Lucario (Japanese: ルカリオ Lucario) is a Fighting/Steel type Pokémon introduced in Generation III, but became usable in Generation IV. Lucario's name seems to be based off of the mythical metal Orichalchum (or oracle due to its aura powers), while its appearance is based off of the Egyptian god Anubis. It has the strange ability to sense the aura of other living beings, allowing it to track their movements without any of its other senses. Lucario has also shown to fully understand human speech and languages, and often communicates with people through telepathy. It is considered to be a very rare and powerful Pokémon. Lucario evolves from Riolu once it has maxed out its friendship with its trainer and grows stronger during the day. Lucario is known to be the first Pokémon that ever Mega Evolved If given Lucarionite to hold, it can Mega Evolve into Mega Lucario, heightening its already powerful aura, but making it heartless and cruel in the process. Lucario is the only Pokemon who can (or could have, up until Gen VI) learned all of the aura moves.
Powers and Stats
Tier: At least 7-A | At least High 7-A
Gender: Varies. Most of them, and all featured ones, have been male.
Age: Varies. Oldest one was over 1000
Classification: Aura Pokemon, Fighting- and Steel- type Pokemon
Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation, Statistics Amplification, Aura, Metal Manipulation, Precognition, Can read minds, Telepathy, Sealing (Aura users have sealed the Pokemon Spiritomb (Spiritombs are a combination of 108 evil and dangerous spirits each, so it's somewhat impressive sealing) in the past, and Lucario is the Pokemon known for is aura, being the Aura Pokemon, so should be capable of doing the task if sufficiently powerful) Martial Arts, Immunity Negation, Fire Manipulation, (Very very limited) Void Manipulation, Sound Manipulation, Chi Manipulation, Darkness Manipulation, Bone Manipulation (Said bones are imbued with Earth energy), Forcefield Creation, Homing Attack, Healing, Power Mimicry, Attack Reflection, Can lower opponent's defenses, Can become stronger the weaker he is through Reversal, Can cause flinching and paralysis with Dark Pulse and Force Palm respectively, Empathic Manipulation, Durability Negation (Purely through a technicality and useless in a match) Extrasensory Perception, Resistance to Normal, Rock, Bug, Steel, Grass, Ice, Dragon, and Dark attacks, Immunity to Poison attacks, Dark attacks boost its attack, Cannot be made to flinch, but if it does, its speed increases. In its Mega Form, all moves matching its type do double damage
Attack Potency: At least Mountain level+ (Comparable to other fully evolved Pokemon that can mega evolve) | At least Large Mountain level (Comparable to other Megas)
Speed: Massively Hypersonic+ (One of the fastest Pokémon to date) | Massively Hypersonic+
Lifting Strength: Unknown
Striking Strength: At least Mountain Class+ | At least Large Mountain Class
Durability: At least Mountain level+ | At least Large Mountain level
Range: Several miles with aura and ranged attacks
Standard Equipment: Energy bones, Lucarionite
Intelligence: High for Pokemon standards (All Pokemon are naturally hardwired for battle, but Lucarios are capable of easily understanding human speech, among other impressive things)
Weaknesses: Weak to Ground-, Fire- and Fighting-Type moves. A Lucario can lose control of its Mega form if it isn't used to the power, and its fighting style can be described as heartless. Whether this is a weakness or not is up for debate.
- Steadfast: Lucario, if made to flinch, has its speed boosted.
- Inner Focus: Lucario, contrary to its previous ability, can't flinch whatsoever.
- Justified: Lucario's hidden ability. If hit with a dark attack, its attack increases.
- Adaptability: The ability of Mega Lucario. Moves that have the same type of Lucario do double damage.
Moves Via Level-Up
- Endure: Lucario braces itself, letting it survive an attack that would otherwise defeat it. This move increases in potential failing unless another move is used in between.
- Force Palm: Lucario hits the opponent with a shock wave generated from its hand. It has a chance to paralyze.
- Copycat: Lucario uses the last move used by the opponent.
- Screech: Lucario emits a horrid screech, lowering defense.
- Reversal: Lucario uses an attack that does more damage the worse off it is.
- Nasty Plot: Lucario thinks evil thoughts, which raises its special attack.
- Final Gambit: Lucario sacrifices itself to do damage based on how well off it was prior to the execution of the move. Due to the mechanics of it, it is pretty much useless for a vs match, though it technically ignores durability.
