or follow up with.
Level Up Moves
- Endure: Lucario braces itself, letting it survive an attack that would otherwise defeat it. This move increases in potential failing unless another move is used in between.
- Force Palm: Lucario hits the opponent with a shock wave generated from its hand, releasing a short burst of energy at the end. It has a chance to paralyze.
- Copycat: Lucario uses the last move used by the opponent.
- Screech: Lucario emits a horrid screech, lowering defense.
- Reversal: Lucario uses an attack that does more damage the worse off it is.
- Nasty Plot: Lucario thinks evil thoughts, which raises its special attack.
- Final Gambit: Lucario sacrifices itself to do damage based on how well off it was prior to the execution of the move. Due to the mechanics of it, it is pretty much useless for a vs match, though it technically ignores durability.
- Focus Punch: Lucario focuses its energy, and if it is not interrupted before it executes the move, it does devastating damage. Lucario can only learn this move in Gen V as a Riolu in the Dream World, though even with those requirements, it's still a naturally learned move.
- Dark Pulse: Lucario releases a wave of horrid aura to damage the opponent. The amount of "evil" in this move can cause the enemy to flinch. Can only be learned naturally in Gens IV and V.
- Aura Sphere: While not it signature attack, it is the move most associated with it, and was the first to use it. Lucario summons up its aura into a ball that homes onto the target. It can be charged for more power, more Aura Spheres, or for a stun effect. Lucario can also release multitude of smaller spheres.
- Laser Focus: Lucario focuses up, guaranteeing the next hit to be a critical one. Critical hits bypass physical and special defense buffs.
- Foresight: Lucario identifies the target, negating their immunity. While in the games, this can be used only to negate immunities like Steel to Poison, Normal to Ghost, Ground to Elecric, Dark to Psychic, Fairy to Dragon, and Ghost to Normal or Fighting, a neutral ground match wouldn't have these restrictions.
- Quick Attack: Lucario attacks the opponent while moving faster than the eye can track.
- Detect: Lucario predicts an attack coming, and dodges it. This move lowers in succession unless another move is used in between.
- Metal Claw: Lucario slashes the opponent with claws of iron. This has a chance to raise attack.
- Counter: Lucario takes a physical hit, and does double damage back.
- Feint: Lucario hits the opponent, getting past barriers like Protect and precognition like Detect.
- Power-Up Punch: Lucario gathers energy in its fist and hits the opponent, raising its attack in the process.
- Swords Dance: Lucario does a fighting dance that sharply increases attack.
- Metal Sound: Lucario creates a horrible metallic screech that lowers special defense.
- Bone Rush: Lucario creates an energy bone, which it uses to beat down the opponent with earth energy.
- Quick Guard: Lucario creates a barrier that prevents it from being hit solely with moves that attempt to go first (simply being faster or using a speed-boosting technique, like Pikachu's Agility, doesn't count), and nothing else. This move lowers in use unless a move is used in between.
- Me First: Lucario takes the move the opponent was about to use, and uses it itself prior to the opponent's execution of it, while somehow making it stronger.
- Work Up: Lucario riles itself up, raising both, its attack and its special attack.
- Calm Mind: Lucario focuses itself, raising its two special stats.
- Heal Pulse: Lucario fires a burst of energy that heals those that it hits. This move, funnily enough, started out as a TCG move, but became a real move in Gen V. This move has been shown to heal the user sometimes.
- Close Combat: Lucario rushes the opponent with no regards to defense. It does massive damage, but lowers defense and special defense in the process.
- Dragon Pulse: Lucario fires a burst of damaging draconic aura.
- Extreme Speed: Lucario blitzes the opponent with the fastest attack any Pokémon can learn. In Pokken Tournament, it has Counter properties.
- Agility: Lucario relaxes and lightens its body, which sharply increases its speed.
- Bite: Lucario bites the opponent with dark energy, which can cause them to flinch.
- Blaze Kick: Lucario coats its foot in fire and kicks the opponent. It can potentially cause burning (which halves attack and does continuous damage) and has a high critical hit ratio.
- Bullet Punch: Lucario attempts to blitz the opponent with a tough steel straight punch reminiscent of bullets. It will do its best to go first.
- Circle Throw: Lucario grabs the opponent powerfully and throws the opponent as far away as it can. In the games, this ends a wild Pokémon battle or switches out the Pokémon with another party member in a trainer battle.
- Cross Chop: Lucario brings its hands down in a dual karate chop in an x fashion. It has a high chance to hit critically.
- Crunch: Lucario crunches down on the opponent with dark energy. It has a chance to lower the defense of the opponent.
- Follow Me: Lucario draws the attention of the opponents to itself. This is useless, if not, detrimental, in a versus match (or at least a 1v1).
- High Jump Kick: Lucario jumps high in the air and attempts to perform a jump kick on the opponent. If it hits, it does massive damage. If it misses, it does a good amount of damage back on Lucario.
- Iron Defense: Lucario hardens its body like it was iron, sharply increasing its defense.
- Low Kick: Lucario kicks the opponent near the ground, causing them to trip. The heavier the opponent, the more damage the move does.
- Mind Reader: Lucario looks into the opponent's mind, reading their movements, and locks on to them. Lucario's next attack will not miss, even if the opponent gets out of range.
- Sky Uppercut: Lucario uses a rising uppercut and follows through to the point where he and the opponent go airborne. If the opponent is flying, it does extra damage.
- Vacuum Wave: Lucario whirls its hand and sends a wave of pure vacuum to attack the opponent before it can react. This move will normally go first.
- Aura Blast: Lucario's strongest move in Pokken Tournament, only able to be used in Burst Mode. Lucario rushes ahead and uppercuts the opponent into the air. While the opponent is elevated, Lucario charges a bunch of Aura Spheres around itself and subsequently fires them. Lucario ends by firing a large beam, resulting in a huge blue explosion. This move pierces counters, preventing the move from being counterattacked, absorbed, or reflected.
(Can be disabled at will unless stated otherwise. Furthermore, given that Riolu is a potential main protagonist in Sky, it gets access to the said exclusive skills [that would coincide with its IQ group])
- Course Checker: A skill all partners must know, regardless of IQ Group or amount of IQ Points, and exclusive to them. If targeting an enemy, Lucario will instinctively check for things that will get in the way, and will stop if such an obstacle exists in an effort to conserve stamina.
- Status Checker: Lucario knows to not beat a dead horse and use a status move that'll cause a status effect that the opponent already has.
- Non-Traitor: Lucario, if confused or cowering, will not damage allies with out-of-control attacks.
- Brick-Tough: Lucario's body becomes tougher, increasing its health. This one can't be turned off.
- Type-Advantage Master: Lucario's critical hit rate skyrockets if attacking one with a type disadvantage.
- Power Pitcher: Lucario has increased throwing strength, boosting the strength of thrown items.
- Survivalist: A skill exclusive to the playable character. Lucario's belly fills up more when it eats things, and it may resist the effects of Grimy Food, which can cause a one of whole array of statuses at random.
- Nonsleeper: Lucario resists being put to sleep.
- Concentrator: Lucario becomes more focused on hitting the enemy, increasing its accuracy by one stage, proportionally decreasing its evasion.
- Practice Swinger: If Lucario misses an attack, the power of its next attack is boosted due to a temporary boost in physical and special attack.
- Aggressor: Lucario becomes very aggressive, which raises its attack and special attack, but lowers its defense and special defense.
- Counter Basher: Lucario takes on the Counter status, in which at the cost of -1 stage of defense, it can auto-reflects a portion of physical damage done to Lucario. As an effect of the Counter status, Lucario's own attacks can't be reflected.
- Erratic Player: Lucario's style becomes erratic, so the effects of types gets boosted when Lucario is involved. This is a two-way street, however.
- Clutch Performer: At dangerously low health, Lucario receives a sharp boost in evasiveness.
- Extra Striker: Due to an increased attack rate, Lucario may execute two moves at once rather than just one.
- Intimidator: Lucario can potentially induce fear into the opponent to the point of non-action, and they lose their chance to attack.
- No-Charger: Lucario can unleash moves that need to charge up right away, though it takes twice the energy to perform said move.
- Pierce Hurler: Throwing items hurled by Lucario pierces through walls and other Pokémon, without showing signs of stopping.
Key: Lucario | Mega Lucario