- Focus Punch: Lucario focuses its energy, and if it is not interrupted before it executes the move, it does devastating damage. Lucario can only learn this move in Gen V as a Riolu in the Dream World, though even with those requirements, it's still a naturally learned move.
- Dark Pulse: Lucario releases a wave of horrid aura to damage the opponent. The amount of "evil" in this move can cause the enemy to flinch. Can only be learned naturally in Gens IV and V.
- Aura Sphere: While not it signature attack, it is the move most associated with it, and was the first to use it. Lucario summons up its aura into a ball that homes onto the target..
- Laser Focus: Lucario focuses up, guaranteeing the next hit to be a critical one. Critical hits bypass physical and special defense buffs.
- Foresight: Lucario identifies the target, negating their immunity. While in the games, this can be used only to negate immunities like Steel to Poison, Normal to Ghost, Ground to Elecric, Dark to Psychic, Fairy to Dragon, and Ghost to Normal or Fighting, a neutral ground match wouldn't have these restrictions.
- Quick Attack: Lucario attacks the opponent while moving faster than the eye can track.
- Detect: Lucario predicts an attack coming, and dodges it. This move lowers in succession unless another move is used in between.
- Metal Claw: Lucario slashes the opponent with claws of iron. This has a chance to raise attack.
- Counter: Lucario takes a physical hit, and does double damage back.
- Feint: Lucario hits the opponent, getting past barriers like Protect and precognition like Detect.
- Power-Up Punch: Lucario gathers energy in its fist and hits the opponent, raising its attack in the process.
- Swords Dance: Lucario does a fighting dance that sharply increases attack.
- Metal Sound: Lucario creates a horrible metallic screech that lowers special defense.
- Bone Rush: Lucario creates an energy bone, which it uses to beat down the opponent with earth energy.
- Quick Guard: Lucario creates a barrier that prevents it from being hit solely with moves that attempt to go first (simply being faster or using a speed-boosting technique, like Pikachu's Agility, doesn't count), and nothing else. This move lowers in use unless a move is used in between.
- Me First: Lucario takes the move the opponent was about to use, and uses it itself prior to the opponent's execution of it, while somehow making it stronger.
- Work Up: Lucario riles itself up, raising both, its attack and its special attack.
- Calm Mind: Lucario focuses itself, raising its two special stats.
- Heal Pulse: Lucario fires a burst of energy that heals those that it hits. This move, funnily enough, started out as a TCG move, but became a real move in Gen V. This move has been shown to heal the user sometimes.
- Close Combat: Lucario rushes the opponent with no regards to defense. It does massive damage, but lowers defense and special defense in the process.
- Dragon Pulse: Lucario fires a burst of damaging draconic aura.
- Extreme Speed: Lucario blitzes the opponent with the fastest attack any Pokemon can learn.
- Agility: Lucario relaxes and lightens its body, which sharply increases its speed.
- Bite: Lucario bites the opponent with dark energy, which can cause them to flinch.
- Blaze Kick: Lucario coats its foot in fire and kicks the opponent.
- Bullet Bunch: Lucario attempts to blitz the opponent with a tough steel straight punch reminiscent of bullets. It will do its best to go first.
- Circle Throw: Lucario grabs the opponent powerfully and throws the opponent as far away as it can. In the games, this ends a wild Pokemon battle or switches out the Pokemon with another party member in a trainer battle.
- Cross Chop: Lucario brings its hands down in a dual karate chop in an x fashion. It has a high chance to hit critically.
- Crunch: Lucario crunches down on the opponent with dark energy. It has a chance to lower the defense of the opponent.
- Follow Me: Lucario draws the attention of the opponents to itself. This is useless, if not, detrimental, in a versus match (or at least a 1v1).
- High Jump Kick: Lucario jumps high in the air and attempts to perform a jump kick on the opponent. If it hits, it does massive damage. If it misses, it does a good amount of damage back on Lucario.
- Iron Defense: Lucario hardens its body like it was iron, sharply increasing its defense.
- Low Kick: Lucario kicks the opponent near the ground, causing them to trip. The heavier the opponent, the more damage the move does.
- Mind Reader: Lucario looks into the opponent's mind, reading their movements, and locks on to them. Lucario's next attack will not miss, even if the opponent gets out of range.
- Sky Uppercut: Lucario uses a rising uppercut and follows through to the point where he and the opponent go airborne. If the opponent is flying, it does extra damage.
- Vacuum Wave: Lucario whirls its hand and sends a wave of pure vacuum to attack the opponent before it can react. This move will normally go first.
Key: Lucario | Mega Lucario